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Xsoskeleton

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Everything posted by Xsoskeleton

  1. Dante's LoS requirement for tragedy still kinda inconsistent from what i've tried again recently. At this rate its probably better to remove the LoS check but reduce the area into cone shape akin to Dark Verse itself if u still wish to nerf Tragedy. It will stay somewhat true to the "sight requirement" idea and stays more true to camera point of view but without the inconsistent Line of Sight checks.
  2. i dont mind big numbers what i do mind is loss of functionality when u got that big number. Some frame still functions by taking damage personally so the moment they got overguard they lost all that functionality. stares at the nearby lizard whose scales softened since overguard donors are a thing.
  3. This is nowhere near standard this is just beginner build.
  4. if u look closely the 2nd day Weapons lineup has no primes or incarnon genesis variety. My point being the game actually avoided ALL weapons with prime and incarnon variety. My previous run (left side) already uses burston prime incarnon and silvaegis prime. Velox Prime isnt out yet for like maybe for another month lemao.
  5. i'm honestly amazed the game is capable and managed to avoid every single prime weapon and incarnon related weapons literally in the next day. comparison of launch day lineup vs today's lineup on my end
  6. i know there's a first time for everything but first time for both "Augment affecting base stat of an ability" + "augment reducing stat" is kinda too much. Too hasty of a decision.
  7. Would be better to add a minimum radius where it guarantees hit while further radius still retain LoS check., like half inner radius guaranteed hit, half outer radius LoS check. Since we can still melee around us and inflict slash status around with it.
  8. speaking of things that lost its value stares at my excess regal ayas that has near zero value cuz i already colelcted all prime and prime accessory releases so far but they insisted in stuffing cosmetic bundles with it
  9. I mean its still heavily impactful, most ability that changes range value of said ability usually only adds % of mod stat like other mods, not affecting base value let alone nerfing base value.
  10. This is straight up nerf, no matter how you gonna sugarcoat it. LoS requirement is terrible change. At least make it have LoS bypass for shorter radius, like half the range, since a lot of times LoS requirement makes your high range modded ability kinda dont matter since there are just objects the enemy can get behind from which makes enemies in your melee range somehow managed to escape the ability.
  11. Final Verse should still have LoS bypass for shorter radius imo, LoS requirement is just abyssmal when appleid to new tilesets with so many objects in the way that a simple chair at the corner of my screen can make LoS requirement abilities not work to enemies who manages to have like 1 cm of the thing in front of them
  12. Why am i getting only 8 Vainthorn in sp Abyssal Zone why cant it bt 10-12 like anys ane people would number a drop ins equence instead of 8 then 11 and 12
  13. sometimes im amazed people missed the point of plunder that corrosive, even if it offers 100% strip is still temporary strip, plunder makes it permanent and in exchange, giving u more damage number to hurt the enemy regardless of them having corro weakness or not. No im not trying to side with anyone, im still annoyed undertow is going as previously it was made unusable due to previous rework GREATLY REDUCED its original radius in exchange for gimmick activation. Just remember DE nerfed undertow radius from 18m to like 4m back in update 21.4 Hydroid Revisit. I just wish DE at least ADMIT they did undertow dirty with previous rework and didnt act like hydroid never got rework ages ago.
  14. man Undertow carried me farming toroids solo back then, its so underused that people forgot allies can shoot into the puddle to hit enemies inside, and it has slight hp scaling with enemies sunken into and prior to corrosive nerf corroding barrage augment can help reduce armors. gonna miss the puddle. I was partially angry about undertow as the old rework tried to justify being able to pull enemies (manually) and hp scaling damage by HALVING its radius, which in turn caused the whole underwhelming experience from what it already was.
  15. both removal of Flawed Mods and MK-1 Weapons just make no sense to me. MK-1 weapons being affordable options for players who started with bricked choice like going bow and kunai while they need more frequent pewpews so i see no reason why they need to be removed. And i thought DE is done with expiring mastery fodders despite lore correction reasons as they even brought back og Snipetron through events. Flawed mods, sure, most are weaker if not on par with existing mods for same capacity cost, but Flawed Flow and Continuity, at their r3 (max) they are slightly better than the normal version of both mods at r1, but still same capacity cost.
  16. Time limitation would make it forgettable though, otherwise unforgettable due to its bad circumstance. Please pass the message to whoever runs the money making scheme at DE that we are done with warframe deluxe skins being time exclusive since 2015, and vibe check them with the fact that not only they regressed by reintroducing time limited sale tactic with this pack its also real money paywalled. Also before forcing more Regal Aya in paid bundles, make them worth something first. Otherwise they're always a bitter price bloat to people who already supported warframe and actually completed prime access releases, by that point they're only inventory slot worth.
  17. Still no pack without Regal Aya. Having to pay for a pack that includes Regal Aya juset because i need something else in it felt insulting as a player who spent long enough managing to keep up every prime accessories and owned all the prime equipments already, an insult to your already returning customer, DE. Honestly speaking Platinum is almost at the same state but at the veri least it has more usability and in the future it can band aid my farms. I'd turn a blind eye to the price if regal aya weren't a forced inclusion if i want the heirloom skins, for a premium token not only it has minimum usage, thanks to that it has the capability of nearly reaching zero value, at worst several aya for 1 inventory slot. Also pretty sure its also you guys who decided to revert the time exclusiveness of Deluxe Skins back in Rhino Palatine deluxe skin release and reintroduced all the expired sales deluxes (excalibur proto armor, nyx nemesis, valkyr gersemi, saryn orphid), so the heirloom pack not only reintroduce it in fullswing its also locked behind paywall, that WILL feel terrible to everyone.
  18. but i have no value for regal aya since i already paid all that S#&$ following all the older prime releases. DE have zero idea what kind of audience they are targeting thats for sure.
  19. Also nothing like the whales trying to justify their spending by calling out others who dont spend like they do. Completely missing the point that Regal Aya is responsible for around half of the bundle price alone.
  20. I honestly feel excal prime is unfair comparison. Cuz back then they do need the money to keep the company form breaking apart. And they only started prime access after the founder pack sale expires. Nowadays they already have returning customers spending for prime access or prime resurgence. Not to mention these pack have no reason to be as pricey as prime packs as they are mostly cosmetic. Regal Aya was a mistake.
  21. The good part part of the price bloater in Lich pack is it kickstarts your gameplay into lich hunt, i fell for that shceme, but i do feel the kickstart is quite useful as the moment u can freely loop lich hunts your requiem relics and mods just constantly flowing back in. These heirloom packs only offers Regal Ayas that you cant spend on anything but prime resurgence and few hundred plats. Yes plat is tradable but ultimately you just throw the burden of farming onto someone else, not a direct "hey lets get your gameplay going with these equips" kind of thing (or just get prime access where u get equips AND plat, far more useful).
  22. I'm not one to talk about price when i actively consume annual tennocon pack and prime accessory packs but holy cr*p this bundle just made me angry and for once made me consider not to spend. There is so many things wrong for me and imma just mention it one by one: Time Limited Cosmetic, DE is regressing instead of improving. They reverted these kind of practice back with deluxe skin sales years ago. Lack of individual purchase option. Heck most of the Heirloom skin advertising post only shows the 2 heirloom skins and their signas. It never shown the rest of the bundle in any promotional images outside the website's full breakdown of the bundle, does this count as False Advertising? With these price value their potential buyer would be someone like me or those who spend even more regularly, but to us who did, the Regal Aya is pretty pointless as... by this point we already have all the prime cosmetics we wanted anyway, or we already had regal aya calculated and prepared beforehand as the biggest regal aya bundle has the most value per real money wise, so forcing us to buy regal aya in every single bundle feel like massive bloat. 10 Year Accolade obtained by.... paying? Isnt this just the social media p2w checkmark scheme to pimp up your profile screen? Oh one more thing, how come the cheapest pack containing both skin and signas managed to be far more expensive than a prime accessory pack or prime access lowest tier pack (only weapons), the complete pack can almost get you an entire prime access, for something with zero practical value in mission this is just pure unadulterated cash grab scheme
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