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Btabc

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Posts posted by Btabc

  1. I'm not complaining about the cost of completing each part... is the 6 mil (total) a little much for me right now, yes, but I can work up to that.  My only complaint is we can't just continue with the quest and gather all the railjack parts to complete all at once. 

    I have all the other resources except for the creds (right now).  I'm a little over 3/4 of the way complete on the fuselage so I'm taking it one step at a time.  

  2. Yay!!!!  Who needs to sleep anyway?!

     

    And now I get an error message about being unable to download all updates... guess I'll try to update in the morning -_-

  3. 11 hours ago, TAHU777 said:

     

    I have a few ideas for some new Dojo stuff.

    Rooms:

    Kubrow/ Kavat sanctuary: so instead of keeping your beloved pets in stasis or selling them off to the Lotus, you could send them to the clan dojo. Should you want to use a pet a that is in the dojo then the transfer costs to your ship would be the same as bringing the pet out of stasis. 

    • The size of the room could be either the same or larger than the observatory.
    • Pets could form packs to indicate they belong to an individual player, similar to the wild kubrows found on earth.

    Arsenal room: Like your ship's arsenal you can change loadouts and modify builds but with the added bonus to test them on dummies on varied ranges.

    • If you have played planetside 2 then the VR is essentially what this room could function like.
    • All weapons, barring Primes, syndicates and event rewards would be available to test in that room. Could mods be all unlocked too or limited?

    Foundry room: Let players build their stuff in the dojo. The room can have several "station" where they can build their items.

    • 1 Station per player. Once all items for that player have been completed, then the station will be available for other members.
    • To incentivise players using them over their ship. Perhaps they can build items 5% faster or at a lesser resource cost?

    Navigation room: The navigation room in the relays to built in the dojo.

     

    Decorations:

    More statues: Add more statues, preferably Warframes.

    • To add more a unique clan presentation, perhaps the new capture system could be utilised. Example Ember noble stance will after a while have a fireball in her hands. Using captura could capture that moment then present it in statue form like the current ones we have of the Grineer.

    Simply more decorations, not just in a "Japanese" theme.

     

    Overall improvements

    Change the Treasury to an actual vault as mentioned in earlier posts above where we can store mods for new members, share resources. Swtor guild bank is a good example of that function.

    Hall of Honor Central statue change and ability to rotate it without dismantling the room. Since the base of said statue seems to be circular a simple side panel allowing Senior clan members to rotate it would ease a few pains. As to what the statute should be changed to, either pre rendered ones made by the devs or use the captura as detailed above.

    For decoration placements add an X, Y, Z axis. This way it will be easier to place things in line with other objects and so we don't have to cheat in order to make things float.

    Finally either remove decor space capacity or at least double many rooms capacity. HoH is a great example as if you fill all 16 open spots in its hallways, its capacity is maxed. Where the rest of the room, including the upper level, will be left bare.

    Finally, finally. Clan flag background NEEDS to able to be changed with either pigments or other designs/ colours. Would love an Orkin style background for our clan logo :D

     I like a lot of the things you provide!  The Kubrow/Kavat sanctuary is a nice thing to add!  What about placing a "daily limit" on what you can "use"?  For those people that hop on and off only to return a few days later?  If you pay to use a kubrow/kavat for a single day you don't have to worry about them dying?  That way when they return back to the dojo they get healed of any degeneration or health problems, ready for they next person to use them.

     

    One thing I would like to point out is this... you mentioned the size of the room being as big as that of the Observatory?  That's a good size room and I like bigger rooms!  

     

     

    ON a side note.... after reading this... what about the ability to UPGRADE rooms to add features/functions?  For example a rank 1 Observatory would be what it is now and a Rank 2 could add a few more features, like being able to head to certain planets, but you'd have to keep upgrading it to unlock more planets and other things...?  Oracle room rank 2 could actually be useful in it being a cephalon for our dojo?

  4. I do not remember if this has been mentioned or not, but I would like to have grass patches as decoration.  Why... I have placed maples throughout my dojo to add a little "nature" to my dojo (and hopefully it'll be even better if we can add specters to our dojo to just walk around), but just having a tree shoot through the floor seems a little "odd" to me so wouldn't it be better to "blend" it in?  Even if we cannot add patches outselves possibly a way to have the tree have it already around the base of the trunk?

     

    Sorry... I've been up all night drawing so I'm a little sleep deprived.

  5. 3 hours ago, rockandmumo said:

    Idea: When u join a clan, you should be able to select the dojo as your new ship, go to the dojo after misions, change gear and customize in the dojo, right now the dojo is just to make weapons, trade and leave, the dojo should be something important because what is the point on customize the dojo if people just go in for 30 sec

     

    3 hours ago, Ragingwasabi said:

    Yes! more access to ur inventory and stuff from the dojo, just like in the relays

    I agree and there is a HUGE thread started over here:

     

    That has a lot of great ideas as well.  Feel free to add yours to the growing collection and grow off of others :)

  6. 7 hours ago, --Blame-- said:

    3. But, create a cephalon on dojo for other new purposes whould be nice

    I have to agree!!!!  I remember when there was a cluster of different voices that DE showcased for new ordis voices... what if we could use THOSE for our Dojo's?  It could also clue us into what projects we have ready to finished and so on?  This cephalon could also clue us into to a new "King Pin" target being discovered?  So many possibilities, but I'd like for there to be one room to where we can "see" the dojo's cephalon, like Cephalon Simaris in the relay's.

  7. 9 hours ago, Loobiz said:

    Please don't this would ruin us, we use the obstacle course as a weekly event, if this doens't reset that option will be over for us. Make an option so that the overlord can decide either to reset or not.

    EDIT: Also add the message board idea as a decoration, i would love to be able to place that were ever we want and not just the HoH.

    Fix the new Dojo Hosting System, it's very much laggy, warframes are literally walking on walls.

    It would be nice if we give some useless rooms a use, for example Barraks I love the idea of making them upgradable and I love the idea of being able to access arsenal from Dojo, what if we had Arsenal stations at the Barraks, it only makes sense! I mean the Tenno are in there, when they get out they need a warframe.

    The main problem right now is that Dojos don't have anyone in them, they are supposed to be a community meeting place, but we need a reason to meet there, the ability of launching missions from there would fix this and would make it a lot more fun! Also what about being able to add NPCs to the Dojo? Cephalons? People? Clem?

    (I think thats all for now)

    I think a lot of people want more "life" to our dojo's!  Having craftable NPC's/Warframes would be a great idea that could either stand, sit, "scout" or walk in a predetermined path would bring more life to our dojo's! :D

  8. So I was hunting Lua for caches (found 2 of them) and was about to obtain the third for the systems for Octavia when I get a mission failed due to not killing all the required enemies?!  I killed the 160/160 and any others that were still around, ran the map several dozen times and did not find anymore enemies or caches, however on my way back I was able to find the last one!  Now before getting back to extraction I got the warning  and had 40 seconds to get back to the extraction point, but right before I got there I failed the mission... is this supposed to happen?!  Has there been a time limit on how long we can stay on a map?  

     

    I am, unfortunately, not able to provide a screenie because I was too focused on find that last cache.  It's not the end of the world for me because I can go again, but I was just wondering if this has happened before?

  9. On ‎1‎/‎15‎/‎2017 at 2:16 PM, Ninjadeath721 said:

    it does this

     

    On ‎1‎/‎15‎/‎2017 at 1:39 PM, A68PL said:

    Nidus appearance changes when you toggle it. Look at him. You can switch between normal look and the look when he has +10 (or 15?) Mutation stacks.

     

     

    On ‎1‎/‎15‎/‎2017 at 1:38 PM, (PS4)PuriDiv said:

    I believe Nidus has some minor changes that change during mutation, like Equinox.

    I suggest removing all attachments and messing around with it to find out.

    Thank you, everyone!  I'll have to try it again without attachments.  I wonder why it wouldn't work with attachments, perhaps a bug?

  10. I noticed today (just a few minutes ago) when I was inside the "appearance" customization of my warframe there was a new button?  It's labled "mutation"?  It was only present for my Nidus and none of my other frames (tried Oberon, Titania, Valkyrie and Frost).

     

    igiGeNw.png

     

    I tried clicking it and nothing happened.  Is this relating to the sentient weapons that were described in the last dev stream? I've tried a general search through google and have not found anything on this so I thought I'd ask here?

  11.  

    8 hours ago, Ex09 said:

    There would be a quest involving Nidus for a cure. However, does this mean it requires you to do a quest now just so you won't get infected? How about the newbies? Are they going to add a "# Days Infection Repellent for Platinum" in the market now to prevent further infection? If so, then how could we make Helminth Charger if we don't get infected after?

    I'm thinking too much.

    Anyway, we'll know next year how they're going to go with this.

    I have not heard anything about this, but what if a frame is infected it then becomes immune to further infection (once we make that new Helminth Charger)?  As for the other frames there has to be a period to where the cyst just "dies" or goes away... or a reduced credit option to craft something that'll "cure" us?  I wonder if the chair that's infected us can cure us down the road?   

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