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Posts posted by YagoXiten

  1. I'd personally prefer if we reworked it so that it restored a small amount of ammunition or caused the target marked to take a minor damage increase, like 5/10/15/20% instead of the current heal.


    The heal also does not work with restoring shields, so unless your team mates have lost their shields they won't have taken any health damage anyways, so it's pointless. (Excepting Toxic Ancients, of course, or similar.)


    I like Trinity, but this ability feels useless and I'm tempted not to even equip it.

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