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TheCynicalSuperior

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Posts posted by TheCynicalSuperior

  1. 1 hour ago, Katinka said:

    I think it's mainly because rifles, as a category, don't need them so much.  Don't get me wrong, there are rifles that would greatly benefit, but there are also ones that don't need it and can make use of the existing mods that are already quite good.  I mean, shotguns got Primed Point Blank but that just gave them a mod equal to Serration.  Same with Primed Pressure Poin.  Pistols got Primed Pistol Gambit that is marginally higher stats than Point Strike and pistols tend to have low crit chance compared to what some rifles get.  Primed Target Cracker again is giving pistols something equivalent to what rifles already have in Vital Sense (albeit incredibly more expensive).

    Shotguns ALSO have blaze and pistols have Lethal Torrent. So those weapon categories had parity between the rifles in my opinion. But now they also have these other primed mods that make the vast majority of them better than most rifles, and if we're on the topic of not needing them. Then why do melee get most of the best primed mods when they're clearly the strongest weapon class?

  2. 1 minute ago, Gabbynaru said:

    latest?cb=20171007153722

    Pretty useful, if you ask me. Especially when you have a D polarity by default on the weapon, might as well make the most of it.

    Even with this it is definitely the LEAST useful 165% Elemental. Requiring a polarity most guns don't have. For a damage type that's the weakest with it's combinations. In most cases it's just more worth while to put Vigilante Armaments. It doesn't require a D polarity and it doesn't ruin your damage spread for procs

  3. After I've been playing for quite a while, seeing many new Baro mods come out. With the advent of Primed Fever Strike I have to ask. When will rifles get the same treatment every other weapon class has had when it comes to primed mods? Every other weapon class has a primed mod that SIGNIFICANTLY improves the performance of all or nearly all weapons in that class. Primed Point blank for shotguns. Primed Target Cracker and Primed Pistol Gambit for Secondaries, and SO many mods for melee it isn't even funny. Least of which being Primed Pressure point. So the question remains. Why are rifles seemingly forgotten about when a new primed mod comes about? Being given only tangentially useful mods such as primed shred or one of the Bane mods that most users don't even touch.

  4. 8 minutes ago, GOEATSOMEFUSHM8 said:

    Snipetron as a drop for either Nulifiers or Sniper crewmen.

    Machete as Scorpion drop.

    We already have the gorgon drop from heavy gunners, so why not?

    I mean there's really no reason to screw people over who just want to collect the weapons / want the mastery, I think they deserve some sort of release at all, even if it's just a tac alert, but I'd prefer it if it's like the gorgon yeah

  5. 22 minutes ago, zCaesar said:

    I was busy and wasn't playing during the time of the Supra Vandal Ambulas event. I really want the weapon though, as I already enjoy using the normal variant.

    Is there going to be a way to get the Supra Vandal again anytime soon, like the Ignis Wraith? Is it tradeable if unranked? Thanks.

    Oh hey lol, I was the guy from trade chat that talked to you. Anyways yeah it's not tradeable, and as for when it's coming back? Who knows, it could be a good while from now

  6. 10 minutes ago, ALuckyTeddyBear said:

    I don't believe it would kill sentinels, Helios and Carrier would still be helpful to those who want easy scans or converted ammo. And the other sentinels are used by a smallers number of players for an minor touch of extra CC or killing.

    Me saying that is more saying that I feel like most sentinels give minor benefits at most, along with the problems in survivability, without vacuum they'd be inferior, for the most part. Especially sentinels like Dethcube 

  7. 18 minutes ago, JRMC said:

    Waste of mod slots. Give us innate vacuum. Boom, done. No need for bizarre balance changes.

    I really don't see how this isn't in the game yet, Vacuum as it is is wasting a mod slot on sentinels, I just want to be able to run my kitties without having to inconvenience myself. But then again, if they do that I'm pretty sure sentinels would be pretty much dead lol

  8. Just as it says, my Kavat got completely stuck while farming Amino beacons for the event, I got no buffs nor did the enemies ever try targeting it, maybe connected to another bug involving zombie pets? 

    Spoiler

    It's just standing there, menacingly 2A0E2C98BF75B1D75BF20E6E371500BBBBA0FD39

    Spoiler

    Having a nice rest after a hard day of killing corpusCE0E4B8702F6C3F4D8394B47B9569CA63FF398CC

     

  9. 2 minutes ago, Eathian said:

    I would tend to disagree. Just adding a bunch of new scenes *cough*Captura*cough* just seems like a cash grab.

    How is providing something people have been wanting for, and is completely cosmetic a cash grab? It's free to play but not everything is free, devs have to make money somehow and giving us a way to customize the interior is a nice option 

  10. That's

    3 minutes ago, Eathian said:

    But it certainly makes more sense to have a difference based on that than being able to pick "Infested" "Grineer" etc. 

    I wouldn't say it makes sense, and besides let's be real DE if they do implement this isn't going to make it for free for whoever already owns the landing craft, so arbitrarily just limiting it to the landing craft stifles a lot of the possibilities of what I and a lot of other people want

  11. Just now, Serinexxa said:

    That would be something unique to add to syndicate pools I think? At least in Perrin, Steel, and Veil I suppose. I'm a huge fan of the mechanical Corpus aesthetic and I'd love something like the Relay boardroom in a sense.

    Also, normal containers as decorations. We have the unique resource ones, but Corpus/Grineer/Orokin/Reinforced smashable boxes would be nice too.

    I'm a HUGE fan of the Grineer aesthetic myself and would love it if my orbiter interior can match everything else I have, I wish that this is something they can add sometime in the future

  12. I want to suggest a way to customize the interior of the orbiter beyond simply putting decorations, but perhaps a way to swap between different models of orbiter interior, as the place you spend most of your time as a tenno when you're not in mission, I've grown to really get tired of the same old interior that's frankly plain and uninteresting, I really want a way for people to choose between different interior models, maybe even some interiors having a theme based on factions, like an infested orbiter, or a Grineer one, maybe even an orokin orbiter interior. Anything besides the same interior we've had for years

  13. A very painful problem I noticed when doing the Limbo quest now that the Limbo Rework came, and I'm actually interested in the frame, is that when I was grinding the excavations for his parts blueprints. Power Carriers just simply would not spawn for extended periods of time. Things to note were that I was soloing all missions and while I've noticed this problem even in 4 player missions, the lowered spawn rate for carriers in a solo excavation mission means that I was sit waiting by an excavator, twiddling my thumbs for entire minutes on end before a power cell carrier spawned in, and other times there were spawning two or three at once. This kind of inconsistency was extremely frustrating while I was trying to get Limbo's parts, and frankly I don't know why there isn't some sort of system that guarantees a spawn when the excavator has run out of power, so you're never exactly left just waiting idly to see if a power cell carrier spawned or not

  14. Reminds me of when they changed mag and removed the scaling in her abilities, I don't understand why Fixed damage values still exist with some warframe abilities, seems completely draconian to me.

     

    Only problem is if you add scaling to her abilities it'd require basically an entire rework of her kit as scaling with her current abilities would be ludicrous

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