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About KlutzMeister

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  1. best idea, make holding infested mobility produce super-jump, got this great idea when i was running as Gauss and the dang scenery wouldn't get out of my way, very rude. >_>
  2. it is beautiful, but far too orange and red, particularly in the missives and ambient lighting, the cyan skybox is nice tho, and the meshes and layout of the map are great, the enemies are both fun to fight and visually interesting, i just wish i could see everything, its almost like deus ex:human revolution, but darker and redder.
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