Evakylir

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About Evakylir

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  1. The Pandero sometimes gets jammed.

    I've experienced the same thing, where it won't shoot if I'm not perfectly facing "forward" (toward my camera). Although, I seem to be able to fix it by aiming most of the time. I really want to like the Pandero but am reluctant to use it just because of this bug :(
  2. My Void Beam Is Bugged

    I saw another thread where someone experienced the same "channeling" effect when they were using Loki's Radial Disarm with a certain amount of latency. I think it's what happens when the operator is "disarmed" - unfortunately it sounds like one can disarm their own operator when playing in multiplayer, due to server lag. (Solo has no server latency so it doesn't happen there, from what I read) If one of you folks had been playing as Loki and using Radial Disarm, maybe that could explain it?
  3. Can DE fix Transference?

    It's entirely possible that it's bugged, but the problem I ran into a year ago is that you might have to hit 1 instead of 5 to use Transference. It's never explained and has no reason for it, and I'm not sure it's been changed since the first time I did it. I hope this helps you progress (and that it's not just bugged instead)!
  4. Operator Suit bug (this is Manduka)

    I've been getting this too! The Manduka torso isn't animating with my operator, just floating in static pose while the rest moves. Somehow I've already gotten to the point where I don't notice it if I'm in the middle of any fighting... but hopefully they fix it up soon.
  5. Coming Soon: Devstream #100!

    Hooray Devstream 100!! I'm wondering: are Convergence orbs going to be revamped anytime? I've never liked them, and it's worse now that they're even more necessary for getting a decent amount of focus. Also, I kind of miss the "charged-up moment of power" focus abilities, although I still like the new way focus works and don't want it to go away. Are you guys ever planning to bring that old style of focus power back? Could it perhaps be a new way to trigger a focus gain boost as well, to replace Convergence orbs?
  6. Unarmed fighting (No Melee)

    It's too bad that it's so weak as is, but I've always thought I should be able to do more than nothing when I don't take a melee weapon. I feel like granting the "Unarmed" weapon when no melee is taken would be cool (to the extent that going from 0 to piddly damage is cool at least :P). Which might manifest as replacing the "None" option in the Arsenal with Unarmed, I guess.
  7. Thank you, Tenno!

    Playing the Plains just after release became a lot less stressful when I realized I was pretty much a beta tester. Happy to help in some way with my one little feedback thread, if it ever gets looked at I feel loved by Space Mom, thanks for the lovely gifts! Looking at the Feedback section too long had a weird effect on me for a while there, but I'm feeling the old Warframe love coming back.
  8. Remove "abandoning mission" completely.

    I was just thinking the same thing - the "abandoning" conditions would be reasonable only if there weren't additional fail conditions on every mission type. Going off to do something else will eventually lead to failure anyway, just by how they're designed, so making objectives also fail outside arbitrary areas only seems to serve a purpose when you're looking for the datamass to start vault missions. That's the only part of any objective I can remember being "unlimited" in how long you can wait without failing. I think the original intent was so that the objective doesn't keep taking time to fail if someone accidentally triggers it, or something? Even that sounds flimsy, I really can't guess the reasoning. So my suggestion to DE is, why not simply have a new option in the escape menu to vote to abandon the objective? It would serve that same purpose without causing grief, which, as you (OP) said, seems to be the only result of the limited objective radius. Or, if DE is set on not changing it too much, I think making it take at least a whole 30 seconds to count as "abandoned" would let players re-enter without much worry.
  9. Captura Combat Contest is Live!

    ThusaDragon as Valkyr vs. me (Evakylir) as Excalibur!
  10. New Contest: Captura the Moment!

    Using this as my desktop at the moment!
  11. This is so cool!! Can't wait to see the promo! Let's give Limbo some love: Operator: Keep being awesome, DE!