While playing around in some infested missions, I began to notice some weird things whenever I got hit. Now thankfully, since we have shield-gating, it has helped preventing unaware deaths and keeping me on my toes but at the same time, a ludicrous bug that I thought had been squashed out has come back again.
This time, as the title says, tar splash zones are dealing upwards to 5k damage per tick, from testing Rhino's iron skin damage absorb. At first, I was kinda brushing it off, thinking it was part of the infested update to make them more threatening, which, I think could work but thats if you don't pay attention to your surroundings. But in a huge horde group that includes one of those moas, it'll be tough to distinguish them from the rest of the crowd since that damage can severely screw over defense based missions and whatnot because of that.
I don't know why their damage has spiked up but it seems weird considering Tar moa's were able to 1hko most frames during their introduction along with the eris tileset revamp.