SordidDreams

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About SordidDreams

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  1. SordidDreams

    Fortuna: Hotfix 24.0.7

    Right? When I press the buttons for moving sideways, I want to move sideways. When I press back + sprint, that means I want to move back quickly, not forward slowly. This current system is awful, it makes absolutely no sense, the buttons just outright don't do what they're supposed to.
  2. SordidDreams

    Fortuna: Hotfix 24.0.7

    NOOO! Why! The 24.0.4 version was much, much better! If you really do have to give in to the vocal minority of whiners, can we at least get an option to use the objectively better system? You know, the system where pressing the keys to move sideways actually result in sideways movement, and where pressing back + sprint results in moving back quickly rather than forward slowly? I mean, spacewing did get a toggle in the options for the experimental flight controls or whatever it's called even though it's only played by like three people...
  3. SordidDreams

    Coming Soon: Devstream #119!

    Now that pets have been given vacuum after four years of pestering by the community, how about we skip the next half decade of pestering and just give warframes innate vacuum without requiring a mod at all? Scale the range with warframe rank, easy peasy. On a similar note, how about separating out pet damage mods into equippable pet weapons? Sentinels and moas can have survivability and utility mods on themselves and damage mods on their weapons, but kavats and kubrows get the short end of the stick with just the slots on the pet itself. Between the mandatory survivability mods and the mandatory utilities like Animal Instinct, vacuum, lifesteal link, and breed-specific mods, there's just no room left for even the old damage mods, to say nothing of the new dual-stats.
  4. SordidDreams

    Fortuna: Hotfix 24.0.5

    On the plus side we can now maneuver around obstacles and stop ourselves quickly, so I'm more than happy to lose the ability to roll, which served no purpose whatsoever. Boost works fine for me. It was in the patch notes, in the previous hotfix. I just only noticed it now.
  5. SordidDreams

    Fortuna: Hotfix 24.0.5

    Thank you, DE, for finally making the Plains/Vallis archwing controls consistent with the space archwing controls. Archwings are much easier to control now and therefore much more usable. Thumbs up!
  6. SordidDreams

    Fortuna: Hotfix 24.0.2

    That's exactly the point. What he means is just give warframes vacuum without requiring a mod for it. Frankly I see no downside whatsoever to that plan. It only took DE four years to surmount the incredible challenges of giving vacuum to pets, which gives me hope I might actually see univac within my lifetime.
  7. SordidDreams

    Fortuna: Hotfix 24.0.2

    So they are now effectively warframe mods that don't equip on the warframe. M-kay. Listen, I love you guys, but it took you four years to listen to player feedback and give pets vacuum. How long do you think it's going to take you to listen to player feedback that warframes should just have vacuum by default without requiring a mod for it?
  8. SordidDreams

    Dev Workshop: Riven Disposition Changes

    Except that players did know because Steve told us in a tweet. People who are into the game enough to exploit the riven market are also into the game enough to keep up with dev tweets. Don't consoles go through a lengthy cert process though? So now that the cat's out of the bag, that exploitation is going to happen. What you should've done is send the changes into console cert first, then push them out in a quick hotfix on PC to coincide with their console release. On well, maybe next time. Though I find it difficult to believe your concern about market exploitation when you're apparently perfectly fine with Artax rivens going for 20K plat, to say nothing of things like Primed Chamber. Can we get a sentinel weapon rework like we got for warframe guns, then? Because rivens are the only way to make sentinel weapons at least marginally useful, at least the old ones.
  9. Kavat breeding guide for reference: https://forums.warframe.com/topic/844236-kavat-101-a-full-breeding-guide/
  10. SordidDreams

    Arca Plasmor failing to break grates

    Have you seen what the prices of Plasmor rivens did after the release of this mode? Hint: They shot up. A lot.
  11. There's a clear mismatch in the default animation set for the operator when previewed on the operator equipment screen and during actual gameplay. Observe: That is clearly not the same pose. The operator equipment screen shows a much nicer pose than you actually get during gameplay.
  12. SordidDreams

    Arca Plasmor failing to break grates

    Because it suddenly surged in popularity due to being probably the best way to deal with the Arbitration drones. There's a certain amount of logic to it, with limited resources you have to prioritize. Where I fail to understand the logic is fixing a bug that does no harm whatsoever and actually makes the gun in question more fun (if not really any more powerful) instead of one that makes it more annoying and less fun. And don't even get me started on various other long-standing bugs, like losing rewards due to host migrations, amp shots sometimes destroying kuva instead of capturing it, void dash sometimes failing to create a zenurik bubble, void dash sometimes failing to move the operator at all, and I could go on for a very long time. But no, all of that is on the back burner, fixing plasmor bounce takes priority. I just don't get it.
  13. SordidDreams

    Arca Plasmor failing to break grates

    Why exactly was fixing projectile bounce prioritized over this? That made the gun more fun, this makes it more annoying.
  14. SordidDreams

    Flickering shadows in the dojo

    Why should I bother decorating my dojo when it ends up looking like this?
  15. SordidDreams

    Chimera: Hotfix 23.10.3

    Yeah, well, they were asking for feedback on the controller support changes too and then did nothing with it, so I wouldn't hold my breath. Speaking of the gear wheel, I find it disheartening that DE apparently completely missed the point of a radial menu, which is that you can memorize where everything is and use it without having to look at it. This new wheel doesn't work like that. If you have more than twelve items in it, things will change positions on you and you have to search for what you need every time. There is a workaround for that but it has its own drawbacks. The SC is actually awesome if you take the time to set it up properly. It doesn't help that DE's default profile is garbo, but all it takes is a little bit of effort to make your own. And the worst part is that it used to work perfectly fine, the controls update screwed it up (along with regular gamepad controls, which console gamers tell me are also worse than they used to be), and it's just been left alone afterward.