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Everything posted by Lior55

  1. My Ostron Music Festival Mask inspired by Octavia. The feathers belong condrocs and they're dyed. Radian Sentirum in the forehead and Moonlight Dragonlilies on the sides.
  2. Most of the stuff you guys come out with lately feels half done in concept and execution. Lunaro, Arbitrations, Revenant's disjointed kit, Khora, Sanctuary Onslaught, etc. Do you plan on ever going back to give all of your content a real and thorough revamp so that it all feels robust and meaningful rather than a new toy added to the main game that is forgotten about and/or removed like raids? P.S. Please look at the frames that are struggling in their role or theme after fortuna launch. Ember Chroma Titania Wukong Zephyr Revenant Vauban Hydroid Regardless of what content you drop, Warframes are the heart of our experiences and when you ignore the ones that need your attention it hurts the community and makes the content drought that much more unbearable.
  3. Can Ne Zha get an exalted Polearm as an augment possibly as well? The same way Ivara has an augment mod that puts all of her arrows into 1. He could do the same to create his Divine Spear from lore? When he uses his 2 with his Divine Spear, he throws his spear with immense force. He can press 2 again to teleport to the location of the spear. He would get his own unique stance that allows him to attack rapidly while fading in and out between slashes. Idk. This way you'd have the choice to have his ult for CC or damage. It's always good to enable more diversity! It's not an impossible idea DE! It's odd that his ult's damage is so poor (less than Reckoning). I get that it's suppose to be CC focused which is why having another option for it would be nice.
  4. Um okay. Health orbs don't heal you by much. They chose health orbs because he won't need to heal much with Warding Halo active BUT what about your teammates? He'll drop less orbs than a Nekros by default and heal less than all of the other healing frames. Vacuum could also make it hard to heal certain allies especially if they're both in need of healing. He needs a personally designed healing drop that is easily distinguishable from other drops (and has a decent heal) OR give him the trinity affinity range for the healing pulse and make it 40-60 health per kill (maybe allow the health per kill to be affect by power strength). Also give the healing pulse a visual representation as well.
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