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About selig_fay

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  1. Check feedback-> warframe threads. I think most of it will be about reworking the old one. Although this can be said about all feedback. All new content literally takes a lot of effort and gives little, while old content no longer means anything and beginners try to skip it. This provides little replay value. You don't want to play old maps because there are no rewards for you or it's just boring. But that is not the topic of this discussion. I am looking at equipment in a vacuum. I don't want to tie this to specific modes like necromechs. Or horizontal progression. Meta alway
  2. Because I'm talking about modifying what already exists. The game has many aspects that are very poorly used. For example, helminth allows you to pick up the ability of another frame, but this has a lot of problems when the frame supports certain mechanics, like gauss for example, which requires crutches. On the other hand, if gauss had 12 different abilities to choose from (3 for each slot), it would present more choices than helminth currently gives. Skins are not the main topic of discussion. But people love the visual style and sometimes people love the skin of the new frame more
  3. I think people are worried that new frames come out and old ones are left out. And I think there is a problem with the system. The problem is flexibility. At the moment, frames seem to be too limited by their "theme", while people may like some of the mechanics, which creates a paradox when a new frame comes out that partially repeats the mechanics of the old one. I think it's wasteful. On the other hand, reiljeck has no theme now. You can make a rocket cruiser, a master ram, or just control everything. ==Thoughts start here== I want to give you a picture of how this can be impl
  4. Trinity has always been about healing, resistance, and energy. And it works well even now. This has always worked well even after many nerfs. You have helminth now, so you are able to, for example, take the death mark to blow up rooms with the help of an energy vampire with viral cat. Or nuck with the gauss spam ability. Or give more buffs to your allies. You have a lot of protection and energy, many frames dream about it. And no, vampire is not the same as arcane energyze + zenuric. Far from the same thing. Link is good DR and status imunity. Blessing restore shields and think how muck s
  5. My way is better, since you cannot heal what the oneshotes receive. Plus, flat numbers are always easier to control. I would remove all percentage healing from the game altogether and do damage rework on enemies, because healing doesn't matter when you actually have no ehp to counter the damage. Flat or % dosent matter if it not working or not give gameplay change anyway
  6. Easy to solve. All enemies inflict fixed damage to stationary objects, regardless of the level.
  7. I think the motes will be fine for a long time. Better to concentrate on other abilities. For example, a sunbeam. But I would prefer to improve it 2. Something like: wisp chain - leaves a stationary ghost while wisp is flying. The duration of the ability has been increased, but no longer grants invisibility (the passive still works). More mobility + easier access to return for a buff.
  8. Think of it as a price to pay for a broken energy system that allows you to use most of your abilities indefinitely. And most of the missions are short, so if you see something like a slow nova on the 5th lvl defense, you either agree or leave and don't waste your time. Trolls are in all games and you can't do anything about it.
  9. You can s + roll to dispell the volt buff as well as the limbo rift. And, I will now say the most unobvious thing, but chat works wonders. If you don't need shock motes you can say it.
  10. I'm not forcing you. In the end, we can stand by our opinions. I just want to say that some weapons can be more effective in killing mobs than Dex Pixia. Weapons just need arcane and a mutator sometimes (which is not a problem right now). Dex Pixia at least needs strength and energy. This is also not a problem now, but we are making more investments and getting normal weapons that don't even have unique mechanics. Well, the razorwing is an archwing, which is basically unique, but I see no reason why I couldn't replace it with any secondary weapon and it still remains unique.
  11. I know exactly what this conversation is about, but please don't tell me about it. This isn't the only build, but this build is good for mobbing because it's stuck fire. Everything else shows less efficiency. I can change the build as you said (and I tried it), but it won't change much.
  12. I'd rather attach this meme and say that I don't have a single mod for the rate of fire. I'm just too lazy to go into the game to show the usual viral-fire status damage build. And no, the viral-slash and crit builds don't work any better.
  13. Emmm. My first video i think. And yes, I think I've given you enough facts. Yes, Dex Pixia has a great DPS and I agree with that. Does it allow you to kill enemies more effectively than a normal equipped weapon? My answer is no. So much so that I'm even willing to replace it with an equipped archgun, even if it doesn't scale from either razorwing blitz and strength. And yes, im still not joke about archgun
  14. And I have nothing against the fact that one weapon can be weaker than another, but only when it comes to equipped weapons. I have already written about this. Even with excellent aim and reaction, you will still be behind other players with normal weapons. Of course, I'm not talking about all weapons, but for example, I can easily make Ogris a master of burning everything, including the steel path. Dex Pixia is part of the ability. And it actually degrades your kill efficiency. Of course, again, I'm talking about everything that isn't a minigun build. The minigun build is still working, but t
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