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Spar_k

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Posts posted by Spar_k

  1. I'm an experienced player who's been part of the community for about two years. Recently came back into the game to find my old Mountain clan was inactive and dead, so I'd love to join this one. Feel free to send me a message/invite :D

    MR-14

    I own almost all primes/standard frames :)

    http://imgur.com/a/qYCXs

    In-game name: Spar_k

  2. 33 minutes ago, Murasakiiro_no_Yugure said:

    I seriously wanted to say that Banshee or mag and the other frames that are capable of doing some CC/area knockdown abilities is good on solo-ing high level corpus/void missions...

    But guess what? Every time i wanted to bring a banshee with a bow out and do some high level corpus/void missions, Nullifiers just made me change my mind.

    Why are they even existed?

    Was it to prevent AOE CC ability spam or immortality ability abuse and promotes gunplay? THEN DON'T BLOCK BULLETS! IT IS STRESS INDUCING WHEN YOU ARE USING SLOW FIRE RATE WEAPONS!

    or was it to promote sword play? then F**K me, player might lose their combo counter that ensures that they can still can do a considerable damage on the enemies after a long run when they are hitting the bubble using their melee weapons. AND NOT TO MENTION, there is only few frames that are viable for swordplay that can actually soak up some damage and WHICH they need to cast their abilities to prevent them from dying while reaching the enemies with their melee. 

    In the end, i think nullifiers should get a rework, like may be changing their ability nullifying bubble into a 10 energy/ sec energy draining bubble that still blocks bullets but doesn't cancel your ability, OR make it remains the same(blocks bullets and prevent ability casting inside the bubble) but won't remove the ability effect that are already cast upon the players, OR make the shield smaller and looks like a 360 degree round barricade that has no rooftop that allows player to shoot the nullifiers directly if they are in the higher position.

    AND OF COURSE! IM READY FOR THOSE TOXIC WHITE KNIGHT that will just come here and protect this lazy design saying it is okay and it provides challenge. 

     



     

    Sonicor them..? If you can't kill it, send it out of the map... duh :P

  3. Just now, Mr.ToastForPresident said:

    But the only way DE could make money is through slots, so if I can't buy slots for Archwing, then someone in DE is going to starve.

    Yeah, I know what you meant, just kidding around. On topic though, to be fair, the player majority dislikes Archwing, so even if they were losing money, it wouldn't matter because so few people play Archwing. I think the only incentive to get good Archwing gear is the J3 fight... While DE would lose money from making warframe and weapon slots infinite, it wouldn't be notable enough to matter in the big picture...

  4. 1 minute ago, Mr.ToastForPresident said:

    And Archwing doesn't have slots, DOES THAT MEAN THAT DE IS LOSING MONEY ON ARCHWING?! Probably not.

    Well I mean you couldn't sell Odanta if you wanted to :P

  5. 15 hours ago, YasaiTsume said:

    Idk man I have been selling Syndicate Mods and Weapons as well as Corrupted mods, and usually 2 mod sales could buy me 1 slot or so.

    It's not that hard to sell stuff for 20p. 

    Syndicate Weps is kinda a bad example when it comes to a new player making plat... they'd have to be at least MR8 and have the potatoes/prime parts to max a syndicate :/

  6. On 3/24/2016 at 5:35 AM, Niliam said:

    The shadow stalker, sentient, the bursa, the kavat, all one hit kill, super hard enemies, is this game turning into Dark souls game?

    I thought DE put Nightmare missions for people who want a challenge, and they reward greatly when accomplished.

     

    Why is DE be forced by those players who only talks, but rarely do any nightmare mission; to turn this game into Darks Souls series?

     

    And to those players who want challenge, you have the challenging mission you asked for; why do you force everybody on the planet to play the way you want?

    And yet, you rarely do any nightmare missions that was requested for you?

    Bursa? Use a Mag.

    Stalker? Use a Vaykor Marelok.

    Kavats? Use a Sonicor.

    Sentients? Bring weapon variety to combat their adaptations.

    High level fodder units? Use a Tonkor, or again, take the Sonicor. Or if you REALLY want to cheese it, take a corrosive/magnetic build Synoid Simulor.

    Learn to be equipped for all situations, it's why you get three weapon slots and a ton of elemental combinations. Not to mention, unless you're playing a tanky frame, ALWAYS have a CC gun, or a large AOE weapon, it'll get you out of a tight spot real quick.

    The game is nothing like dark souls, but I understand how a poorly equipped player could feel that way :P

  7. 28 minutes ago, NGSBRReAPeR said:

    They NEVER die?!?!?

    Obviously that's an exaggeration, but I have yet to manage getting one of mine killed. Then again, I make spectors of Rhino P so it's understandable.

  8. I'm not sure if I missed it, but I didn't see the Sonicor on this list anywhere, did I miss it, or do you have reasoning behind that? It's easily one of the best best secondaries in the game, contested by Vaykor Marelok in my opinion, due to it's amazing CC. Ragdolls and knocks down capture targets and can easily keep enemies on the floor, allowing for clean and easy defense missions :P

    +1 For a very in-depth guide though, thanks for the community contribution! :D

  9. On 3/19/2016 at 1:06 PM, (XB1)EmeraldBuldozer said:

    What is your favourite frame in Warframe and Why?

    Tell me your experience with him/her/it and what you found fun.

     

    My Favorite would Have to be Atlas. From the second I started playing him he was so fun and simple, Making giant Rumblers and beating grineer with them is one of the funnest experiences I've had in Warframe. Also he gives out this Pug type vibe, what I mean is he's just so ugly and big that want to hug him even more.

      ky8tGZX.png

     

    I'm sorry if someone else made a post like this, for I have no knowledge of any other.

    Atlas for having the most entertaining abilities, as well as being one of the most tanky frames in the game without cheesing damage with Hysteria/Iron Skin (No hate, but we all know that's easy mode for tanking damage/designated revives)

  10. 10 hours ago, MannyMulatto said:

    This is where i think each warframe would belong if they joined a syndicate

    Steel Meridian

    Mesa,Inaros,Vauban,Ivara

    Arbitors Of Hexis

    Ash,Excalibur,Banshee,Nekros

    Cephalon Suda

    Mag,Limbo,Nova

    The Perrin Sequence

    Volt,Loki,Nyx,Mirage

    Red Veil

    Saryn,Ember,Valkyr,Chroma,Rhino

    New Loka

    Trinity,Oberon,Equinox

    Free Agents (Couldnt figure out where they belonged)

    Atlas,Frost,Hydroid,Nezha,Wukong,Zephyr

    So what do you guys think?Any youd move around or any free agent you think you can place?

     

     

    Ash is a ninja assassin so he goes to Red Veil, and Atlas and Frost are defenders of those around them in a way, so Steel Merdian?

  11. 10 minutes ago, JinxedEye said:

    Vitality and Redirection are my main mods i use. one or the other, never both. Iv yet to find a practical use for vigor and armored agility. I do run steel fiber, but only on a very select few frames. and i probably have an equal number of frames running quick thinking. Yes you can run all the mods together, would i do it? probably not. But its your game, feel free to mod how you feel best suits your playsyle.

    Honestly, the best warframe in the game to run Armored Agility on is Atlas. It's like the mod was made for him o.O

  12. Many people know that Warframe has amassed a huge arsenal of weapons available to the Tenno, but as the community knows, not all are viable or fun. What're some of the most effective and/or most entertaining weapons you've used in the game, and how do you build them?

    Personally, I have to go with my Sonicor. Clocking in with about 1200 Impact and 900 Corrosive, it tears through anything in it's path, and if it doesn't kill them, watching enemies get ragdoll'd into next week is always great. It's also incredibly viable for weaker caster frames, if you think you'll be revived a lot, you can protect your savior by bouncing shots off walls and enemies to ensure they stay up while reviving you!

  13. 2 minutes ago, Master-Ouroboros said:

    I joined a public squad expecting it to just be another typical draco run, but boy oh boy was I wrong.

    Firstly, as soon as I joined, everyone in the squad saw random spanish text flash up on the screen for a second or two (we were all english speaking).
    Then we noticed that there was a counter, 4:30, counting down.
    Then we noticed that we had another counter, "2 waves left."
    Then we noticed that there was no elevator, so we had to jump down the shaft to spawn at the top.
    Finally we started the mission after a lot of wtf'ing.
    We had low gravity.
    Enemy DPS was way higher than your typical draco run, everyone but me was downed in seconds, my bladestorm is what saved me.
    We started to notice after a couple of minutes that the timer was going up instead of down, and realised it was going up whenever we were killing mobs.
    One guy left but me, another Ash and a Nezha decided to see it through.
    At the end we got a nightmare mod, wildfire, but the match was NOT nightmare.

    Weird asf.

    The f*ck? Congrats man, you've officially broken warframe.

  14. 11 hours ago, Stratego89 said:

    Noone will EVER choose the utility mod over the other mods. Period. That's just how it is. DE knows this- that's why they added exilus slots for frames. Unless we have a slot that only allows utility- noone will ever use those mods and that's bad. It's better to add in the slot and actually get us to use some of this stuff than to just tell us "just take something off" (I actually personally run stabilizer etc on a variety of weapons. I'm more specifically talking about the 95% of our community that carries the "DEEPS DEEPS DEEPS DEEPS DEEPS!!!!!!!!!!!" mentality here).

    Well yes, because everyone wants to have horrendously overpowered weapons, so this is exactly why having an Exilus slot for utility would be useful! :D

  15. @Borg1611

    Just noting immense blind dislike for grindy warframes that most players aren't willing to put the effort in to get, and don't have to ability to 4-To-Win from a lot of a newer players. For the record, if you take the time to mod Atlas correctly, he is hands one of the best solo frames in the entire game. His landslide can one hit almost anything, and what doesn't die, gets sent out of the map with ragdoll. Combined with his ability to place walls that can form around objects (Mobdef consoles etc) without limiting players to a far weaker frame such as a Frost and spamming your "3". Speaking of the durability of the frame itself, he has the second highest armor rating of any warframe in the game, and has the ability to spawn up to 3 walls with about 12k health each, along with spawning two large golems to bullet sponge and CC an area, which also provide for amazing decoys. ~The one thing I will give you, Atlas's "3" is horrible, but we don't talk about that ;)

    All in all, while the grind for him is a pain, it's far worth it in the end to someone who doesn't want to spend their entire time with the generic power creep frames. Anyways, all in all, if you've got a good collection of mods, you should see about trying to get him, you won't regret it. (:

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