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Under-The-Arch

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Posts posted by Under-The-Arch

  1. LOVING the new points of interest - I cannot say enough about how well-designed they are, especially from a visual perspective. The ice mines especially, wow, I could imagine whole missions just in there. Rescue mission objective to save Solaris workers? 

    I like the PoI objectives that affect the Railjack gameplay. The shield booster station is a great example of this. The Grineer RJ missions have the missile platform, but disabling it never seemed to stop the missiles.....

    Would love to see more dynamically-generated Railjack missions. Love the Main-objective + mini-objectives, but it would be cool if the main objective had more variety. Rather than just an exterminate in a Corpus ship, a Capture objective, or Spy, or Rescue. Or maybe a main objective inside one of the points of interest? 

    On the topic of the exterminate mission objective.....hmm. Its fine. Its cool. I wish the whole team didn't have to go in for it though. Its not like killing 60 Corpus is hard, one Tenno could do it easy, and the others could mess around outside, do a loot dungeon or a "kill X number of fighters" objective. Warframe players LOVE to multitask. Making the Railjack immune when everyone goes into the capital ship is wonderful, but forcing everyone to go in for what amounts to something any of us could do solo easily is...annoying. I know it can be done, the Sentient ship exterminate, the Grineer ship assassinate, they dont require everyone to go in. 

    Overall, well done on everything. Great additions, great changes. The scale may have been tilted too far away from Railjack and too far towards classic Warframe in terms of mission design, but thats largely only for the inside-capital-ship objectives. 

    Oh and launching a Railjack mission from the bridge of your Railjack no longer starts a mission with YOUR Railjack and you as host, it now searches for an open squad first. Really hope this is a bug, people need a way to launch Railjack missions with their own ship, as host. Thats the whole point of having a ship of your own. 

    • Like 4
  2. Like title says, when I play as Protea I cant rewind through Gara's glass wall. 

    The steps are: Be inside the glass wall zone, activate Temporal Anchor, fire gun/use abilities (to change ammo/energy numbers), run through glass wall - when rewinding Protea will stop upon hitting the wall, not refunding health/ammo/energy. 

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