XanZath

PC Member
  • Content Count

    24
  • Joined

  • Last visited

Community Reputation

514

About XanZath

  • Rank
    Initiate

Recent Profile Visitors

296 profile views
  1. Nezha was definitely overdue for some changes in order to make him feel better to use so thanks for that. However, making Warding Halo only block 90% of damage feels like a change in the wrong direction. Also, is zylok just not getting a unique model? I've said it before but the current one seems "a bit" low effort which is why it's being memed.
  2. XanZath

    Coming Soon: Devstream #116!

    It's been more than 6 months since trials were "temporarily put to rest". While i understand that the team is focusing on Orb Vallis and whatnot I'd like to know if any resources have been dedicated to bring back raids.
  3. XanZath

    Mask of the Revenant: Hotfix 23.7.1

    Thanks for some more work on ui. However, being able to set matchmaking type with a Y press was an actually useful feature, I don't understand why would it be "fixed". Similarly, ever since the sacrifice we've lost ability to open the escape menu directly from the starchart which was a very good way to quickly go to the arsenal or foundry.
  4. XanZath

    Mask of the Revenant: Hotfix 23.6.1

    Is Zylok getting a unique look? Right now it seem a little... low effort?
  5. XanZath

    Mask of the Revenant: Update 23.6.0

    An event is nice even though no leaderboards again, but isn't incrasing Revenant's drain on 4th ability by whopping 60% a bit drastic?
  6. XanZath

    Mask of the Revenant: Update 23.5.0

    Just from reading through the kit Revenant seems to be actually really bad. Generally speaking straight up killing enemies is way more worthwhile than mind controlling them so unless his 4 deals a lot of damage and he has decent survivabilty i don't see this frame being popular in any piece of content.
  7. XanZath

    Daily Tribute Dev Workshop!

    I take this includes not only daily tribute-exclusives like Vigor, Fury and Shred but also the ones from Baro? Honestly, that sounds like barely anything will change overall, days ending with 50 will still be rather uninteresting and getting worthwhile stuff (like weapons and primed mods) will still take years given no catch-up mechanic in any form. It's just punishing for people that missed logins no matter whether it's because of not starting to play the game soon enough or any other reason.
  8. XanZath

    The Sacrifice: Update 23.4.0

    ooh, raplak buff looks spicy, also finally some new amp parts
  9. XanZath

    The Sacrifice: Hotfix 23.3.1

    No more "What is this thing? This is bad." ?
  10. XanZath

    QOL Update 23.2.0 Tomorrow!

    High hopes for more fixes of the new UI
  11. XanZath

    The Sacrifice: Hotfix 23.1.3

    Is it possible so that we get an option to turn off cursor snapping to UI elements? It's annoying and doesn't even work with custom UI scale.
  12. Can expect to get an option to turn off cursor snapping to ui elements? It's not even functional with custom ui scale.
  13. I guess that's fair. Will the droptables of Elite be adressed? Some Lato and Braton Vandals parts have seen their drop chance reduced in after taking away Khora blueprints.
  14. Efficiency drain makes it already near-impossible to go far because sooner or later you get a bad tile (like the Kuva Fortess one in zone 11 in current set of Elite) and yet it's still being increased? Are we just supposed to always stop after getting to rotation C?