What needs to change in conclave:
nothing, conclave is a perfect mode that helps take the monogamy away from the PVE side of conclave. that being said a lot of things need to be done INSIDE of conclave in order to make it the best and fun mode it can be, and as a player who has almost 100k kills in the mode with an measurable amount of time in the mode its safe to say i have been through the ringer enough to give this level of feedback and it all starts with the following;
A DEDICATED CONCLAVE DEV TEAM
After the chains of harrow update we lost the few devs we had working on balancing and adding content into the mode, we even had a list of changes of what was done in conclave in the feedback notes (something that stopped after chains of harrow) and not even that the conclave devs made sure weapon changes hat were PVE balanced STAYED PVE changes and wouldn't seep through and unbalance the mode (like what we are seeing with the staticor and soon bows)
please for the love of god return our drafted boys back to us
manual tweaks to weapons
even if we don't get our dedicated team back the community is desperately crying out for weapon tweaks, additions and removals. like the base game conclave is ever evolving and requires maintenance in order to keep the mode ticking over smoothly. immediate changes consist of the following;
from my experience these weapons require little to no effort to use since they rely mainly on pve mechanics of lazy effortless game play which does not fit into conclave at all and as they currently stand are very easily exploited and if added to certain loadouts break and unbalance the game
add a bit f spice and different play and strategy to the mode, (obvious play testing would be required to see balancing)
these are just a select few things that require balancing in conclave in order to return vast weapon type use and gameplay strategy back into the mode, high damage fast firing weapon like these require delicate nerfs in order to keep the satisfaction players get from using them while making it so those players don't overpower the entire lobby
staticor for example needs to have its charge rate decreased along with its aoe range and falloff dramatically decreased wile also having the damage from running into players removed also. but on the back of that increase the dame on the tap throwing of the weapon and keep the knockdown to players if they run into you while charging the staticor up.
Personal and final thoughts
I have been playing since 1.0 on pluto, so i know a thing about a mode being unbalanced. but if conclave continues to be like this then it will be even more unbalanced than its original incarnation (because at least everything 1 shot and it wasn't the same loadouts over and over) please DE return our dedicated devs or supply us with new ones. we don't ask for constant new maps or rewards, just teaks and meta changes to keep skill balancing forever changing and fun, thank you.