KurzedMetal

PC Member
  • Content count

    15
  • Joined

  • Last visited

Community Reputation

21

About KurzedMetal

  • Rank
    Initiate
  1. Seems like some mod merged multiple posts about this in a single thread... Anyways, I'd kill to hear an official response about the subject.
  2. TL;DR: So DE, can you please review your Support limitations/policies for giving back Quest Items or add some way for players to get their sold Quest items back (even buy with Plat from Market)? I opened a Ticket to get my sold Ether Daggers back and got a unfavorable reply about it Even after I've read around that many players got them back even after years of selling them. So I asked why my case was special and couldn't get it, and I got this reply: This means you can reach support to get it back only if you never built it or maxed it (IF THAT'S YOUR CASE JUST GO AND OPEN A TICKET ASAP) Which wasn't my case, I sold them at max rank and getting them back wouldn't "improve my progress". (I don't care I got the Mastery points, I actually want the weapon, so yeah, they do "block" my desired progression) Now, why this thread? Well, Support pointed me this way for "feedback". And I think this is a stupid limitation, I definitely don't understand why they can give it back if you sold it at rank 28-29 but not 30, Does that make that much difference?. I don't even understand why they don't let us buy back from the Market all the Quest rewards that we are entitled to enjoy, I wouldn't mind paying Plat for it, but I'm not even allowed. So DE, can you please review your Support limitations/policies for giving back Quest Items or add some way for players to get their sold Quest items back (even buy with Plat from Market)? Please notice I'm talking only about Quest Items, not Event rewards. I think it's really unfair and flawed that players can't get them back after they sell it, why? (let me give you some points specifically having Ether Daggers in mind) Ether Daggers are obtainable early in the game (just MR3), exactly when the player don't know about the uniqueness of the Quest Items At no point the player is warned about the uniqueness of this item or the irreversible nature of this action (which not even Support can roll back), any UX/UI expert will tell you that's a bad design. The player will never see the Item again, because it's not sold in Market not for Credits or Platinum, not rewarded in Alert or any other timed event. Which in my opinion, is a bit excessive uniqueness for a MR3 quest reward. Easily mistakable with Dual Ethers in the Market (which shares pretty much the same image and similar name). Actually this one in particular hit me. I remember skimming through the market checking if it was there before selling them and I totally confused them with Dual Ethers, and I thought it would be Ok to sell them because they were there. I'm really sad at this point, I don't even know why I bother typing / formatting all this knowing it won't get any change at all, it will just die like the other endless threads about this subject. :( I created a Reddit post too, maybe you can find more feedback there
  3. It seems that for some reason, Support will give you back your Ether Dagger BP if you never built it. But they won't give you *anything* if you ever built it. :(
  4. It seems that for some reason, Support will give you back your Ether Dagger BP if you never built it (sold the BP). But it won't give you *anything* if you ever built it (probably leveling doesn't matter). I really don't know why are they restricting this. :(
  5. It seems that for some reason, Support will give you back your Ether Dagger BP if you never built it. But it won't give you *anything* if you ever built it. I really don't see a point for that restriction
  6. It's really unfair that players that didn't build it can get it back this fast but players who sold them built can't. I really don't what's the point of this restriction. I'd gladly pay Plat for it but it isn't in the Market.
  7. Real bug, can confirm. I searched if I could find anything around because I was noting unusually high attack speed on my Zeni. Super fun but OP as hell.
  8. +1 Miter is bugged as hell now: has no punch through now (which wasn't noted in the patch) or crit (which was noted in the patch)
  9. Patch coming April 1st. Stay tuned.
  10. For god's sake I can't believe this is haven't been changed already. Worst UI design ever. I'm already tired of this. FIX IT RIGHT NOW I just got muted by someone because of this in a Radiant share because they thought I was scamming them, when I only wanted to check/switch frame. :(
  11. @Xzorn: I'm *DYING* to know what was your motivation behind this post... Specially knowing they'll just "fix this bug" and leave all the rest of their flawed/bugged damage system untouched (aka stupid armor scaling). Thanks dude, from now on the only way to deal with high level armor scaling enemies will be Covert Lethality... Why don't you open a thread about that too so DE can "fix it"?
  12. It seems "Details" popup window is not working for Nyx Prime, I tried Firefox and Chrome. You can check with this build but it doesn't work even if it's empty. http://warframe-builder.com/Warframes/Builder/Nyx_prime/t_30_0304020030_2-3-10-4-0-5-5-6-4-6-5-5-8-8-5-46-2-5-55-4-4-256-7-3-481-1-10_4-9-481-7-46-11-2-6-55-10-6-6-5-8-256-9-8-14-f-f_0/en/1-0-27/