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IceFire909

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Posts posted by IceFire909

  1. Firing Hildryn's Balefire Charger at Arctic Eximus snow globes does no damage at all, regardless of enemy level. I've tested it against lv 5 and lv 160 Arctic Eximus in Simulacrum, all enemies inside the snow globe are totally immune to Balefire's damage.

    • Like 1
  2. On 2019-12-15 at 4:39 AM, FurianStorm said:

    and what about the creepy operator voice.. hello kiddo...
    guess we have to wait for the davuri paradox or what ever it was called for more answers.
    For now I think its a nice joke for DE showing us the finger 😛

    That's not Wall-E whispering. That's Lotus whispering

  3. During the Railjack missions, if you are onboard a Crew ship when it explodes you are ejected into space but are half-archwing. The Archwing is invisible, you can still use the archwing abilities, but you use your normal weapon instead of your archgun. When you board any other ship you are stuck in this halfwing form until you melee to correctly re-enter frame-mode.

    This bug is easy to replicate. Simply stay on a crewship when it explodes then head back to the Railjack. Tried it twice and it's happened twice so far.
    I've not tried using melee in space yet. Though I am curious if I will fall down the map or if I will use Archmelee.

    Plus side, it's showing off how badly I need to forma up my Archguns :P

  4. I'm doing a restructuring of my Dojo and part of that means moving all of my labs around.

    The problem though is one of the rooms that needs to be destroyed is my old Orokin lab. It says "Room cannot be destroyed while there are active projects being built inside it".

    My Tenno lab had active pigment research and I could delete that so why can't I delete the Orokin Lab? There's no reason this Permanent Armistice should prevent me from deleting a room when it is preventing me from completing a piece of research that is preventing it from being deleted. I now have 2 Orokin Labs that can't do anything.

     

    DE please disconnect the Orokin Lab from the Armistice. Let us build even just 1 thing of the Orokin Lab projects so the lab can be moved.

    The following is what I see when I try to delete the first Orokin Lab I've built
    6Y4GiGT.png

    Which would only make sense if I only had 1 Lab. But I have 2.

    When I head to the Solar Rail Assembler terminal I'm blessed with this which is caused by the armistice preventing construction, which in turn is preventing lab deletion. Progress can not be made because the armistice is preventing construction, which is by extension preventing 1 of 2 Orokin Labs being deleted. It's been Half built for what, 5 years? How long has this armistice been going for now?
    2eX4QaU.png

     

    I also have a half built Vapor Specter regiment, which would be another aspect that is preventing the room from being deleted. You can see to the right that there are resources in the project, but as you can see by the message it can not be completed due to the armistice, which means this is a second item preventing the deletion of my first Orokin Lab.

    QsJ7Flh.png

     

    Hell, here's a lovely photo of me standing at the 2 Orokin Labs in my dojo. The left is the new one, the right is the old one I want to deconstruct.
    PVxRtKj.png

    As a fun test, I decided to see if I could deconstruct the NEW Orokin Lab. lo and behold I can deconstruct the new one, EVEN THOUGH IT HAS THE SAME RESEARCH PROGRESS AS THE ORIGINAL ONE.
    Why oh why can I only delete the new one when I can't delete the old one? The old one is preventing me from deconstructing the 3 hallways between it and the elevator to its right

     

    Please DE. If you're gonna lock the Armistice permanently on, at least let us clear off Orokin Lab research to collect the Clan XP, and so the lab can be moved and deconstructed. You gave it dragon keys, but took away everything else about it.

    • Like 1
  5. 32 minutes ago, KnossosTNC said:

    Haha, yeah, another day that makes me glad I'm not in the riven market - neither a buyer or a seller. I even currently have a veiled rifle riven I'm itching to just give away at any moment, such is how little I care about the whole thing.

    if you're giving away veiled rivens ill happily take it off your hands if youre on PC

  6. We got this nice new relic UI to give us all the information we want, like how many ducats stuff costs and such.

    However looking at the relic terminal it doesn't say if I've gotten all my MR affinity from primes or not. It just shows what MR you need to be to use it.

    The Inventory screen shows if you've MR'd items, so why doesn't the relic popups?

  7. 11 hours ago, (NSW)Hatemachine said:

    ot allow him to just leave after accomplishing the mission to kill the players, every other assassin leaves, why not this bullet sponge? No option at all to avoid or deal with except being "prepared at all times" to fight this pile of wasted effort for a 4th molten impact.

    Wolf literally does leave if the party dies. The difference is his mark is the WHOLE SQUAD AT THE SAME TIME. All party members need to get killed, so in a full squad that's 3 bleeding out and the 4th one going straight to the revive button.

  8. On 2019-04-30 at 9:41 AM, EinheriarJudith said:

    @Seeryx you are going to get push back on this because some of these people who play warframe, have never played games like Killing floor, Mass effect 3 MP, Mass Effect Andromeda MP, Dragon Age Inquisition MP, Vermintide, Payday, Destiny, or any other coop game where 1 person cannot do the job of all the members in the team.

    Having played destiny you can quite easily have any of the classes just wipe rooms of enemies

  9. 16 hours ago, WhySoFishy said:

    Yes, there is a reason people play WoW for years, alongside pretty much any other MMO. Warframe also does not have nearly 5 years worth the content in it, its much closer to 6 months to a year depending on how much you play and how much plat you buy. Destiny, a game I compare to Warframe, has a better endgame than Warframe does. Why? Because it hard locks items behind very difficult content like raids. What if DE made some awesome new weapons, and possibly even a frame or two, designed a challenging piece of content like Raids from Destiny, and locked them behind the new piece of content? Eyyyy lmao Warframe has an endgame now, praise the sun!

     

     

    they did. they made arbitrations and everyone says the grind isnt worth it

     

    DE literally cant win in these cases. they either dont make content for ages to have a big release, or they make stuff and it gets blitzed through with people whining omg no content. Destiny isn't a horde shooter. Warframe isn't a looter shooter. They're similar yet very different games.

    • Like 2
  10. On 2019-04-22 at 1:17 PM, iG4B3 said:

    Dedicated players need a reward for being dedicated. No casual is min-maxing enough to make use of an Umbral Forma, and hard to get cosmetics SHOULD be reserved for those willing to put in the hours to grind them. Don't make hardcore players feel like their time is wasted on a game that waves prestige in their face then passes it out to everyone like a damn participation medal. This game does the 'easy mode', beginner-friendly pandering enough, already.

     

    except when it comes to the new player experience lol

  11. The auto-block feature that is included with Weapons 2.9, while terrible for the majority of melee weapons, is extra horrible for the Redeemer. While comboing with it, if you get shot at you'll start blocking instead of finishing the combo and shooting the guy in the face. It's actually super dumb because of it resetting the combo you were doing meaning it takes longer to redeem blast someone.

    Auto-block needs to get relegated to a toggle in options, because I don't want to block bullets I just want to stab or shoot grineer in the face. It's why we play Warframe!

    • Like 1
  12. 17 hours ago, Sylonus said:

    1. post the item up for sale

    2. play the game

    3. wait for someone to message me

    4. reply within 15 seconds i will be roughly X minutes while i finish this mission

    5. finish mission

    6. message the person back only to find he's offline, ignored you, or replies "too slow, already bought"

    7. GOTO 2


    Fixed that for you.

    What region are you in? sounds like you got shafted on player attitudes. ive had people willing to wait entire segments of defense missions and their response is typically "no worries"

  13. Auto block needs to be deleted.

    So many times i've been gliding through the air, about to attack and then my frame decides WHUP YOU DONT WANT TO TAKE A PITTANCE DAMAGE! BETTER BLOCK IT FOR YA BUDDY! which interrupts everything and actually locks me in an aimglide until the enemy stops shooting.

    The old melee controls were far superior to this new system they're trying to force on us because we actually had control back then.

    I may play AoE frames and use Zarr/Sonicor so I don't need to aim, but I don't want my melee controls to try and play for me.

  14. 13 hours ago, Wolfglaive said:

    I agree with the idea, but I also wouldn't mind if it were implemented in such a way that the player would have to be selective (for example, a purchasable/craft-able lens extractor as opposed to simply being able to remove a lens at any time with no cost).

    we had a similar thing with the Arcane Extractor, which got removed and replaced with the arcane system we now have.

    • Like 1
  15. some things deserve to be this rare. These aren't items that are used as resources, they're purely cosmetic noise.

     

    That being said, they should at least drop built instead of giving you a blueprint..

    • Like 3
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