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LordSky00

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Posts posted by LordSky00

  1. I was looking at the demolisher bailiff to see how to better mod for it and had to leave my PC to attend to something else. I left the game running for 12 hours before I was able to get back to my PC and the game was running 2fps with the GPU and CPU at 200ms+. Seem like something is going on. I wish I screenshotted it. :(

    If I run the demolisher bailiff again. I can see GPU climb up after a few minutes of running it.

  2. This probably affects all platforms.

    There is no way to figure out which weapon/frame/item you are selling in your inventory if you have more than one of that item andi it has the same number of formas, polarity, potatoes, etc. I have 5 Lenz weapon with 5 formas each. If I wanted to sell one of them (say I don't like something about my build) I can't figure out which one it is. I know you can re-forma to fix the issue or just add more config slots, but I don't want to do that. This goes for warframes as well. I have 2 Nezha, say I dont like something about one of them, there is no way for me to distinguish one from another in the inventory.

    I already had to contact support because I sold the wrong Helios Prime. I don't want to do that again!

    This issue apply to Kavalaro (incarnon weapons dealer) on the Zaiman as well. I have two Felarx shotguns, which one is which? If they didn't have different focus schools in each one, I would not be able to tell them apart! Not every item in the game have a focus school lens slot; sentinels for instance. Also, why should I have to put in a focus lens; or more or less formas  just to figure out which one is which?

     

    • Like 3
  3. Hope we are talking about the same bug....

    My issue is:

    1. complete round 1 (everything is fine)
    2. Complete round 2. "No reward, you are inactive". You get a reward for round 3!?!
    3. Complete round 3. Inactive for round 4! You get a reward for round 5!

    Buggy reward screen on arbitration

     

    I have the EE.log if you want it.

  4. On 4/17/2023 at 5:14 PM, JimmuTanno88 said:

    this sounds even worse than drop bags frankly, since catching both streams is really outside a lot of people's timezones. even with drop bags, you get an even chance at everything, but this new form practically locks out people who just cant make it on time 😐

    So people can't get ship deco and that affects their game; how?

  5. If you start moving (forward) while you are loading into the murex (i.e. the drop in animation), you will lose control of your attack key, jump, crouch, and powers. You can't even chat or go into operator mode. You can however, deploy your op link. Recalling to the ship or dropping of the cliff doesnt help. Cant unstuck.

  6. If you hold the pickup key (enter in my case) and move (momentum slide?) towards the ayatan star, you will sometimes hear the pickup sound but it will still be one the ground. This creates a false sense, that the star was picked up when, in fact, it has not been. This happens alot since I anticipate the pickup so I bang on the enter key, but I can't trust that the sounds to tell me if I have successfully picked it up. I have to check the mini map or look twice to see if it is still on the ground. I can take a video if it helps.

  7. Minor issue. In cephalon simaris' offerings when you filter by "miscellaneous" the "recovered artifacts" also show up there which is really messy. Could you guys not include the artifacts stuff in the misc catagory?

  8. If you have CROWD DISPERSION on wyrm good luck capturing conservation target. Each time I tranq a kuaka on the plains, wyrm decides that they need dispersion and kills the targets.This doesn't happen on Venus with pobbers (at least as far as I have noticed)

    1. Bring wrym or wrym prime along with CROWD DISPERSION
    2. Tranq 3x kuaka (or ivara sleep arrow them)
    3. Get close to them and scan them.
    4. Cry as wyrm tries to disperse them, kills them, and Master Tesonai gives you that disappointed chat.
    • Like 1
  9. Currently, if you bring out your tranq rifle and look around you hear the chirp when there is a target around. If you stand still and spin around you can't always see the target "pulse". It may be in range, but you might not find it. The chirping doesn't help give you any hints to the direction nor the pulse glow since the rifle doesn't have any indicator.

    Can we get some sort of audio cue as the to the direction of the target or a visual one? If the target is too far to see, please don't taunt me by telling me there is a target somewhere. How about a more intense chirp as we get close to the target similar to the mining sounds.

  10. If you equip the tranq rifle with an extinguish dragon key, the tranq shots will not work on the target. I walked up to a kubrodon with my invisible Ivara and none of the my tranq shots had any effect on it. I tried to complete a riven challenge (do 3 head shots, with an extinguish key) as well as conserve some animals at the same time and failed miserably.

  11.  

    Quote

     

    So at first pass, we are seeing some concerns rise to the top:

    • Ayatan Challenges - too RNG dependent. 
    • Survival Challenges - too long in one sitting.

     

    I think I have a solution for both these issues. Why not put a guarantee ayatan sculpture in survival missions, it would make survivals less boring and the ayatan challenge less RNG dependent. If you want to go crazy, "spawn" one into the map every 5/10/20 mins to continue the hunt.

     

  12.  

    Quote

     

    So at first pass, we are seeing some concerns rise to the top:

    • Ayatan Challenges - too RNG dependent. 
    • Survival Challenges - too long in one sitting.

     

    I think I have a solution for both these issues. Why not put a guarantee ayatan sculpture in survival missions, it would make survivals less boring and the ayatan challenge less RNG dependent. If you want to go crazy, "spawn" one into the map every 5/10/20 mins to continue the hunt.

     

  13. 8 hours ago, Xrathos said:

    The Silent Eliminator triggered for me as well during the final step of today's Sortie. It was an Exterminate Mission on Hepit (Void) with Augmented Enemy Armor, I played Mesa and we completed the mission loudly and quickly. I'm unsure how I fulfilled the conditions, unless the enemies were only detecting my friends running ahead of me or something. Stealth detection always seemed wonky in this game.

    Same. Did the last sortie in a public match and of course it was loud, yet we still was able to get the "complete an elimination undetected" nightwave challenge.

  14. If you are in a squad

    1. go to your profile.
    2. leave your squad.
    3. exit profile screen.
    4. lose any control you have. no keyboard, no esc, no way to do anything at all.

    This happens all the time for me in the backroom of fortuna when I tried to leave squad but end up losing control.

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