Jesde94
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Posts
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Posts posted by Jesde94
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Sometimes me and one of my clanmates cheese Sortie Interceptions with a Trinity + max efficiency and range Rhino.
You can lock down most/all of the map with Stomp spamming, and with a Trinity continuously spamming EV... need I say more?
An Ash or some other hard hitting frame makes the cleanup easier.
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2 hours ago, Silvus-Sol said:
My issue with the beam removal has nothing to do with how people played, but with the structural integrity of the ship. I mean, they just yanked two clearly load bearing support beams out of place. That's just asking for trouble.
Honestly speaking I always thought they were more like rails for cargo transporting, calling them beams was just more convenient.
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1 minute ago, Vyra said:
but the joke is they didn't remove the container...Sssshhh, don't go giving DE any ideas now.
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Finally someone with common sense!
Sorry but sometimes it feels like people whine about the silliest things.
I too am perplexed about the fact that there is salt about this. Sure, the beams made that particular Infested Defense easy mo-*cough* convenient but there are plenty of other methods to trivialize the mission.
Not to mention that good squad really doesn't need the beams or the container.
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7 minutes ago, DiosGX said:
Be aware that you can spawn more than 1 specter from the shrine. But each successive time, their levels will increase.
I do NOT recommend spawning the Loki Spectre very many times unless you enjoy being one-shotted so fast you'll struggle to understand what happened.
Seriously last time I fought him the damage he dole out was enough to one-shot a Rhino Prime modded for Iron Skin from full health.
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Note that these days Stalker ONLY shows up when you have frame that is rank 10 more.
Weapon ranks don't matter of course.
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6 minutes ago, (PS4)WINDMILEYNO said:
And then two other frames of no real importance.
A Rhino built for power strength would object, the damage boost from Roar can speed things along likely.
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The Operators showcasing the new suits in the market do not have hands. The sleeves(?) are simply floating in the air.
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Just now, Zahnny said:
I'm bored.
Let's post what we're listening to.
Hell To Pay by Miracle of Sound.
RIP AND TEAR!
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I swear, when the update drops I WILL play through the quest as Oberon.
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IF this were to happen the workers would have to be immune/untargetable by AoE powers, lest they be accidentally killed by spam tactics.
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2 minutes ago, CatalystD said:
Would be better if every time it reloads, it makes a dying scream as if the chicken head is just riped out.
I have issues. I personally blame Tyl Regor.
*Tell me- Oh! No, no... let me see. Uh, when I crack open your... head-fruit, what color juice spills out?
O-Oh. What if these new weapons are, infact, the remains of one of Regor's live dissection subjects?
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Just now, siralextraffo said:
Dunno, Infested weapons can be quite cool too: I love the look of Mire, Synapse, Phage, Dual Ichors, Embolyst.....throwing infested chickens tho? No thanks.
I admit that you have a point. I think it's mostly in the texture/coloring. I mean look at Mutalist Cernos, Lesion and Dual Toxocysts, they look so... rubbery.
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2 minutes ago, siralextraffo said:
The holster is bothering me in fact, but if that's really a new weapon then the picture is terribly bad made.
And the weapons is also ugly as f*CLEM*ck.
Well it IS an Infested weapon, of course it's going to look like a charger puked it out after a lunch.
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2 minutes ago, Padre_Akais said:
I am still trying to un-see the operator's two left feet.
Oh great now I can't unsee it. I hope you're pleased with yourself :|
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You get traces automatically after collecting 10 reactant.
Pro tip: a Smeeta Kavat with the Charm mod can give you utterly ludicrous amounts of traces.
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8 minutes ago, cittran said:
I'm not judging you on this, but I am definitely informing you:
That passive will NOT work. Any explosive weapon would get a damage buff, and those weapons already tend to be extremely powerful.
Say hello to TONKORSPAM2.0
I have to agree with cittran here.
Might I suggest an alternative passive? Perhaps Blast procs keeping enemies down for... 50% longer, to keep with the explosives theme?
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Recently I've noticed that mods that increase magazine capacity do not seem to register at the start of a mission, causing weapons to have an amount of ammo they would have unmodded.
I have tested this with Vaykor Hek and Lex Prime, which have been modded with Ammo Stock and Slip Magazine respectively.
Vaykor Hek started the mission with 8 rounds in the magazine, while Lex Prime started with 9.
Has anyone else experienced this?
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1 minute ago, DesoPL said:
Tick, tock. Tick, tock.
"Tick tock, tick tock, Tick Tock, TENNO"!
Sadly I do not have an appropriate gif of Vay Hek's face to go with that line.
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3 hours ago, ChronoEclipse said:
Machetikana. Make it happen, DE
Machetikana?
Talk about a Beauty and the Beast" pairing.
Had I the skill I would SO make that a nikana skin in TennoGen.
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1 hour ago, LogaMC1995 said:
-snip-
...You have no idea how much I love you for allowing me to see this masterpiece *drool*
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25 minutes ago, TheDarkNeolan said:
A canesword would go great with limbo if you know hat i mean
Yes, exactly! Great minds think alike, eh? :D
Also I must admit I wouldn't scoff at a new gunblade.
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Personally I'd like to see a canesword. Perhaps as a rapier-class weapon with focus on slash damage?
That or katars in the claw/fist class, except useful.
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Nothing wrong with black and red, but I've always preferred black and gold.
But seriously black goes with ALMOST everything.
Valkyr Prime Arrives November 22!!
in PSAs and Announcements
Posted
Well dang, looks like I won't be farming many relics today.
Curse you, time zones!