-QUILL_PETER-
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Posts posted by -QUILL_PETER-
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4 minutes ago, Argenex said:
Yea the real problem is there really isnt any room left anywhere
I call BS. My mouse only has 4 auxillary buttons (2 on left, 2 on right) and I have exactly the room I need for all functions.
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Those are shotties. Anything less than 100% status is unreliable.
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22 minutes ago, Educated_Beast said:
Wonder what happens if different element.
Nothing, you'd have 2 different weapons.
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They're not neglecting you.
2 hours ago, (XB1)General Tennobi said:Yet consoles are still waiting for this rework.....why?
Consoles are always a couple months behind. Did that incidently happen to give us time to stock up? Yes, but that's not them neglecting you, that's just how the cert process works. Stop crying victim.
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1 minute ago, Fsunate said:
denying truth doesn't make the truth go away.
What Hekking truth? xD
You haven't actually said a single meaningful thing whatsoever, you've just created and spent an entire thread attacking other people while painting yourself the victim. -
13 minutes ago, Fsunate said:
voiced the opinion of many people
You say you're voicing the opinion of the majority?
If you voice the majority, why does the majority keep calling you out for being toxic and ignorant?- 1
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2 hours ago, Dragazer said:
Hybrid weapons that can utilize both BR and CO completely dominate now
This has *always* been true...
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59 minutes ago, Jarriaga said:
Pure crit builds
Why the hell are you using a pure crit build? Ofc your damage is going to fall off hard, that was true before melee changes.
As far as bloodrush only building off of base crit...so? Melee base crits got buffed across the board to mid 20's, and bloodrush caps at 12x60, that's 720%, so even a mediocre melee will still get 140+ crit chance from bloodrush alone. On top of that, base melee was buffed through the roof, so it levels out, almost like some kind of...balance...
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A necessary change. The combo counters stacks higher, way faster, and way easier on more different things. Letting bloodrush stay the same under the new circumstances would've been ignorant and incompetent and they were wise to change it accordingly.
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If you're not modding max efficiency on Ember, then you're the problem. New Ember is great.
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2 hours ago, ChaosSabre said:
Yea and Gauss had his every skill buffed the next patch to make him actually playable.
Wisp is still just a passive buff with rest of her skills being pretty useless.
And I honestly doubt Grendel will do much better.
Would you like to explain to the jury how your ignorant baseless opinion has more weight and validity than the YouTubers' who have actually played him and gave him overwhelmingly positive reviews?
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5 minutes ago, Qwertykeys said:
wall latching doesn't make your warframe touch the wall
5 minutes ago, Qwertykeys said:It may not be visually touching the wall, but it is physically attached to the environment, and is therefore not airborne
Now who's not reading who's entire post?
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2 minutes ago, Qwertykeys said:
You didn't read my response
Yes. I did. And it's irrelevant. From a programming perspective, you could program Airborne to trigger on finishers. You could program it to trigger on literally anything conceivable. But then what would be the point of calling it such? That would be misleading. The mod says "airborne" because that is the place it is programmed to function. De knew what they wanted the mod to do and they knew what that word meant when they chose it, so displaying the actual definition of airborne is in fact entirely appropriate.
As for wArFrAmeS aReNt AcKtUaLlY ToUcHiNg ThE WaLl: Doesn't matter. It may not be visually touching the wall, but it is physically attached to the environment, and is therefore not airborne. You can argue for the sake of arguing with all of the specious nonsense you want. At the end of the day, airborne means you are in the air and programming a mod to trigger an airborne effect while you manually in contact with any of the environment would be down right idiotic. Words are for communicating and if they want a mod to trigger on being airborne and/or some other parkour maneuver, then they'd either need to make a new mod or change the wording of Aviator to communicate its new functionality. -
1 minute ago, Qwertykeys said:
Eh, that is nitpicking. Do a wall latch and tell me if your warframe is really touching the wall. I can save you the time and effort and tell you that it doesn't. You see an energy emitting from your warframe which happens to be the same exact effect you see when aim gliding. Neither touch a surface, both use the same effect. Makes sense to me. Either way, the airborne status is just a placeholder that means something in the code. It doesn't have to literally mean airborne. It can simply mean "not touching the ground". I've been a programmer for a while now. It isn't far fetched at all.
No.
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11 minutes ago, Tarmungo said:
It would be great if wall latching and wall dashing were considered airborne
Except for one glaring problem. They're not airborne. Airborne means airborne.
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1 hour ago, CorpusCrewman said:
Did you try to cycle Venari to Heal and stick it to you?
1 hour ago, Hekkatos said:had to abandon the assassination mission on Exta because a Venari was stunlocking Lech Kril every time he was about to do his hammer smash. which of course meant he could never enter his vulnerable phase.
maybe make him immune to stagger during that attack.Judging from the wording, it was someone else's kitteh.
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10 minutes ago, (PS4)Ozymandias-13- said:
If you include her full kit, which you have to when referring to a frame as a whole, then it is true.
Having a damage ability is great, but exalted weapons are no more useful than a powerful weapon in almost all content, including endless up to any non-extreme duration. Having stealth is great, except when it limits mobility and drains under several stacking conditions. Her 1 and 2 are entirely niche by definition, since they are only useful under specific circumstances.
I call BS. Give me any in game situation, and I'll tell you how her kit can handle it.
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15 minutes ago, (PS4)Ozymandias-13- said:
niche frame
Niche means she's only useful in a few certain circumstances. This is absolutely not true.
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My solution would be that since Warframes technically according to the Lore get their power from the Tenno, the frames should be getting a passive allowance of energy over time. I would suggest:
1) Remove most forms of energy generation, particularly the cheesiest most egregious forms such as pads and zenurik bubble. Rage and such can stay since they're valid risk/reward.
2) Tie energy generation to Focus school progress, perhaps granting a passive .5 energy for each universal unbound, or something along those lines. Essentially, the more in touch you get your Void nature, the more power you can feed to your frame.
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1 minute ago, (PS4)Ozymandias-13- said:
I think the best option for her Prowl is to remove the damage drain entirely, along with the slowed movement.
Keep the drain over time, and the increased drain when moving. And add an additional energy drain when bullet jumping. This gives her more versatility when needed, more control and is still more efficient to stay slow and steady rather than trying to speed run.
This is getting into Augment territory. I'd use it in niche situations.
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1 hour ago, NexusOrigin said:
There are tonnes of prime weapons that look cool, but there are some of the regular variant that I prefer such as the regular Silva and Aegis skin. Is it possible for us to equip the regular skins on the prime weapons?
No, you can't.
33 minutes ago, NinjaKitsune56 said:
You can always head to the Armory and test it yourself.Why wasn't this his first option?
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5 hours ago, (PS4)Tomplexthis said:
75 puncture dropped to 26.5.
Zhuge prime does 21.2 26.5 42.3 (90) 26% cc. 30%sc 5.50 fr 30mag-- but Zhuge does 5 75 20. (100) 20% cc. 35% sc 4.17 fr 20 mag. I thought primes were always supposed to be better.
Do you not know how to math?
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Yeah it's *obviously* DE's fault and couldn't possibly be anything on your end.
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bullet jumping is bad, should be regulated
in General Discussion
Posted
You mean like some kind stamina system?