Pixelsarg

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About Pixelsarg

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  1. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    Had the same issue at Hydron (defense mission). All enemies of a wave got eliminated, spore damage counter stuck at "19", unable to recast spores (no "invalid target" response/sound either). Screenshot: https://imgur.com/m9IZHhQ Edit: Bug occured at hotfix 22.20.1.
  2. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    Normal onslaught, post host migration: graphics appeared choppy/chunky as if the game switched to a low resolution, while still running at around 60fps. The UI kept being displayed normally. Screenshot: https://imgur.com/4v74ne6
  3. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    Bug with Khoras Strangledome (Hotfix 22.18.8): Grineer Manic got caught by the dome and presumably pulled out of his invisibility, but remained invincible while dangling on a chain. Tried to use Trinitys "Energy Vampire" on him, but got the "invalid target" response. Screenshot: https://imgur.com/JCINuqk.
  4. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    Just encountered the same bug, minus the visual glitch (Hotfix 22.18.7, since Redtext just announced a new fix ;) ). Also, the lead up to this bug was the exact same: got loaded into the lobby, placed directly into Simaris' portal to zone 1, spawned in zone 1 in the bugged state described above. This time I let my Frame be killed by the enemies and instantly revived, which seemed to "fix" the problem.
  5. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    Elite onslaught, public match. 3 issues: Frame got stuck and couldn't move while squadmates still were running around. This happened after being revived (I think). Only way to "fix" this was to get killed again, this time using up one of my 4 revives per mission. Stuck on host migration post zone 6. Rewards lost post failed migration.
  6. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    New bug. Pretty much the next match I queued up for. The game loaded me into the onslaught "lobby", placed me directly into the portal to zone 1, which promptly teleported me to said zone. However, my frame partially kept the "desintegrating" visual effects that occur when you enter a portal. In addition, i wasn't able to run, shoot (taking aim did work, however), jump, use any abilities or switch to operator mode. Walking around did work, also I took damage from attacking enemies. Squad mates didn't seem to have any problems. I decided to quit this run since I couldn't do anything. Screenshot: https://imgur.com/4fXD1Lv
  7. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    Normal onslaught, public match: Loading threw me directly into zone 1, had me killing a few enemies. Switching to operator mode, however, pulled me back into Simaris' onslaught "lobby". Run ended shortly thereafter.
  8. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    Same. Zone 8, Grineer Sealab tileset, Drudge-only spawns, and far too few. Efficiency did plummet and there was nothing the squad could to prevent this. Failed to complete the zone as a result.
  9. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    Okay, so my short-term memory didn't play tricks on me then. Had the same issue with bugged item rewards after a failed migration once (Hotfix 22.18.6). Got a synthetic eidolon shard and a Khora chassis (i think), the migration failed post zone 6 and the reward table showed a bunch of captura scenes and some other random reward. Would be interesting to keep an eye out for that glitch.
  10. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    Normal onslaught, public game, I was the host. Played 8 zones with a full squad, did extract at zone 9. During the transition back into the orbiter, I lost my squad (I think?). The game did get stuck on the "updating account information" notification, to the point where I had to close the program. However, the rewards did seem to get saved, at least for me.
  11. Pixelsarg

    You want to sort out the Beasts Of The Sanctuary issues!

    Speaking of "money spent" and "investments", did you bother to check the forums post update before buying boosters? You know, just to be on the safe side concerning game breaking bugs occuring after a major patch or - even more important - the fact that the sanctuary is a simulated environment and thus any resource boosters would be a waste of your money? As someone who also every now and then spends a little money on this game, I like to make informed decisions regarding my purchases. Maybe it's about time you did the same...?
  12. Pixelsarg

    Suggestion to opt out of "Hey kiddo."

    No clue if it would fit lore-wise, but...
  13. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    My first "real" crash during onslaught. WAR-1747830 Normal onslaught mode, public game, 1600x900 windowed. Played 2+ rounds as Nidus, tried switching to operator mode to perform energizing dash. Game locked up instantly, operator was totally invisible (not the usual "invisibility" when in void mode), no inputs were accepted, didn't react to <ESC>, couldn't bring up chat window. Still could see squadmates moving. Waited for a bit, then tried to exit the game by clicking the Windows "close window" button, which apparently crashed the game completely. Screenshot: https://imgur.com/ejuTmq4
  14. Pixelsarg

    Make manics drop ash parts

    Pretty sure I had several Ash part blueprints dropped during farming runs on Ophelia, Uranus.
  15. Pixelsarg

    [PC] Beasts of the Sanctuary: Bug Report Megathread

    Hotfix 22.18.3: White screen issue still persisting in onslaught mode, had a squad member dying repeatedly to hazardous floor because he couldn't see anything. Operator mode seemed to "fix" the issue for him. White screen happened shortly after another squad member disconnected. Finished the onslaught run with remaining squad of 3, rewards (Khora chassis, relics, focus) did carry over.