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TheBlazeD

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About TheBlazeD

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  1. Descrizione: Il Clan Montagna rango 10 Supreme Bahamut Alliance apre le porte a tutti i giocatori interessati ad una community attiva e collaborativa. Siamo un clan nato nel settembre 2015, cresciuto altalenando tra clan Ombra e clan Tempesta per degli anni, attraversando periodi di splendore e periodi di inattività dovuti ad impegni del sottoscritto e dei miei fidati ufficiali. Siamo ora in carreggiata e non abbiamo intenzione di uscirne, con una community ogni giorno sempre più grande ed attiva, ed un'alleanza in espansione. Offriamo, oltre ad una community serena in cui divertirsi e giocare in compagnia, un Dojo decorato e completo di tutte le ricerche per armi, warframe ed oggetti consumabili, un server Discord ben organizzato in sezioni dedicate a guide, builds, bot wiki e chat di conversazione generale, gruppo Telegram di alleanza con bot Ordis, e infine un buon supporto per i nuovi giocatori e per chi torna a giocare dopo lunghe pause Requisiti e Regole: 1) Richiediamo che i candidati al reclutamento abbiano 16 o più anni di età. Ad alcuni potrà sembrare una regola campata per aria, ma più e più volte giocatori con età inferiore a questa ci hanno causato dei problemi; 2) Richiediamo inoltre che si utilizzi attivamente Discord, chat vocale inclusa, per diverse ragioni, che vanno dal semplice instauramento di un legame con gli altri membri nel clan a cose più complesse, come coordinarsi durante una delle famose cacce agli Eidolon; 3) Si richiede massimo rispetto per gli altri membri del clan. Non sono tollerate discriminazioni razziali, politiche, religiose o riguardo orientamenti sessuali; 4) Abbiamo un controllo dell'inattività diviso per mastery rank. I membri sotto la maestria 10 potranno assentarsi per un massimo di 15 giorni, mentre coloro che hanno raggiunto la maestria 10 potranno assentarsi fino ad un massimo di 30 giorni (salvo preavviso). Noi offriamo aiuto, supporto e spazio in una community attiva a nuovi player, ma specialmente da loro vogliamo vedere interesse ed impegno nel gioco e nelle attività del clan. ______________________________________________________ Per essere reclutati o per ulteriori informazioni, contattatemi pure in gioco (TheBlazeD), su Telegram (@TheBlazeD), o su Discord (TheBlazeD#2251) Sarò pronto a rispondere ad ogni vostro dubbio riguardo il clan, il server Discord e la nostra alleanza.
  2. I recently bought a Redeemer riven with +DMG +CC +CD -Range, since, for common knowledge, redeemer shots are only affected by projectile speed from Zephyr's Jet Stream augment, as it is a normal shot which distance is only affected by projectile speed. Now, my riven gives me -97.7% range. Since Redeemer has linear falloff from 20 meters to 40 meters, 100% to 0% damage, -97.7% range should reduce my shot range to less than 1 meters. Which is not the case. My redeemer can now shoot up to 6 meters with no damage falloff. goes from 100% to 0% as soon as I start shooting from 7+ meters. So, since distances are not even affected properly, I'm assuming this is an unintended interaction, and would like to ask the development team to completely remove any malfunctional interaction between Range mods and Gunblade shots. Only let projectile speed, as with any other ranged weapon, affect it. Thank you for your patience, hope I can count on you guys to solve this kinda huge problem. Edit: doing some test I discovered I can easily hit enemies past 40 meters with shots, when I don't have my riven on. So, doing some calculations, I got to the conclusion redeemer shots have an actual range of about 200 meters even with its 100% fallof from 20 to 40 meters.This was probably done to allow fallof distances to behave normally, like other ranged weapons, past 40 meters when using Jet Stream. The problem is, since shots are actually shots, they should behave as such, being unaffected by melee range mods. So I'd like to see that 200m limit removed or greatly increased, to allow players to use redeemer shots as normal shots from a gun. I also tested Jet Stream, and the 6 meters range stays unaffected by projectile speed, so I'm now even more convinced this is an unintended interaction.
  3. Baro never sold Primed Chamber. It could be obtained during an event years ago.
  4. Still no fix for Wukong tennogen skins not applying to the waist/skirt part since his rework
  5. Still no fix for wukong tennogen skins not applying to the waist/skirt part
  6. Still no fix for Wukong tennogen skins not applying to the waist part.
  7. Please fix Wukong Mithra tennogen skin missing some textures and light effects
  8. This is already a thing. Heavy units like heavy gunner or ancients drop archgun ammos
  9. Cuz, Yknow, Hildryn strips a percentage of the CURRENT shield and armor, not total one. So she will never be able to completely drain shield or armor from an enemy (Or, well, she wil be able, but after casting pillage like 100 times since the amount drained gets reduced every time you use it on the same enemy)
  10. Still cant activate Balefire Charger while using Aegis Storm. Also, please make Shield Pillage useable while keeping Aegis Storm active
  11. Once again, inability to cast Hildryn's Balefire Charger ability while Aegis Storm is active
  12. If you want to rush and other players aren't ready, just back out and find a new game. In the time you do that, you could already have killed a profit-taker, bur don't worry, this is how you rush it! Looking for another squad instead of waiting players who gotta take their time. They could be having their afternoon tea, be respectful!
  13. Thank you all lazy bois who want lore-hunting at its finest to be done by an AI instead of the player. Jesus.
  14. No..........founder pack included excal prime, lato prime and skana prime
  15. Please fix Paracesis, it's got more bugs than mod slots geez. Stats not properly diplaying when fully modded, all combos stop working after a certain amount of swings, its level gets glitched when fully leveled...it's a clunky mess right now
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