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-AncientWarrior-

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Everything posted by -AncientWarrior-

  1. Well that is your opinion and good for you, I'll stick to getting formas in 2 minutes rather than 10-15 minutes.. on top of that the bugs in this event are still there from the last time it appeared..
  2. Yeah I agree, not even worth running this event for alot of us.. best thing you can get is a forma and thats much easier to get elsewhere... sad
  3. OMG, have you even played this game with the old leader board operations! they were fun and a lot of players got into it.. some players, like yourself, can choose to ignore it of course but saying it will lead to industrial salt mines is just childish.
  4. OP, I like it! we havent had a leader board operation for ages.. they are good to have a bit of a challenge so I second this :)
  5. Quick search reveals:- These drones are immune to all Warframe abilities:- Also: Exalted Weapons ( Titania's Dex Pixia and Divata, Excalibur's Exalted Blade, Baruuk's Desert Wind, Valkyr Talons, etc...) do no damage to the drones or shielded enemies, as they are created by abilities.
  6. yeah I just went back in to find out what enemy it is.. was in there for 15 minutes and nothing even close to 1shot me.. and our Inaros are built specifically for Archon hunts.. never had this before until this weeks run.. nope can stand in front of him and not get 1shot .. and its only been happening since the last weeks update Already have over 1k armour + adaptation and 10k+ health and its instant death .. been running the hunts today solo to find the culprit but so far no luck..
  7. Hi, has anyone seen any DE info about changes to Archon hunts that would make Inaros getting 1shot by normal grunts? not the spinny things just 1 shot by grineer grunts? .. several of my team mates and I had it happen.. instant death from 10K+ .. if someone can point out any info about new changes I would appreciate it.. and we have been running the same builds since the Hunts came out and have never had this issue b4. Cheers AW
  8. Rather have Kuva than endo for both rivens and slivers.. endo is such an easy resource to get in large qty where as kuvu is .. my precious
  9. lol its a bug that happens every now and again, usual logging out fixes it.. or changing dojo
  10. Yep out of all the "changes" this is the most concerning.. The "DE RNG" Affinity Charm doesnt work consistantly anyway, it should be buffed not nerfed.. and while DE are looking at charm how's about fixing that ridiculous 60% crit reduction .. it should be a buff not a darn nerf.. The way the rest looks, it seems in Steel Path, pets will be "down, not down, down, not down" for the entire mission, with the nerfs to the link mods and pack leader mods, keeping the kats on their feet might be a mission in itself... and jeez really vac on vac off .. :( things like vacuum should just be a standard on all the time, down or not, especially since companions are no long are actually dieing why should the mods stop working .. The Prime Pack Leader nerf is a concern as thats the big "Keep Kats Alive" mod for me .. but we will see in 16 days if DE have done their usual or done it right for once :)
  11. Yeah I agree, accept I think we should be able to add and remove shards at will with no cost.. I don't see a point now-days for having a Bile resource charge to play with shard changes.. Even though DE made it easier using Sentient Appetite, and really this with a quick run in Void getting Argons makes it sort of easy..it stills seems to be a bit of a waste/timegate that doesnt need to be there especially for newer players.
  12. I really hope the Companion redo enables us to make Companions more selective in our builds using any mods, ..like using fetch, charm, reawaken, and link mods on all companions .. no more worry about them ever dieing and losing fetch etc..
  13. That would be fine if the circuit wasnt bugging out all the time wasting everyones time and effort when they loose the lot.. that damn Jackal has bugged out 3 days in a row for me and i just gave up on Duviri again..
  14. Totally agree but the Duviri is sooooo buggy, especially now with the Jackal bugging out becoming unkillable and halting the game ... DE just need to update the Incarnon market the same time as Duviri updates. We are tired of playing for hours to loose everything over and over again.. its rather mind bending.. and you're right I actually never expect anything from DE, but it cant hurt to keep asking .. :)
  15. DE, any fixes coming for the Duviri Jackal unkillable bug yet? It's really annouying to loose everything because of these kinds of bugs.. please fix.. ta.
  16. I thought DE would have updated the "experiment" by now tbh, the experiment works, as quite a few of us dont want to do the Circuit anymore and would just rather purchase the specific incarnon weapons as we want them.. I had enough of the Duviri torture about 2 months ago, picked up about 10 or so weapons and found only 1 or 2 were any good at all ... very happy to wait and buy them now instead of wasting huge amounts of time in Duviri ..
  17. I like this idea as it does seem to balance out the top heavy Kuva costs of rolling hundreds of times to get good stats for our rivens..
  18. Yeah, as a few of us have scanned everything and have been waiting years for DE to put even a few minutes of time into doing something with the Codex so we can get back to our OCD task of always completing our Codex scanning (it actually gave me something to do) its rather disappointing that DE just refuse to even attempt to keep up with these types of things.. it was really one of the things I did enjoy and kept me playing the game. So sad really :(
  19. I actually prefer to have it only active on secondary so that way my felax doesnt get any crit buff.. and my catchmoon still goes nuts :)
  20. lol, and DE sits back and laughs at these posts .. "great our chaos theory is working" ..
  21. I understand what your saying and its a valid point, but they, DE, could at least start with .. you press Abort mission you lose .. like it had been in most mission since the beginning, this idea of part runs then aborting shouldn't really be a go to thing .. the rest of what you said could be dealt with by good devs I believe, hell they can find and change just about anything when they want to ..
  22. I think there should be a difference between host migration - yes keep what you've earnt, .. but any abort mission - no dont keep what you've earnt. I'm positive the Devs could sort out the difference between aborting mission and getting a HM..
  23. Yes I was going to post this about Kullervo #1 since the latest update to fix his survivability his teleport is nerfed like Khoras LOS nerf .. anything in his way stops him dead.. sort of ruins his #1 in closed quarters .. and as he jumps up when its activated anything above him stop his teleport.. sooo. its no longer a teleport .. sad nerf really but he still gets the crit chance buff but no longer a ranged melee sniper if anything in his way.
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