(XBOX)Meier Voleran
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Posts posted by (XBOX)Meier Voleran
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Crossplay test #2 is working really well in my experience.
I can group up with PC and Xbox players with no hiccups that I've noticed.
I can't view PC player profiles (I'm on Xbox), but I'm assuming that is tied to "Friend Support"
Keep up the great work! Can't wait to see more features and platforms added. -
Just happened again at 7:53PM EST as soon as we completed Lupal Pass.
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This has happened to me 5-6 times now while hosting Railjack Missions.
I play on an Xbox One X, not sure if there is a way to recover error logs. Last crash happened around 5:17PM EST 12/22, and several times between 12:00-5:00 today as well.
I can't tell if there is a specific reason, generally I'm piloting with a full crew and then the game stops for a split second and then Boom: Dashboard.
Once I load Warframe again it does not ask me if I want to rejoin my squad, even if the mission is still in progress.
I've lost a decent amount of time and rewards to this bug. -
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What stats are you trying to look at?
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A decent duration / range Vauban can Bastille each point and just bounce from point to point re-casting until the end of the wave.
Range Focused Banshee can lock most maps down from the center.Mesa can obliterate enemies quickly if you move around fast enough.
Most frames have some type of way to run solo, sometimes you just have to be creative, but CC frames will always be great for interception.
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Greetings Tenno,
I wanted to bring up an issue that has long bothered me, and likely many others. On console when adding resources you have to hold the bumper to add resources. Normally you'll completely fill an item in about 6 seconds, but when you have 5-6 different resources to add, it turns what could be a 3-5 second requirement (If there was a "Fill all" option) into a 30-40 second ordeal.
There are times where I don't want to build things in the dojo, specifically because of how tedious the system is.
It would be a great QoL update for the Dojo if we had the option to fill all resources. -
There are several sites for clan recruiting, including the Recruiting chat channel.
I'll generally try to recruit every few weeks and get several replies each time. -
1 hour ago, (Xbox One)Tucker D Dawg said:
Once you get it down with decent gear, two people can capture 4 eidolons per night session easily assuming the game doesn't crash and/or glitch (which admittedly is currently the biggest hinderance to hunting at the moment - we lose 15 minutes of night session just loading the plains, loading cetus, returning to ship, reload plains, reload cetus, etc... Then typically lose another eidolon every other night session due to lures glitching)
I understand that you can to a certain degree Min/Max to make the grind easier, but I feel like the total amount of players that do this are a louder, but smaller group.
Not to say one way is better than another, I've avoided strategies to take eidolons down, I almost took one down by myself which I'm proud of, and I've taken two down with only one other player, again, which I'm proud of.
My point isn't that it's actually impossible to meet the requirements or caps, but that it is an immense grind for the average player.
Fighting the Eidolon should be an undertaking. It took a lot of hard work to battle and clear the fight before sundown, but it felt AWESOME after we did because of the challenge.If I read an article about how to trivialize the fight, and found a group of similar players to grind out Eidolons, I'll have robbed myself of that feeling of accomplishment.
Maybe I'm just stubborn, but I want to be able to play my way and still make progress. Currently only 0.37% of players on Xbox have even defeated an Eidolon, and I'll bet a significant amount of them did min/max strategies. I just think that the current system is too overwhelming for most players to attempt, which again, is a shame because I truly love this game and it has so much to offer, but I know a lot of players who haven't touched Focus, or Quills, or even plains, because the perceived grind is too much.
To the point that I can invest 5,000,0000 Focus into one tree and unlock less than 2/5 of it (Madurai: Inner Gaze 3/4, Eternal Gaze, 5/6, Phoenix Talons, 3/3 and Blazing Dash 3/5) is even disheartening to me with over 1,000 hours in game.
You make a good point that it is possible to earn Focus or Farm Eidolons, and again, My playstyle isn't better than yours or anyone else. I play the way that I have the most fun, and I'm stubborn to the point that I want to learn and complete things my way (Which is generally solo or with a small group of friends). I just don't want myself or other players to miss out because we aren't willing or able to try and exploit ways to make a grind easier. -
22 hours ago, (PS4)MaKTaiL said:
Quill Standing is quite easy to level up if you capture 2-3 Eidolons everyday. Just find a random group on the chat like I do and you will level up in no time. You also mentioned it takes time to craft a new Amp but that's wrong. As soon as you are Rank 1 on Quill you can buy all three parts for the new Amp.
2-3 Eidolons every day is a ton of playtime, especially waiting for 3 night cycles to complete.
I used to be able to put a ton of time into this game, but I'm at a point in my life where I can't put more than 1-2 hours into the game each day and when combined with everything else in the game, Alerts, Syndicates, Focus, PoE, Getting weapons, Using Forma, Growing a Clan, Helping new players, Thinking about playing PvP before giving up on it; All of this is too much for an average player to do. You could argue that it's a great issue to have, but when I do the math on how long it's going to take me to max a focus tree at my current Gains (Also factoring in that I already had 5 million Focus in said tree) it feels like I'll never complete it, let alone get to jump into the other 4. Add Quills standing that requires 39 zillion cores to max, when I have to make sure I get on at night in between everything else, it's just too much. And I'd consider myself a veteran player at this point, I can only imagine how new players or casual players feel who don't care enough to come to a forum or Reddit to announce their feelings, but won't ever get to experience some amazing content because of it. -
I have, but we run hunts blind and there are normally only two of us, so I've only been able to take down two Eidolons total.
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For Focus I would like to see a system implemented where we constantly gain focus without having to use pickups, or change they system so that the pickup enables a multiplier to whatever base focus gain you have depending on the lens.
That's how it already works.
When you put a lens on a piece of gear, you gain focus on all affinity going to that piece of gear (provided it is max ranked). You get a different percentage depending on the lens. When you pick up a focus convergence orb, you gain extra focus during the time the orb is active
Looks like you're right, I just ran a quick mission to test and got some itsy bits of Focus (With Greater lenses).
I still think the amounts you earn should be greater overall. -
Greetings Tenno,
I wanted to bring up concerns about the total amount of Quills standing required to proceed in PoE.
I will admit that I probably spend far too much time in Warframe and even with all of the resources available to me, the grind for Quills is too much. I also know that newer players or players who don;t have as much time in Warframe have significantly more difficulty with gaining Quills Standing. The fact that you need to farm so muny cores before you can even build your first half-decent amp adds even more salt on the wound and I think further gates off the fight for lower level players. Currently I'm the only one of my friends / clan that even has an upgraded amp, so when we fight an Eidolon I'm generally the only one dealing damage to shields and Vomvalysts.
This brings me to my second concern, the new Focus totals. It's great that they raised the caps and added Eidolon lenses, but the fact that the requirements for leveling up nodes in the focus tree are so much higher makes it seem impossible to obtain for most people. This is especially exacerbated by the fact that the Focus Pick-up system is still in use. If the Cap is so high and the nodes require so much, Why not just let us always earn Focus like the Faction rep? We already have to obtain the lenses (Which is thankfully much more accessible now) and apply them.
I had 5 Million Focus in Madurai and still could only unlock 3 or 4 nodes, not including the 1 Million cost "Unbind" option. There are a ton of awesome possibilities for operators in the trees, but I feel like the majority of players will never see most of them. It feels like the system was built with the 1% who play 10 hours a day, locking out a large portion of content for the people who try to play for 30-60 min a day.My Suggestion would be to Increase the ability to gain Quills Standing, be it guaranteed Core drops from every Vomvalyst, Increasing rep gains per core, or adding 3 special Quill missions per day akin to the top level Syndicate missions that earn you 2-4k standing per. Using Syndicates as an example, you can pick up the Syndicate items that you can trade for standing, but you can also gain rep with a Sigil and by completing the missions. It becomes FAR too grindy if you have to rely only on the items.
For Focus I would like to see a system implemented where we constantly gain focus without having to use pickups, or change they system so that the pickup enables a multiplier to whatever base focus gain you have depending on the lens. We already have a daily cap that feels nearly impossible to reach. If there is going to be a daily cap, let us have a chance to actually reach it.
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Honestly the resource requirements are low enough that making 50 at a time shouldn't give you problems with people stealing them.
I enjoy giving some wings to players who haven't completed their research.
I hope they don't disable sharing and would suggest you find a better group to play with or stop playing in public lobbies on the plains. -
I don't think the Canister is supposed to drop when you engage your Archwing.
I've been able to fly with the canister without issue, though I know a clan mate mentioned something about it dropping the canister.
I would file a bug report, I don't think it's designed to be unable to fly with the canister. -
I am also having this issue with several (not all) of my Frames.
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1 hour ago, (PS4)SupeBoss said:
I like the idea of Bombards and Napalms doing self damage. They just fire those things off like it's a Tonkor
The only interaction that I want to see with Nullifiers is me going to Canada, breaking into the DE headquarters, and deleting every instance of code and design related to them.
Tell me more nice things.
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1 minute ago, (PS4)Majin-Hakke-Saja said:
I understand and what about my email that says fakepsn?
Since you signed up for Warframe on PSN it auto-assigned you a fake Email because your Login and credentials are your PSN account.
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4 minutes ago, Nijyumensou said:
"Laugh at him or her and move on " everyone should just follow this with every complain thread.
You know, it's amazing. I've engaged with several people here, some who offered really helpful advice, tips, or comments. You managed to ignore all of that ad go straight to the rotten apple comment. People will complain, I tried to do it in a mildly constructive manner. I'm glad I did because I got advice on how to fix the connection error that annoyed me in the first place. We should all help each other, or at least have some compassion for each other. Are we not all Tenno who enjoy this game? Don't be a toxic jerk.
How about you take your own advice next time, don't say anything, laugh to yourself instead of offering constructive advice and move on. You'll be doing the community a favor.
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Were you suspended from Region/Recruiting or Trade? If you type "WTB" in the former you'll be banned from chat. Unless you got Suspended, which could have been for several reasons that Support would have to help you with.
As for your weird Associated E-mail, when you sign up using XBox or PSN it assigns you an e-mail. You can still connect your real E-mail, but you'll just use your PSN login for Warframe and Warframe.com.
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1 minute ago, lol_NICK_lol said:
You definetly have a point on the whole dc issue and no people should be subjected to this. Something should be done to fix it.
Most enemies that are alone will survive shield pol if they are alone since they wont receive enough blast damage to kill them. Also, you should probably get a frost or blind mirage. It is okay to have fun with mag's shield pol (RIP), but this is also a game about teamwork, especially in high lvl missions like sorties and raids.
I dont think venting is the best way to try to solve a problem or raise concern. Listing the problems and probably thinking up some suggestions could do just the same job. Venting would only bring anger out of others and make people less rational, which is bad for your case and as seen in the example of this post.
When I was with my group we had no problems at all, I wan't complaining about missing one enemy with a bunch of team member around, those complaints were when I tried solo, already grumpy (which was a bad Idea).
I know straight complaining isn't helpful. I was originally going to post in feedback but knew I would take a more complaining vibe at the moment I was writing. I tried to point out the things that annoyed me at the height of the annoyance, and keep a (mostly) positive tone overall. I do love this game, and it needs work. I know DE does their best and has done a great job, but everyone, after enough time will run into something that glitches or bothers them, and won't have a good time. It happens in every game. I just wanted to vent, and figured the venting wouldn't get read by anyone, or maybe I'd get some "That sucks" or something. I'm not trying to be super negative, just venting, like the Title says.
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Just now, HunterFenrir said:
Alright I get it if you're pissed that I went on the aggressive side at the start but all that junk aside. I've played mag before and I've solo'd augmented shields before, "Hek" I solo everything if possible. Mag sheild polarise I understand has been weakened but I don't see how u still can be easily one shotted and then continue to complain about being unable to finish off MOAs with ur weapons even after getting slammed by sheild polarise.
I never said I couldn't kill them. I said they were 1-shotting me. If I was able to see them before they killed me I got them with no issues. The point is they shouldn't have survived SP with Augmented shields. I'm on Console and haven't gotten the Mag rework yet.
I usually Solo most of the Sorties, Heck Yesterday Mission 3 was a Corpus Excavation with Assault Rifle only and I Solo'd that one too. I'm capable of running the missions, but I wanted to enjoy some cheese with Mag tonight. Originally with friends, which started the annoyance when I got separated from them.
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When I've played Mag in Sortie missions with Augmented Enemy Shields She almost always kills everything, with the exception of Bursas. Occasionally I'll see something with maybe 1% health. I know normally without the Shield augment it's normally just a shield strip, but from my very non-scientific observations, SP should kill Augmented shield enemies all the time. I could be wrong though.
3 minutes ago, PikeOrShield said:Oh! You're on Xbox. So pre-18.13 Mag's Shield Polarize has two parts to it. The first part is it depletes enemies shields by X% and then, if the enemies shields are completely depleted, they deal X% of their depleted shields as damage to the unit's around them. They don't actually damage themselves with the explosion. So if an enemy is far enough away from it's allies, it will take no health damage (other than loosing it's shields) since it's away from the other shield detonations.
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1 minute ago, (XB1)TheInpenetrable said:
It's not a bug lol SP was never supposed to perform the way it does now, although the rework totally changes that, but that ability has stayed the same since before corrupted mods existed, the reason that happens is because it is the first enemy who's shields explode, it always survives
I was mostly annoyed about getting D/C from my group, because I was having a good time and it's stupid fun to SP and just see blocks of Exp numbers pop up.
Non-existent items appear on profile; counted towards Mastery Rank?
in General
Posted
I am also interested to know if this is a bug or if I'm missing items.