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  1. Corpus railjack forcing players to assemble at one point to change mission from space into local ship is breaking immersion. Doesn't seem very well thought, wouldn't be better to have smaller location without changing the game map and without forcing players into it?
  2. QUESTION: Current Corpus Railjack missions require team to assemble at specific point to change the mission into "inside" the enemy ship. This is poor design and it breaks Railjack immersion. Are there any plans to make it seamless and allow players to go in/out as they please without forcing them out of Railjack space into the enemy ship? Would it be better to have smaller enemy ships if it meant we didn't have to change completely the map we are playing?
  3. The "escort drone" got stuck in this location, we had to exit:
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