Jump to content

maddragonmaster

PC Member
  • Posts

    1,705
  • Joined

  • Last visited

Everything posted by maddragonmaster

  1. and look i know that DE has made this game unbelieveably grindy. but again i remember players going "don't go focusing on only getting this specific drop just run it and you will get it when you get it." so. why say that, when people are just using nukes and other speedy methods to run the same mission over and over and over again just to get the items or reasorces that i was stressing over getting? where is the just enjoy the game while doing it when your speed running the mission or bounty?
  2. ok lets be honest. i do not think k-drives need to buff raw damage. lets be honest that would just further the power creep in a direct way. the best way for k-drive is to make it more agile. give it the ability to backflip, somersault, side flips. maybe have the maneuvers do damage. make it so your actually styling on factions. it doesn't need to work in tilesets. it just needs to fit in the open worlds better. maybe even give the boards a built in rolling guard. or at least a rolling guard variant. possibly including said maneuvers i previously mentioned into something like a roll. i would suggest maybe including melee combos and maybe have your melee weapon be treated as a stat stick or something but that would remove the ease of use dismount. eh, oh well. the archguns don't unequip when you press the melee button. and honestly the one reason why i was getting irked before with what you said is because i constantly hear that stuff all the time. i tried fallowing the meta, look up decent builds and what was going on to be useful. but i gotten more and more miserable with each day i tried following that crap. so i just choosed to ignore that crap and just play by myself. only dabbling with meta when i feel like i should do it. like the "secret boss" in the albercht labs assassination steel path, even though its not an secret boss anymore. just an optional. anyways the inferior to this and that bit has been said a lot, and has been done a lot to the point were it gets tiring to see a fresh new weapon get things like "not as good as the kuva bramma, or the phenmor , or the laetum, or. you get the idea. its a broken reccord that players spit out even when DE tries to do something new. which is odd since people often become really noisy when something is unoriginal. its kind of funny. people want new, but can't be bothered going out the rut they have made themselves. i bet most players picked up euphona prime and then imediately dropped it because it couldn't nuke a room.
  3. i already got my gripes about k drives away. but this right here is the problem warframe has. warframe introduces so many neat ideas and stuff. and then players cherry pick the stuff that they think are good and then chuck the rest in the trash. its kind of irritating. because lets be honest DE is never going to introduce any K drive quality of life improvements if no one cares about it. its just going to rot away, just like that promised rework of archwing. seriously. how long has it been since DE said they were or might rework archwings into modular stuff? was there a backlash or something? and to be honest. having archwing in the open maps and be easily aquireable is a terrible idea. i have heard so many players from other mmos go "oh flying is an aweful idea! you can't enjoy the devs hard work if you flying to objective to objective so on and so forth. or can't interact with everything." to be honest i hate those excuses and such. but they do apply here. archwings are too easy to aquire now. honestly the arching calling items should of just be a consumeable like before. but due to player backlash it has infinit uses. sure. it may be bad to nerf archwing uses in the open maps. but its not like anyones going to suddenly do quality of life improvements for k drive. they would need to do something a kin to hydroid or more for people to start using them more. and thats not realistic. now that i think about it. some of the problems DE has involves with DE listening to players too much. its a double edged blade basically. so yeah. because of your responce i am in full "nerf" archwing uses. its only used because of impatient players wanting to get from point a to point b as fast as possible when they already can move fast as possible. in fact the only reason why archwing got so much uses was because the itzal was pulling the weight with its teleport before DE ripped that ability off the itzal and put a nerfed version on all archwings. to be honest the archwings abilities barely have any uses in the open maps and people also rarely go to the archwings missions at all. again the only reason why archwings got any use before was because of that teleport ability the itzal had. so archwings are just being used as glorified fast travels. which we have now technically. so wouldn't that harm the uses of archwing also? i seriously have so much pent up frustration watching this whole thing go everywere. everyone complaining about stuff. too easy! remove knockback! object a is inferior to object b. so on and so forth i am just tired of this stuff. not going to quiet warframe. i might just quiet the forums.
  4. this forum post has been out for pratically 2 months and i can count the other people in this post besides myself that was bothered enough to talk about k drive related stuff on a single hand.
  5. also i have been waiting for 5 days. 5. days. for the infested k drive race "pride before the fall" race that would give me the steeba part for the infested k drive. and it has not spawned. the wiki says the k drive races are based on daily standing daily reset. but again. i haven't seen it. at all. i have looked up the location were it is as. which k drive race drops it. everything. and all that. also the grinding in cambion drive is not working at all. i would randomly fly off the grind rails in the cambion drive. it feels like the quality of k drive gameplay is quickly deterorating. probably because not enough people care enough to even touch k drive. all they do is fly all over the open world maps with the dam archwing.
  6. this seems nice to talk about. the idea i would throw around is making augments part of the subsuming system. lets say, we turn the augment mods into a augment recipe and then feed to the helminth. as for how it would work. i do not know for sure how it would work. all i know is that helminth gives us subsume abilities, and install shards onto our frame. so why not allow the helminth to take control of augmenting?
  7. well this is a feedback i feel like some people would of mentioned before. but i would like to bring up the constant back handed remarks when you lets say fire a bazooka into a group of enemies and there is unfortunately a lets say. one of those rodent things in the middle of the pack. well a predasite or a vulpaphyla in the middle of the group and someone constantly back talks to you about murking it when you didn't even see it in there. can't really fly around with the itzal and farm those caches either because you could accedentally hit a critter and again the back talking comes in congradulating on the killing. can we at least have the "great you blew it!" happen when you are actively hunting them at least?
  8. ok look. i accedentally went into a steel path extraction mission. and i have to ask this since its still there. can we please just drop the requirement to have one successful extractor? if you aren't thinking or considering it. i dare you to do this solo, with chroma. no funny he ha crowd control. and with no aoe or any of the meta or good picks. see what it is like.
  9. well i looked at some of the meanings of the words they use and ephemera has a meaning of "things that exist or are used or enjoyed for only a short time." signa as far as i know is just something to do with signatures. and syandana just mean flowing in a diffrent language. i do not think a jetpack "flows". i didn't really do a deep search for the meanings. but thats what i got and i still do not understand why they choosed those names other then that they sounded pretty. as for why i suggested. i just suggested those words because those are the words i am most familiar with that could be used in a setting like this. could of said halo instead of crown. but i am not sure how people would feel about that. but yeah far. i just rather not google some of these words each and every time till it sticks in my brain. it is not easy trying to remember things like syandana, ephemera, and albercht every day. signa maybe since is a nice and short word. and i do not dare trying to say entrati without googling it. at least i can just call some of the cavia characters fishy, tag, and bird 3. bird 3 is the most easiest to remember because its just bird and 3.
  10. this is a little bit late. but i can't help but feel a little bit annoyed each time DE digs through a thesaurus or what ever to make the most fanciest sounding name but a pain to type and remember how to spell. albrecht was the most recent reminder of my slight annoyance with this theme. but ephemera and syandana was the earliest of my issues. its not really a very important or even a big annoyance. but it really gets hard to remember these things. its almost like i am back in school with teachers trying to cram every world letter or name under the sun into my skull. i am surprised attachments isn't some weird name or helmet or skin. my point is. why couldn't it be cape, aura, and crown? why not use familiar names? through out my experience through school, ephemera, syandana, and signa hasn't ever even been mentioned. this is just a slight complaint and i am fine if everyone just ignores it. just have to get it out of my system. sorry for having a problem with it.
  11. this seems a bit weird. but since getting some of the lunar new year stuff in the market right now. it sort of bugs me that dual swords lunaeus skin can't be used on the nepheri even though both the nepheri and the dual ichor look dang near the same size. if not with nepheri looking taller then the dual ichor. so if they share the same size. then whats the diffrence between daggers and swords?
  12. ah. ok thank you for the refresher. kind of forgot that. or at least thought de caught up on the prime trailers. was in a funk were i thought because of chromas specific situation that DE really didn't care for him for a paticular reason or another. namely the reason why i thought of it was vex armor doing most of the heavy lifting while everything is considered either meh or ok.
  13. I've been looking around and. i haven't been able to see a prime trailer for chroma prime. has this happen for any other frame?
  14. ok. i have no idea why or how to work tags so bear with me on tags. anyways this is about tennokai's synergy with other mods and weapons. they can be great and amazing. but with things like the amar mod set and the nepheri, the main reason why i am bothered enough to mention this. it kind of falls flat on its face. i love the nepheri but there are a few things that bug me a lot with it. one is that the neutral combo of the weapon is weird the fire balls do not really raise the melee combo counter as they should, and it feels like a heavy attack rather then a combo. well the fireballs it is. 2 is the warping heavy attack, it misses like a lot. have of the time its always a miss. partially probably because i move the mouse a tad too much when i try to right click the mouse too much. but also it seems like other times where the crosshairs are dead on the target. but i warp behind the target and we are standing there back to back while its awkwardly quiet. there is litterally no way of corse correcting the warp. its just like deadpools warp thing in game. well this is just my issues with the weapon and tennokai kind of magnifies the issue. for me at least. as i mentioned a bit before. i would think that heavy strike would feel a bit better if it was the fire ball breath thing. but thats just me. if you still want to keep it as a neutral combo, could you at least make it to were the fireballs trigger build combo meter? on the other hand if you keep the warping and make the fireballs the heavy attack then you could easily coarse correct the overshoot of the warp. thought i have to ask. why have the fireball gimmick tied to the neutral combo in the first place? its always bugged me and i thought i would ask this question at least.
  15. i was think the same thing. i was slightly annoyed at the fact that ris invocation was a - polarity while the other invocation the duration one was a y polarity. i was also annoyed that the cost is 13 capacity. its not that easy to pivot builds around. you would have to have a tome or stance like forma specifically to even allow any freedom in build options. or completely forma every other mod slot besides the one you put the invocation and canticles in, in order to even have the ability to possibly swap between the tome mods.
  16. also have the modirators became aware of this thread yet? technically this isn't a feedback thread. its a general thread stocking up an arguement about the use of the tome and grimoire in the feedback forums. there is no suggestions or anything that is even helpful for the devs. only set to cause problems and create headaches for all involved.
  17. oh and one more thing. uniqueness can go only so far till it falls flat on its face. i do not understand why people have such a conniption fit over something not being unique or original enough. we have so many unique mechanics in this very game that feel like dead ends despite them being urged to be used. when has there been a new archwing or archmelee? do we even have a archmelee prime yet? have we recived any new amps? or new kitguns, and zaws? is incarnons going to eventually fall into obscurity? is the drifter related content just going to just sit there without any new things in it? so many many branching content that eventually just falls into obscurity. so many materials that will eventually just sit their. i just looked in my inventory and there is still nora volume 2 credits from the previous nightwaves stuck in my mass of inventory. i can look at my list of mods and feel overwhelmed by the sheer amount of mods there are. so many mods that are unique but end up short of being useable. so many mods. that it would be difficult for anyone to count all of them.
  18. we have done fine and well enough before the introducting of a "support" pistol. going around and claming people have no idea how to use something that is clearly easy to understand what the dev's are trying to do is in poor taste. this is in the feedback forums. there are people that understand what the weapon is trying to offer but do no see the nessesity of the buff since we already have more reliable buffing tools besides the book. the shards for example. before the book was ever introduced we had people going into steel paths to the point where they hit the cap of levels in warframe. something the devs never intend for us to go to with just buffed up warframes stripping armor and everything and everything. we can already do all of that without the tome. i love the grimoire and tomes in general. but i am not going to pretend everythings fine with it. it could do with some improvements. nothing too insane. just for the grimoire or tomes in general to be able to carry themselfs in the steel path at least. i mean thats what we get for asking for something like the steel path. also i have had trouble getting the 4 other tome mods to the point where any niche use of extra strength, energy efficiency, universal orbs, ect has lost its appealing nature to me. "oh. well we do not need it to be handed on us on a silver plater!" or what ever some player would say about that. i would just say as polite as i can to avoid getting in troubles on the forums. i did not ask for that to happen specifically. all i would like for the tome mods farms is for it to feel less like i am peeling my finger and toe nails off my fingers and toes one by one painstakenly slow. at this point i am just going to save money and just chuck it at them because i can't be bothered.
  19. fully agree with most of this. i might of had a meltdown just recently with hitting a wall of bad luck to were i feel like i am perminately stuck with only 4 out of the 8 tome mods. as i keep on just getting mandonel parts or endo. the only tome mod i got recentally was ris invocation. again. starting to feel a bit impatiant. having intrusive thoughts of scrapping every single mod and arcane in frustration. just for giggles.
  20. well i have only the tatsu in memory of this happening. but i can't shake the thought of DE intentionally making the first of a weapon either meh or ok so that they get everyone intrested in more weapons of that type. i do not like this idea, but it seems like a stratigy to go for. and i can't shake the feeling. a lot of these mods deal with hitting mobs to get a buff. so imagine how lets say a fireball alt would work for a fire themed tome? if it had decent range and could use fulmination prime it would easily out pace grimoire by miles. plus we had a bunch of people who kept on critizing tatsu's useability when it fist came out as the first of that weapon type. then we got the pennant which people said was better, and then we got tenet livia, tatsu prime, and then azothane. as i am not really sure how people feel about 2 handed nikanas specifically but i can't help but feel like the tatsu is still the more unfavorable of them all. i just feel like the grimoire is just going to be another weapon that'll quickly loose the limelight once new weapons of that type come into being. it happened before. after all in this game its either op or mr fodder for a lot of people with a addiction to numbers.
  21. checked if multishot even works with it. it does. but you wont notice any additional projectiles. the only thing it does is bumps damage i do not even notice a second projectile from the main fire. ps. i have to go out of my way and test this stuff because i do not trust the stats. because there is a few times where i look at the stats of a melee for example. and it says 100% status only to see it be 96%-98% status or something funny like that after linking the build.
  22. i also have my ideas on how the grimoire itself could be improved upon. as i do not really think multishot is even doing anything. so a personal thought is rather then just make it do multiple projectiles. why not have multishot technically make the projectiles arc off hitted targets kind of like chain lightning for the main fire. and have the alt fire lightning ball be were it has more arcs arcing off per tick. i will test if the multishot doesn't work with it. but from what i heard. i fear multi shot might not be working with it.
  23. going to side with the people that are dissapointed with the damage. i have had time to think this through. and well. we have done perfectly fine without the buffs the tome offers before. so why should that be its only saving grace?
  24. i was hopefully waiting for some positive veiwpoint on the tomes. would still like some more damage. just because thats how warframes culture is centered around. big numbers. you can't really lie. warframes been about bit numbers for a long long long time. hence why some people complain about the power creep. honestly i would be happy if they deflated some of these overinflated numbers in just about everything. i mean doesn't doing 2 million or 2 billion damge to everything kind of start feeling meaningless after it starts happening on ever single hit? then again i am not one of those kind of people that go crazy when they see those numbers. i just see them as the problem to why everyone just sees my picks in weapons as meh. and i am not lying. while i am not counting every single time. i have noticed it really does happen frequently enough to notice. every single weapon i go "hey, that looks cool." someone goes "meh. that weapon does better damage." meanwhile some of those weapons do not look as intresting as the weapons that i thought looked cool. i mean the gram prime looks nice and all. but the war is a much intresting looking heavy blade. the guilded look is litterally on every single primed weapon and some non primed weapons. meanwhile there is far fewer weapons that have the sentient energy stuff around it. counting archon weapons, and war. you cant count the bow, but mostly i am just focusing on war, and i haven't paid atention to the archon weapons opinions but honestly i do not want to hear them just because i am just about done with how the community does their meta builds. and slightly irritated at DE for enabling the meta.
  25. oh wait. i could start of with an easy one. they reworked hydroid for the better. you know the one that people have wanted for a while now. that one frame that is older the umbra. they just did that and this whole thread just came up? and the pets rework. 2 things that have been asked for a lot. yet some of you guys are acting like they are refusing to do any bug fixes. also there is that cross save thing thats taking a lot of time and energy. someone did mention that in here but i bet everyone just choosed to ignore that one. you know that cross save gimmick that everyone has been rather persistant in reminding de about. that thing that i see get spammed a lot in their dev streams.
×
×
  • Create New...