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Ivan_Rid

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Posts posted by Ivan_Rid

  1. Автоматизация торговли однозначно идет в лес. При появлении аукциона цены на выбиваемые предметы упадут тупо в нуль, ибо придется конкурировать со всем объемом игроков, даже если они спят, играют на других регионах и локалях, или тупо уже имеют 7к+ платины и не парятся за торговлю. При этом цены за слоты, бандлы, бустеры и косметику останутся фиксированными - школьник Петр не сможет нафармить какой нибудь херни с шпионажа и накупить слотов с картохами, и в итоге перестанет раздувать собой онлайн.

    Встроенная в игру система по типу вафрейм.маркета тоже идет в лес - может быть раньше это и было бы отличным решением, но сейчас есть отлично организованные сторонние ресурсы, на амортизацию и развитие которых ДЕ не должны тратить ни денег, ни человекочасов разработки.

  2. For maximim profit youll need negative Zoom, Crit damage and about 110 multishot.

    Negative zoom allows using x8 scope for +50 flat crit, making sure every single shot benefits from crit damage.

    And 110 Multishot for consistently getting 3 projectiles per shot.

    Base damage boon is not optimal because if you happen to run Chroma (or just have him around) the Scorn damage buff will make that boon miniscule, and crit chance is not optimal because orange crit still would be as consistent as a coinflip.

  3. Wisps are not that bad, and are way more fun to farm than Breath of Eidolon.

    My complaint is that apparently they have better spawn chance at nighttime, and nighttime is better spent on Tridolons.

  4. Roll Dual Sword and Dual Daggers into Dual Blades. Let us mod them separately, and later even mix and match ones we like to wield.

    Add either unique passive when those are equipped (like being able to bounce between enemies with directional input), or multihit mod excusive to Dual Blades.

  5. Берем Нову, берем самое простое задание, ищем мышей - накрываем мышей 4кой и гарпуним, если мыши стоят рядом то засчитываются сразу по 3.

    А челлендж с Даргинами делается в Кува крепости, там есть миссия где они набигают пока ты пилишь дверь. Если дверь уже запилена, а их не хватает - выходишь и бежишь заново, убитые Даргины не сбрасываются при отмене.

  6. One Corrosive proc per second is literally nothing. Apply dozen procs on high level Bombard and its DR is still over 90%.

    "Old" Spore has a direct weapon synergy, crazy good radial damage on condition, and no damage cap - I just dont see how the new one can compete.

    Miasma is also nerfed lol, it was used for 3 second stagger, and now enemies are immune to consecutive staggers, also 350base x 4 is just plain up more than 500 x 2.

  7. I use it for quick melee heals with Secura Lecta - ditch damage mods, stack status and attack speed, make sure the damage is weighted towards Blast. Works alright and there is no need to swap to melee.

    Feels like mod meant for utility stat-stick pretty much.

    edit: speaking of stat sticks - it might also be put on Sarpa.

  8. On 25.04.2018 at 6:52 PM, (PS4)big_eviljak said:

    Link only effects 3 enemies at any given time... Thats not a nuke.

    Link can be paired up with Kulstar or Zarr, those create many viral blasts per shot and so can affect pretty large groups of (unarmored) enemies, as Abating Link jumps between them like a disco laser gone haywire. Its pretty fun.

  9. 1 hour ago, -AoN-CanoLathra- said:

    To everyone saying this is about Damage, I have this to say: I seriously doubt that.

    If it were about damage potential, they would have changed it long ago.

    Instead, they change it when they release an augment that requires headshot-kills to function.

    They probably figured out that the Arca Plasmor, while not a problem before now, would allow players to keep Harrow's crit buff up indefinitely, with minimal effort.

    Personally, I am against the change, as it was the only weapon that was able to headshot-kill enough enemies to keep the buff up despite your teammates' best efforts, and had nice synergy with his reload buff.

    Now it's useless with Harrow, and there is even less reason to try running Harrow as a support.

    It is exactly that - apparently Plasmor wave could hit and stagger enemy, and then score another hit.

  10. So after 3 day absence I logged into the game and found out that my multi-formaed Smeeta Kavat died from DNA destabiliazation, and was thrown out of airlock.

    My Incubator is fully upgraded, and last time that happened Smeeta was put into Stasis. I do have an unoccupied Stasis slot.

    Why is that a thing?

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