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(XB1)falconpwnch0234

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  1. Sorry about posting this a week too early last time, but here we go.again.. Any news: The Endorsement System Replacing the Guides of the Lotus Program. When is the Official Warframe Discord server getting out of the Soft Launch Phase? It's been over a month since the server went live. Kingpin system; Any plans to make the clan system have more purpose other than Research and Railjack? Stalker Mode News? Any other potential sustainable endgame content plans like making Sanctuary onslaught more possible to get past zone 8 and be more rewarding as a game mode, Arbitration changes, etc. Any Melee 3.0 Phase 2 News? Are there still plans of a Scythe Rework? Last mentioned back in Devstream #109 . The 2 Missing Kitgun grips seen in Devstream #117 & Primary Kitguns The Return of Trials (AKA Raids) and how are they going to be like? More New Player Experience Changes. What about:  System changes & reworks that would be nice Utilize the syndicates more like making the daily syndicate themselves and their daily missions more rewarding and intriguing. Syndicate Armor sets and more syndicate weapons would be nice too.. Since ephemeras are meant to be achievement based we should have them be rewarded to tenno by fulfilling certain tasks like for example getting max rank in a syndicate, Completing certain quests, completing all lua tests, having one earned from mastery every 3 tests, etc. Warframe Changes & Reworks: Equinox being able to use combined form in combat? Since the addition of Secondary energy colors. I have been thinking this lately. Are there plans for chroma to use elements like radiation, viral, corrosive, etc.? Vauban Rework Wukong Rework In-Game Quality Of Life: Allowing weapon mods to be equippable on both regular weapons and sentinel weapons at the same time would be great. Message of the Day of all chats like recruiting and trading but also clan and alliance char to be in bold and to also reappear in chat after a set amount of time looking at the chat like every 30 minutes.to an hour. Clan System Quality Of Life: A clan system ability to have those with ruler permissions to change the Default Clan Rank for new members joining a clan as shown in this thread. Longer Message of the Day character limits would be a very welcomed change. Ability to Sort members by mastery rank from highest to lowest and/or lowest to highest in the clan page. A separate clan role that allows to start or pause pigment projects and have that mechanic be taken away from the tech role. A clan recruiting relay Clan Management System ideas: A place to put up rules of a clan outside of the Message of the Day system and have it be accessible in the clan page anytime. Better Clan Log system to operate more like a Audit Log. With influx of clan roles within the last year and a half more clan ranks would be nice to have Changing color names on clan chat to easily identify someone who is a certain rank in a clan. This would only be changeable by clan warlords. A thread showing the idea linked here. Instead having a fabricator role; there should be a setting to allow and not allow certain things in clan research to be replicable depending on what rank you are in a clan. Dojo: Foundry in the Dojo? Custom Obstacle Course increase decoration limit; Decrease the resource costs of Dojo Decorations Any plans for a Target Practice Room for the Dojo or to have moving targets like moving floating circles in the custom obstacle course room in the Dojo? Any plans on more Nature-Themed rooms and Decorations for the Dojo? Changeable statues in Temple of Honor; Are Infested theme decorations going to be added at some point?
  2. The question of how to implement this has been coming to mind lately. We might need to have it where you can be able to have the option to sort the list to view each individual action the Clan Audit log can store. It may sound easy on paper but how would that translate in the current Style of the UI that DE is slowly roll out and eventually it'll be on all screens including the clan page so that's a factor we need to consider. Sorting it out like the foundry and making it like it's current style is most certainly not ideal for a audit log system. At least that's what I think I could be wrong if there's some adjustments. I think it'll gave to be something similar to this in a way. Please forgive me for bringing up Roblox, but trust me this'll be relevant to this topic. After that i'll shift focus to discord's audit log system. First off we need to take a look at Roblox's group system's audit log. Here's how it looks like. Well a redacted version of one for privacy sake. By clicking Filter by action this shows up. This obviously would be changed to carter for warframe clan related actions. Now we look at discord's Audit log system. Vastly different from Roblox's and it's definitely more pleasing to see; though to be honest roblox's group system audit log gets to the point fully right away unlike discord where you have to click on the action itself to get full details. with that method of doing things that could be used to store other details in a action there if needed. If someone was kicked out of a clan the reason for kick system discord has can be useful for logging kicks and have specific reasons for it that clan admins can see. That could potentially be useful. Discord also has icons for certain actions for the audit log system. though it seems they reuse symbols and make variants of them.by distinguishing them with colors. It would be best not to do that to be honest as it would take more time than needed and also the UI would would blend in with certain colors or make unique symbols for unique actions, but really that's still gonna take more time than it's really worth to be honest. In conclusion to this reply. Roblox's audit log system might be a more ideal audit log system to learn from, but certain aspects of discord's audit log system has their own benefits too. Another route which may be more optimal is that DE can make their own style for the warframe clan audit log and have what I presented here in this reply as a reference. This might not be hard to implement still but the only things that will take time is coding a more advanced clan action logging system and designing how it looks and functions as well.
  3. It really is and the way the current clan log system is helpful in some ways like you can know who leaves and who joins a clan what needs contribution, but in hindsight really it's not that helpful beyond that as it really should be at this point. With this Audit log system i have presented it would prepare the clan system for the future and better the clan system itself by being more secure. And also like you said. Information is most definitely powerful. The more we can have on actions being done in our clans and who did them the better.
  4. Exactly, I have been trying to say this the entire time. Yeah it might be a rare occasion these things happen but it's something not to ignore so easily even in a community like Warframe's you need to keep track of these things somehow. The kinds of disasters I have mentioned are bound to happen to at least some clans at some point no matter what platform said clan is on.
  5. I have been looking for a clans feedback section and can't find one so I thought I would post here. Exactly, i'm shocked too. Discord has it's own audit log system for managing discord servers to take a look at. Heck even Roblox's group system has a audit log system and it's very useful for the war groups on there. Each of them serve their own purposes well I see potential of a audit log being very useful in Warframe; especially with the dojo system being essential for clans and with dojos getting more love it's very important to have logs of what's going on so the clan system is less flawed.
  6. That's always true with any group, but unfortunately there are sometimes those who backstab regardless of loyalty. I'm not saying i don't trust those who are loyal, i'm saying that sometimes things can happen and a safety net could be implemented when ever one of those rare scenarios occur. Your clan may not have issues, but what about others? My focus on some of this stuff is with bigger clans and/or clans that have bigger clan management teams than most do in mind this is so other people in clan management know what's going on like who's doing what, who is inviting who to the clan.
  7. Lately I have noticed the clan log system is outdated and does it does not contain as much information a clan management team would expect to have have virtual paper trail on hand in the event a serious crisis were to occur like for example Destruction of Dojo, Mass-kickings, etc. So I propose a Up to Date Clan Log System that will operate more like a Audit Log containing the following information for a clan management team to see below. Some of it currently present in the current clan log system and most of it is new for the idea i'm presenting here. Player(x) kicked player(y) out of Clan/Alliance Chat for 1 hour, 1 day, etc; Player(x) invite Player(y) to the clan; Player(x) Edited The MOTD. Blank Rank Has received Insert Role Here Permissions. The Rank of Utility has Insert Role Here Role Revoked. Clan Tier Has Increased to Insert Clan Tier here Clan Tier has Decreased. You cannot increase clan tier again until the moratorium period ends on Insert date and time here. Moratorium Period Has Ended. The Clan is now Level 1, 2, 3, 4, 5, etc. Player(x) Has Joined the Clan. Player(y) Has been Kicked from the Clan. Player(z) Has Left the Clan Player(x) Has Donated Credits to the Clan. [Shows the amount of credits a member has donated to the clan recently] Player(y) Has Donated Resources to the Clan. [Shows what resources and the amount of them a member has donated to the clan recently] Player(z) Has Donated Orbiter Decorations to the Clan. [Shows what decorations and the amount of them a member has donated to the clan recently] Clan Trade Tax Has Increased.to 10% Clan Trade Tax Has Decreased to 0% Player(x) Has been Demoted to the rank of Insert Rank Name Here Player(y) Has been Promoted to the rank of Insert Rank Name Here Insert Old Rank Name Here has been renamed to Insert New Rank Name Here. Research Is in need of Contribution. Research Underway Research Completed Player(x) Has Placed New Decorations in the Dojo. [Also shows What Decorations and the amount of them placed within the last 12 - 24 hours] Player(y) Has Destroyed Decorations in the Dojo. [Also shows What Decorations and/or resources that has returned to the Clan Vault within the last 12 - 24 hours] Player(x) Built Blank Room in the Dojo. [Also shows What Rooms and the amount of them that have been Built within the last 24 hours] Player(y) Destroyed Rooms in the Dojo. [Also shows What Rooms and the amount of them that have been Destroyed within the last 12 - 24 hours] Blank Pigment Research.Has Started Player(x) Paused the Blank Pigment Research. Player(y) Resumed the Blank Pigment Research. This can be used to keep track of who's doing what in the clan more efficiently.or like what i said earlier; a virtual paper trail for investigation purposes in case someone goes rogue. Due to the nature of a Audit Log it would probably be best that in order to able to view the audit log it would require it's own clan role and would be accessible via the Clan Management Part of the Clan Page and the button would say View Audit Log and the Audit log shows up. That could free up room in the clan page for something else. Audit Logs could also be cleared out once every year or once every six months so servers don't clog up. A in-game inbox message will be sent to all clan warlords that audit logs will be cleared at a certain date and this could be done automatically. This is coming from experience as a long time clan leader saying that having a system like this could benefit the clan system in the long run and make managing clans more efficient if this were ever to be implemented at some point it would be a very welcomed change. How does the community especially the people leading and managing clans feel about this suggestion I have made?
  8. I would love to have this in-game
  9. previous post edited. New lines on 4th quote. Now i'm gone...
  10. I've made my point clear already have haven't I? The point of this part was to explain why the dojo labs are important to begin with. Without dojo labs the dojo can't exist and if the dojo don't exist the labs don't exist it's just as simple as that. It's like Ying and Yang. The action of having the clan weapons be purchasable in the market outside of platinum of course basically removes the need of the dojo all together which later on if this would to be added DE would just remove dojo's all together as some will deem it obsolete and cause unnecessary drama which goes back to another point I made. This indirectly does damage to the clan system as a whole like All resources contributed to decorations would just be a complete waste, yes the resources would be refunded if the clan system goes down this path, but the clan system would not feel the same anymore and to be quite honest the clan system would feel more barren and in some ways make clans in this game less appealing. and DE would have to do a lot of unnecessary work over this and that's kind of bad given the current situation we're in right now. I have not even mentioned the trading post. That still serves a purpose in the dojo; does your to be quite blunt flawed logic apply to it too? No more dojo contests which means no way to check out other peoples clans and see if they're worth joining without the use of recruiting chat and coming from experience that's very handy for those who get featured on starchart if done right. Clans like Julan Tru would no longer be known for their Dojo anymore and to be quite honest those clans would suffer the most damage. You could just join a clan and not waste precious resources right? Yeah you may got to deal with IKT's but for most it's not even worth the cost, do I need to bring up the hema? If that scenario were to occur that one day you just buy dojo weapons from the market after their respective research is completed. The need of going to the Dojo would greatly diminish and would everything involving research be converted to just getting research done from the clan page and of course buying the blueprints solely from the market and therefore removing the need of a clan dojo entirely or it's only perpose would be to trade which to be honest would make the dojo system just out right bad making it so not many people use the dojo outside of trading. Not all clans are like that anymore, have you forgotten the fabricator role has been added and it can be disabled now? That prevents people who just join a clan to leave after getting research. Because the clan system in heart is a social system, NOT a full-blown weapons depot. Say all you want, but I strongly stand by this statement.You may have farmed it yourself yes, but that doesn't mean your suggestion is a good one. Actually you kind of already have complained about researches in this thread to some extent and here's why. You're complaining about having to go to the Dojo in order to obtain weapon blueprints. That kind of counts because the main subject in question is clan research. In conclusion I can say the same for you with all the points I brought up. Like I said earlier DE wouldn't waste their time doing this as they would have unnecessary work they have to do in the long run to make your suggestion even work in the first place as other stuff becomes obsolete because of it and this would just make the clan system more lifeless than what it already is. Good intentions were made, but you fail to see to bigger picture which is very important when making a feedback thread. Take this not as a sign of guilt, but a lesson to take note of in the future. Anyways, i'm out of this thread.
  11. Usually on every other Wednesday there's a devstream post. I guess not this time? Oh well, at least i guess i have something for later to bring up.
  12. Any news: The Future of Public Chat Moderation in Warframe in further detail.. The Endorsement System Replacing the Guides of the Lotus Program. When is the Official Warframe Discord server getting out of the Soft Launch Phase? It's been over a month since the server went live. Kingpin system; Any plans to make the clan system have more purpose other than Research and Railjack? Stalker Mode News? Any other potential sustainable endgame content plans like making Sanctuary onslaught more possible to get past zone 8 and be more rewarding as a game mode, Arbitration changes, etc. Any Melee 3.0 Phase 2 News? Are there still plans of a Scythe Rework? Last mentioned back in Devstream #109 . The 2 Missing Kitgun grips seen in Devstream #117 & Primary Kitguns The Return of Trials (AKA Raids) and how are they going to be like? More New Player Experience Changes. What about:  System changes & reworks that would be nice Utilize the syndicates more like making the daily syndicate themselves and their daily missions more rewarding and intriguing. Syndicate Armour sets and more syndicate weapons would be nice too.. Since ephemeras are meant to be achievement based we should have them be rewarded to tenno by fulfilling certain tasks like for example getting max rank in a syndicate, Completing certain quests, completing all lua tests, having one earned from mastery every 3 tests, etc. Warframe Changes & Reworks: Equinox being able to use combined form in combat? Since the addition of Secondary energy colors this has come to my mind. Are there plans for chroma to use elements like radiation, viral, corrosive, etc.? Vauban Rework Wukong Rework In-Game Quality Of Life: Allowing weapon mods to be equipped on both regular weapons and sentinel weapons at the same time would be great. Message of the Day of all chats like recruiting and trading but also clan and alliances to be in bold and to also reappear in chat after a set amount of time looking at the chat like every 30 minutes.to an hour. Clan System Quality Of Life: A clan system ability to have those with ruler permissions to change the Default Clan Rank for new members joining a clan as shown in this thread. Longer Message of the Day character limits would be a very welcomed change. Ability to Sort members by mastery rank to highest to lowest and/or lowest to highest in the clan page. A separate clan role that allows to start or pause pigment projects and have that mechanic be taken away from the tech role. A clan recruiting relay Clan Management System ideas: A place to put up rules of a clan outside of the Message of the Day system and have it be accessible in the clan page anytime. Better Clan Log system to operate more like a Audit Log. With influx of clan roles within the last year and a half more clan ranks would be nice to have Changing color names on clan chat to easily identify someone who is a certain rank in a clan. This would only be changeable by clan warlords. A thread showing the idea linked here. Instead having a fabricator role; there should be a setting to allow and not allow certain things in clan research to be replicable depending on what rank you are in a clan. Dojo: Custom Obstacle Course increase decoration limit; Decrease the resource costs of Dojo Decorations Any plans for a Target Practice Room for the Dojo or to have moving targets like moving floating circles in the custom obstacle course room in the dojo? Any plans on more Nature-Themed rooms and Decorations for the Dojo? Changeable statues in Temple of Honor; Are Infested theme decorations going to be added at some point? NPCs in the Dojo to make the Dojos look more lively; A Sentient Lab? A Syndicate Hub Room to access all 6 main syndicates from the Dojo.
  13. I would just put statues something that should be able to be dropped from rathuum because rathuum is already an endo farm Most definitely, they shouldn't even go through walls at all. Yes yes, yes, and yes. All of these sound good.
  14. It's already hard enough as is to get a lot of people to cooperate and socialize in the clan system these days. This would be the final nail in the coffin for the clan system if this change would ever to even be thought of. I hate to break it to you but warframe is a Co-Op game and clans are believe it or not part of the core warframe experience if you were to be able to bypass your own clan's dojo all together and never have to go there to get weapons that would cause serious problems for the system as a whole. People poured hundreds of hours building their dojos and if people just go lazy enough to not go into the dojo at all, it basically eliminates the need of dojos as a whole and is just a complete waste of resources. If people just are lazy enough to not go into the dojo to get weapons why even play the game to begin with let alone be in a clan at all.
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