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anguelwyvern

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Posts posted by anguelwyvern

  1. 33 minutes ago, -Temp0- said:

    Farming resource that you need shttons of passively but with a booster is insanity. If you got a yellow booster (the only one that matters) you normally would want to make use of it. Even the ones you gte as a login reward. 3 hours is enough to farm most of resources if you know where. 

      Hide contents

    j2eTMWZ.jpg

    Currently the best way is to farm Capture node on neptune. Just run around killing everything. If you can have someone with nekros it will be even better obviously. Survival/interception is pointless (and the laltter can't be effectively done solo-duo) and alerts while they do spawn more ospreys they're not always avaible.

    you mean galatea in neptune ? which mission name ?

  2. ok so i finally got my hand on "vauban prime chassis", but when i saw that it needed 7k oxium ... and that i have just a bit less than 2k

    ok so for last few days i ve been working on getting oxium from corpus mission (oxium flying drone thingy), but when i see that i still need a bit over 5k, and that even a 40 min survival mission give me arround 50-200, im a bit desesperate on how to get oxium efficiently, so here is my question

     

    how do you guys do to get oxium efficiently ?

    any good farming strategy ?

    thanks in advance

  3. (my god, this is getting irritating ...)

    ok so to be clear (wasnt clear enough apparently)

    2 days ago, i went in the "infected room" and removed the cyst with the weird infected seat, and it took off the cyst, BUT this morning when i used my frame again (banshee prime )

    the cyst was back !

    is it intended ? a bug ? or whatever i have no idea but the fact are here !

    i removed it (not using incubator) and its here again !

     

    its not supposed to come back when using the seat, good i already know about that, but the fact are here ! is it a visual bug ? did it spawned again ? no idea, but the fact is that i have it AGAIN, so now can we move forward ? thank you

  4. well i have nearly all prime (just missing valkyr, frost and hydroid xD), but instead of that all of my frame got it ... so yeah... kimda annoyed by this ...

    because everyday i have to go into that room to "clean" my warframes ...

    and yes, im still getting it back again ...

    want some screenshot ?

     

    and what im "sugesting" its not how to "remove" the cyst, but how to prevent it from coming back (temporarly), with a lore friendly quest, that would explain how it works,

    (and at the same time explain a bit how infested works ?i mean would mind a bit more lore about them ^^)

  5. so i like the idea of getting infected, and getting kyste to get a helminth charger, good idea

    BUT

    now that i got 2 helminth charger, i dont want to get the infection anymore, because even if the concept is a super nice idea,

    BUT

    having ALL of my warframe infected can start to be a bit irritating ...

    yes yes, "wait 1 week and you can remove it" yes i know, but even so, i have to wait 1 week ... and during 1 week i have to keep thats ugly ... things... on my neck ...

    so here is my sugestion

    as we get a quest for nidus, (and hes ability to infect other player)

    after this quest is done, could we have a quest (sidequest), that qould give us as a reward,

    an accesory (or whatever) to put on our warframe, that would prevent any infection to happen

     

    like this player like me that doesnt want this to happen anymore well gonna be happy, it wouldnt break any "lore"

    (because at the end of the quest, lotus say that we could cure neewa, so a quest about looking for sample, and research item could be actually interesting)

    and as a result of such "quest" we could get a BP to craft an accs or whatever, to install, that prevent the kyste to spawn back

    (actually could use the actual kyste in the said quest as research element)

     

    its just an idea ^^ what do you guys things about it ?

     

    PS sry for my bad english as its not my main language

  6. yeay time for my opinion too !

    ok im playing this game for years now (2) and i had the chance to introduce teh game to my friend (aka new player) and at first i was like

    "hey want this prime weapon, here take it ! oh want this prime warframe, ofc here take it !!"

    but then i noticed that i could try as best as i could to keep them in the game (helping doing boss, quest, mission, etc etc etc)

    they didnt lasted really long (1 weeks or 2 max ...) then quit the game simply as that

    so for my next friend i changed thinking way, i helped them yes, but not giving any big stuff, instead going "farm" those stuff together, turned out thats yes some left but most of them stayed, and playing with them even now, and while reading this whole thread i asked one of them in discord "would had you stayed in the game if i had given you, some prime and stuff at beginning instead of going famr together ?" hes answear was straightfrward " prob not as i would have been bored pretty soon"

     

    so in conclusion, yes i definitly think that some "control" should be in place (prob rank 6-7 to use prime) to motivate new player to test, enjoy the game

    becuase there are MANY THINGS to do instead on focusing on getting prime day 1 !

    and why rank 6-7 ? well because even a new player with some dedication, can reach these rank within days, and thus unlocking prime

  7. hi, my apologies in advance as english is not my main language, so i will do my best to be understandable as best as i can

    so i will try explain why, kubrow need a rework (with proof) and why its urgent

    i ve been playing warframe for a long time, took some break, and came back, but i just dived in the game once more,

    just to find out that the kubrow problem hasnt been fixed yet ...

    yes im talking about the awfull IA, you dont believe me ? look at thsoe screen shot i just took like 1 hr ago

     

    pay attention to the timer

     

    https://www.dropbox.com/s/nmdxv6b99rqynzr/20170926165956_1.jpg?dl=0

    https://www.dropbox.com/s/a3e5vl4i8528ysu/20170926170119_1.jpg?dl=0

    https://www.dropbox.com/s/u9z53160g41boiv/20170926170237_1.jpg?dl=0

    he finally decided to move just a few meters, to well go AFK again ...

    https://www.dropbox.com/s/9lwr32n15te3eop/20170926170826_1.jpg?dl=0

    https://www.dropbox.com/s/y764qy88co5cy4a/20170926171845_1.jpg?dl=0

    now from here its the best, for the next 15 min it wont move anymore AT all ...

    https://www.dropbox.com/s/h1mt9bjuxapdt5s/20170926172200_1.jpg?dl=0

    https://www.dropbox.com/s/riyov6g2270k15m/20170926172558_1.jpg?dl=0

    https://www.dropbox.com/s/wk7gemr83cfolt7/20170926173402_1.jpg?dl=0

    look what i mean, when i say he wont move, see how far we are from each other ...

    https://www.dropbox.com/s/w63nn078rhf803p/20170926173702_1.jpg?dl=0

    (in total the kubrow went "afk mode" for almost 30 min in a 40 min mission ...amazing ...)

    and i got many many more, like 1 time, a player came with a kavat, so my kubrow started "chasing" the said kavat (they were chasing each other in circle) i was like "oh thats nice, devs implemented a duality beetwen kavat and kubrow", but 2 min later the kavat stopped and went back "fighting, but the kubrow ... well hes was still chasing the kavat, too bad, it was no longer here ..., at this time i was more like "wtf ..."

     

    ooh, did i said about the time, when in a camping mission, (survival) my kubrow thought it was best to go "afk mode" RIGHT in the middle of the incoming mob ?

    well it died, over 20 time, and i asked other players "please dont raise anymore my dog ..."

     

    i have many more story like this, but ...

     

    please devs, fix the kubrow IA its a much needed thing !!!

     

    edit :changed title for hotfix instead of rework ^^ srry for miss use of word

  8. voila première fois que je vient poster ici

     

    et je vient justement parce que le dernier patch note a (à mon avis ...)

    foutus le bordel plus qu'autre chose !

    je m'explique !

     

    1 les excavation :

     

    je ne suis absolument pas contre le fait d’éparpiller les excavateur, au contraire,

    ça "évite" sous une certaine mesure de camp, le pourquoi je rale sont les loot !

     

    avant patch, sur 5 excavation (pluton en autre) en montant jusqu'a 2000,

    on obtenait pas mal de gold core fusion mod (sur 5 run disons hm 25-50, mais ça tournait plus vers les 25 ...)

     

    maintenant depuis le patch ben sur 15 excavation j'ai eu hmmm 5 fusion ?

    et 90% des loot sont des crédits ..., (le reste tourne entre clef néant, mod bronze, et silver ...)

     

    2 les bugs à foison ... :

     

    combien de porte bugger j'ai du avoir ... (qui s'ouvre cas moitié, ou même pas du tous !)

     

    aah oui j'oublait !, les moa et leurs ondes de choc qui vous poussent EN DEHORS de la map (si si)

    avec bien sur aucun moyen de revenir dedans hein, sinon ce serait pas drôle ...

     

    bref j'apprécie de voir que les devs tente d'apporter un certain équilibre au jeu, mais quand ces "patch" renforcent le sentiment de grind fest, et le nombre de bug, la j'apprécient déjà moins ...

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