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Cerikus

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  1. It's a choice. You want the extra rewards? Get better or upgrade your arsenal. The idea that DE should remove restrictions, because there are people that refuse to accept the nature of the gamemode is silly. So far I had very little problems playing TDA, especially when we can summon our mechs. It's impossible to create a difficult content in this game without restricting players' choice. When we are allowed to choose anything, we find dozens of ways to cheese the content. Lvl 9999 content is virtually the same as a lvl 100 content, if you are free to pick anything. That's why TDA is such a great concept, because you as a player have a choice: 1) Don't unlock TDA and just play 2 Netracells. 2) Unlock TDA and restrict yourself a little, so you get more rewards than you'd get from 2 Netracells. 3) Limit yourself, but pick your OP warframe that can carry you through all of it and miss out on 50 Vosfor. 4) Limit yourself completely and get everything. If you decide to ditch the 50 Vosfor, you can take any warframe you have. And 50 Vosfor is nothing. And let's not forget it's a gamemode that is specifically created for coop play. The game says it numerous times. Full squad always finds a solution together.
  2. I am pretty sure you can take any loadout into the deep archimedea.
  3. Ok, so now that we literally have a wizard with pointy hat we should get a new melee type, so we can complete the perfect Gandalf playstyle. Staff and Blade. It would basically be this type of melee combat:
  4. Oh damn. That's quite a unique mechanic. Thank you very much.
  5. The Enigma near Sythel's house is still bugged. One of the puzzle elements is still rotated towards the wall making the puzzle impossible to complete.
  6. I am replaying the Sacrifice quest and I have the new incranon weapon Onos equiped. Killing enemies in the quest does not track for the first incranon challange "killi X enemies with Onos".
  7. I am struggling to pinpoint the exact reason for this bug, but it 100% has something to do with undying interacting with last gasp. It happened to me multiple times today already. (I've decided to dust off Nidus and try his new augment.) Here is an image of the bug: What I think happened is that I died while Nidus' passive was on cooldown because of Abundant Mutation. The death triggered Last Gasp and I think my drifter died almost instantly. It returned me into Nidus' body, but not in a death state, but in a downed state. But in the top right corner it's apparent that Nidus is dead. The game got into a pretty severe softlock. Enemies are still active around, I can hear them, the mission is still going on, but I can't look around, I can type in chat, I can't do anything.
  8. The title. I have a long history of complaining about bundle bonuses being obtainable only by purchasing the whole bundle, which is a bad deal for many players. Thanks for not repeating this practice and having Noctua's Paragrimm obtainable as a separate item!!!
  9. I agree with all this 100%. Codex NEEDS a cleanup. Desperately. I don't agre with this. Those 12k MR points are virtually meaningless. The "need" comes from people wanting the thing, because they know it exists, not the points. Removing those points wouldn't do any good. It would only alienate people that risked a lot of money 11 years ago on a game that wasn't actually that great. It only had potential, but no one could predict the success. DE were on a verge of bankrupcy and taking these literally meaningless privileges from founders would be an awful decision.
  10. Please, PLEASE, reconsider this. If this is true, the ability is bad and worthy of immediate subsume. What this basically means is that Inaros' 4th ability is only able to strip 100% armor after 7 seconds. That's horrible. Let's not forget that for this to work I need 2 Emerald Archon Shard which is 4 Shards in total. That's a lot of investment to have the ability be still bad. I mean. There are tons of abilities right now that are far better, without shards and without the abilities being the ultimate.
  11. When you reach the quest Natah, you meet Teshin for the first time as an NPC in a quest. At that point it's heavily implied that the player knows him and that Teshin has trained the player. This can lead to confusion. New players are basically told they should know this character, but they dont. I see this as an oportunity to fill in this gap and improve a new player experience. When new player finishes the Vor's prize they get an email from Lotus that basically says: "Go and be a hero." The only thing that leads the players from task to task is the Tennoguide, which is a good thing, but player has no real motivation to do those things. The narrative plot is dropped and it's picked up again with the quest Natah. This enormous phase of an early game that has no real plot is detrimental to player retention. Players have no idea why they should be doing whatever they are doing. I propose giving the Tennoguide a voice - Teshin's voice. All that needs to be done is a cutscene or a simple dialogue that happens right after Vor's prize, where the new player is summoned by Teshin. He gives some exposition about us waking up after a long dream etc. And tells us that there is much to be done and that there are people in the system that need our help. He basically replaces the Tennoguide. Tennoguide is nice, but it's a piece of UI that's easily ignored. A new player cannot have any emotional attachment to a piece of UI and therefore it doesn't create a motivation to fulfill the tasks, but an amazing NPC, which Teshin is, is far more effective. For example: Instead of having only a Tennoguide telling you to visit Cetus, player would also get an inbox from Teshin, where he would explain where you need to go and why. tl;dr Improve the Tennoguide by using Teshin as the guide that helps new player go from task to task until they reach the quest Natah.
  12. I think there should be something in the Focus represent shop to offload the millions of excess focus points we have. Even if it were a relic pack for 1 million focus points. It just doesn't feel right accumulating millions of points for no reason.
  13. Utilis was Ballas' attempt to create the most useful warframe possible by creating the most versatile warrior that can do anything. The attempt to create a warframe that has all the poweres resulted in the oposite. All the possible abilities negated each other and all was left was a husk of a warframe. However! Ballas eventually found out that while Utilis had no powers of his own, he could theoretically still use powers of other warframes, if those powers would somehow be infused onto him. UTILIS Passive: Unlike other warframes, Utilis can have 4 subsumed abilities at the same time. Ability 1: TAPPING the ability while aiming at an allied warframe copies that allied warframes 1st ability onto Utilis' 1st ability slot. HOLDING clears that ability slot. Ability 2: TAPPING the ability while aiming at an allied warframe copies that allied warframes¨2st ability onto Utilis' 2st ability slot. HOLDING clears that ability slot. Ability 3: TAPPING the ability while aiming at an allied warframe copies that allied warframes 3st ability onto Utilis' 3st ability slot. HOLDING clears that ability slot. Ability 4: TAPPING the ability while aiming at an allied warframe copies that allied warframes 4st ability onto Utilis' 4st ability slot. HOLDING clears that ability slot. Note: Subsumed abilites are also possible to clear from the ability slot by HOLDING the corresponding ability key. If done, the subsumed ability is removed for the rest of the mission.
  14. Thank you VERY MUCH! All of these are massive improvements. I like the new aura mod. Very good idea. However. There is still one last roadblock. I discussed it at length in this post: Necramechs need to be more accessible. They are the last unreasonable grind that is in the game and it needs to be looked at. Please.
  15. Nourish subsume is NOT too strong. It's completelly fine. The problem is that the most subsumable abilities are either useless, weak, or nerfed. If DE unnerf subesumed abilities and give the rest some significant effects, Nourish will not be used as much. That's it.
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