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Posts posted by ScoutInTheNight

  1. I'm finally through grinding for the stuff in this event I didn't have.  Here's me shouting into the void with my opinion on it.

    What I liked:

    1.) The map is cool.

    2.) The music is good.

    3.) When no one looks the same, everyone looks the same.  The inner-tube around Tenno was a nice way to identify who I shouldn't be shooting at.

    1.) Grineer bullet jumping was awesome the first time I saw it.  It became less awesome when paired with a host with a crappy connection, and rather than bullet jumping they were stuttering or teleporting around the field.

    2.) Pearl drops.  I'm super thankful for the fact that they cut the grind down by about a third, but they were a sort of terrible way to do it.  In the beginning I didn't care who got a kill, since it advanced the team.  With the pearls, it as super frustrating how often I wouldn't see anyone else shooting my target until it was almost dead.  I quickly found out that just loading into a single player map would get me 10 to 15 more kills per 5 minutes on average.  The pearls should have been an actual drop (promotes people moving around), or given to anyone who damaged the target.  You track assists, why not use that for this?  The fact that the pearls-per-kill were a hot-fix after the event started is just further proof to not waste time on the long events the first day or so they release.

    What I didn't like:

    1.) It's not Warframe.  The only personalization in what I get to do in the event is the frame I'm wearing, and that has no impact on the actual gameplay.  I'm logging into Warframe to not play Warframe, and that's lame.  Without getting to pick my loadout, it just feels like I'm playing a knock-off game where someone stole some of your graphical assets.  I got bored playing it even faster than when DE did the same thing for the holiday challenges on the PVP maps.

    2.) The grind is horrible.  A new player trying to get everything, without the pearl kill drops, would be looking at over 10 hours of five minute matches.  That's mind-numbing.  As someone who already had all the mods, it's still over six hours of play.  The ten hours is way less than I put into the original Rathuum event, but there I was able to pick my frames/weapons/skills/do Warframe things, so it didn't feel so horrible (although, I woudln't have minded just getting to select the last mod I needed when near the end of the event).

    Overall: The only positive emotion I felt during this was when I got the last kill I knew I needed to have enough pearls to be done with it.

    • Applause 1
    • Upvote 2

  2. 17 hours ago, Dark_Lugia said:

    Ghoul Bountys still force an inbox message:


    Those email messages replace the "Delete this message" with a "Delete all Messages" button.  I'm pretty sure they count on those to trick people into deleting their inboxes to clear up database space.

  3. The new Syndicate interface adds an extra click to buy things.  The cost of the reward is shown when you hover over the item, so the extra Puchase click after you select a reward is new and redundant.

    The interface change to selecting relic rewards is also sort of annoying. The old interface showed me how many of each reward I already had, now it's hidden until I scroll over a reward.  That also makes it impossible to see all of the numbers at once.

    Please add a filter to relic selection for if the relic is vaulted or not.  In the beginning that was the default sort order, and I really miss it.

    • Upvote 2

  4. Could we get a HUD icon for when allies are under Haven?  Plus a number on the icon shown next to the player for how many enemies are linked?  It'd be helpful to get an idea of the drain I'm under and if it's an okay time to drop the ability and regen shields.

    From what I've seen in the comments, I'm not in the majority in that I like that her blueprint is locked behind a high faction rank requirement.  For most frames, shields are worse than health or armor.  There's almost nothing in game that tells a new player that, and the fact shields regenerate makes them look appealing.  Valkyr was a great learning moment for me, getting me to look into why this frame with very little shields still has high survivability.  Having a frame that wants to use shields unlock early on one of the earliest planets would just reinforce using shields.  Putting it behind the faction wall gives a chance that players will use Valkyr, Nidus, or Inaros first; and hopefully realize Hildryn's an outlier.

    • Like 1

  5. 9 hours ago, kxZyle said:

    Any chance we could have a UI element showing which relics/prime parts are vaulted? My account's getting older and looking up relics each time I want to farm Baro fodder is annoying.

    I really want this, too.  At launch the default sort order was release date of the relic, so it was really easy to see what was new and what was old.  That was changed to alphabetical, which isn't actually helpful.  Please at least put release order back into sort options at the very least.  Or let us filter for vaulted vs. not.

  6. 4 hours ago, [DE]Megan said:
    • Fixed Specimens beating the crap out of helpless players who are trapped in the loading screen when a Host migration occurs. Specimens will now be paused while you are in the loading screen. 


    • The Daily Focus limit has been increased based on the formula (will be in effect after the daily reset):
      • 250,000 + (Mastery Rank * 5,000)

    Is this only an Onslaught fix, or does it apply to all host migrations?  And if it's all of them, please make it for the whole game.  This should've been done years ago.

    Also, it figures Mastery Rank would be added to the focus cap the day after I finally maxed everything.

  7. 1 hour ago, [DE]Mumbles said:

    Mods that are already equipped on compatible gear now have a desaturated look and icon representing that they cannot be simultaneously used on compatible gear!

    I was super excited to read this, but then super disappointed to see it only happens if you have the compatible sentinal weapon currently equipped.  That's sort of pointless since you already get a conflict message when  you try to equip a mod used by your currently equipped sentinal weapon.  So I'm still stuck having to do things like remember to equip Helios with Deconstructor each time I want to mod a melee weapon if I don't want to run into problems at a later point.  It'd be nice to see which of my Hornet Strikes is on my burst laser when trying to mod a secondary without having to re-equip my kavat, for example.

  8. I've spent about six hours running ten rounds then evacing on Jupiter/Io farming Meso relics.  I have between five and nine of all the new relics except for Meso V5.  In fact, I've gotten four Meso S6s just tonight.  I have no Meso V5.  Is the Codex wrong about the drop locations, or am I improbably unlucky?

  9. 39 minutes ago, [DE]Danielle said:
    • Dark Sector nodes Coba and Tikal will now always take place during the night. 
    • Fixed the Redeemer not properly alerting enemies when fired.

    So, I'll never get the daytime plants to scan when farming low level relics anymore?  Boo.

    Also, the Redeemer has always been silent, changing it after years seems like a nerf, not a "fix".

    • Upvote 11

    • You can now sort your Relics by Name, Refinement, and Owned!

    Please revert this, or add a sort order of Vaulted or Release Date.  There are way too many relics to keep easily keep track of what's currently available and what's vaulted by name, and it's frustrating to click on a relic in an endless mission to get a reward and then realize it was something I was saving for runs with clanmates.  I was confused as to why almost every relic near the end of the list was suddenly old relics.  Searching through everything to find the current relics is a giant pain.

    • Upvote 2

  10. Has DE said Banshee is next?  Because I thought they announced the Prime frames were going to alternate between male and female frames.  Of course, they also announced they weren't going to require us to build two primes of secondaries for any future prime akimbo weapons and that lasted for just akstilleto prime.

  11. 8 hours ago, TennoHack said:

    Let's not forget now that the only thing that the Carrier is good for anymore is ammo

    I disagree.  Not having to bother shooting containers is awesome.


    Also, I've used my Braton Prime alot just because I like the sound of it.  New braton sound isn't bad... just not as good as the old sound.  I guess I'll need to cram in some more BP time before the change hits the prime version.

  12. I haven't complained about research costs before since I realize that farming is part of the game.  However, I'm in a relatively small clan and am almost always the only person contributing to research costs.  In my over 1k hours I've farmed 1.3k Mutagen Samples, and my clan needs 15k.  I've been doing ODS runs with and without Nekros.  With Nekros I get about 50 in 40 minutes, without, maybe 20.  That means I'm looking at 200 hours worth of ODS runs as Nekros to get enough Mutagen Samples for one weapon.

    I'm already annoyed that I didn't look at the cost requirement and just hit 9 several times figuring it was going to max out and start building.  Instead, those 1.3k samples are just sitting there mocking me as the display tells me that I need that plus 10 times that many more.

    • Upvote 1

  13. On 12/20/2016 at 5:37 PM, [DE]Danielle said:

    Added a new UI animation on abilities icons that are currently active

    This isn't working/wasn't applied to Archwing abilities, like Amesha's Warding Grace.

    Also, please fix whatever's up with Neptune.  I keep getting the "Unlock all nodes in this system to deploy a resource extractor" message.  I even redid all the nodes, as well as the invasion, to make sure something hadn't been reset.

  14. 17 hours ago, [DE]Danielle said:

    Removed Nitain from Sortie Reward table and added 3-day Boosters in its place.

    While I'm glad you removed Nitain, this change is actually a penalty to anyone who's bought Prime access since boosters don't add to the 90 day boosters you get from the access.  Both this and daily log in rewards just get blanked because the affinity and credit boosters don't stack.

  15. 6 hours ago, [DE]Danielle said:

    Added a new UI animation on abilities icons that are currently active

    This is really nice.  Thank you!


    " Disposition has been increased for the following weapons: "

    If I already have a Harpak Riven Mod, does that mean rerolling it will have a chance at better stats, or just future drops of the mod?

  16. 1 hour ago, xcynderx said:

    nah...we need a toggle to shut him off fully...

    Or DE could pay the voice actor to have more than ten lines.  It's the repetition that really gets to me.  That or his stupid overlay covering up areas of the screen I'm trying to read or interact with.

    • Upvote 5
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