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blackheartstar_pc

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Posts posted by blackheartstar_pc

  1. I miss the old system as well. I wouldn't want it back quite as bad if they would just add a permanent Survival to each era of Relic. Very aggravating to log in and there being no endless Fissures. Back then we always had T3/T4 Survival and it was a better time for it.

  2. Why did you max level the second one you knew you were not going to be keeping? Especially if you already had one with a Catalyst and Forma in it? Now I'm the one confused. As mentioned above just drop a second Forma on the one you already upgraded.

  3. 2 hours ago, tyrannicaltyrant said:

    I hope they nerf him to the ground. Peoples over-reliance on a singular frame tends to create friction in groups.

    Nerfing Loki will do nothing to stop people from picking one frame they like and using it for everything. All it would do is have the Loki people move to Ivara or Ash. You would force people out of the game before you would change this behavior as every frame is someones main or only frame used.

  4. Personally love the rework. They added the only thing I think he needed (Tidal Surge during Undertow) and then a little more. This reminds me of when they were playing with Oberons stats and even though they made everything better some how there were people claiming he came out worse. Then again I thought Oberon was fine before his rework as well.

  5. On 7/4/2017 at 1:10 PM, Orblit said:

    I generally avoid earth and treat it like it caught a contagious deadly disease.  The "remastered" earth has made it impossible to play for me.  More surprised I even managed to do the harrow quest on there.

    This. I wish they would put in a graphics option just for Earth. Easier to avoid it than to lower settings just to visit Earth and have to turn them back up again afterwards, or did I miss something and am making more work for myself than needed?

  6. 3 hours ago, Sloan441 said:

    This is a player issue, not a progression issue.

    Stuff like catalysts, reactors, forma, and whathaveyou will always attract everyone in the playerbase. You can NOT move this stuff exclusively to high level content. Everyone needs it and the newer players need it even more than veterans.

    Sure, you may have tricked out Banshees or Embers showing up in low level missions. So what? Veteran players do exist. Is it fun sharing a defense with a full-on SQ Banshee? Not really, but it is what it is. I often bring my BasheeP to defense, but it's not necessary to use SQ (I often use it on the last round, because I can). Some will and you'll just have to cope--it's not like your mission isn't going to get done.

    I'd rather have the current system than one with punitive exclusivity when it comes to necessary upgrades.

    We should have more segregation between new and veteran players, so just going to have to say I disagree.

  7. 2 hours ago, Sloan441 said:

    It's not hate; it's your asking for something that is actively going to cause issues with a goodly bit of the playerbase.

    What we have now also causes issue with a good bit of the playerbase. Having Alerts open that contain things that long time players want or need with levels set so low that the new players can join is what leads to some of the Ember, Banshee, Equinox, Ignus so on and so forth are too powerful they have nothing to do threads. There should be no reason for the game to encourage anyone with a formaed to the max frame/weapons to enter a low level mission where the new players running around will have absolutely nothing to do till the mission is over. The current alert system and levels do just that. Same with Invasions.

  8. I like the rework. The only thing that needed changing on Hydroid was allowing Tidal Surge to be used while in Undertow and they went above and beyond just adding that in a good way. I feel like this is going to go down like Oberons rework where no matter how much better or fun they make him there is going to be a forum mass that just complains that it is not enough or he is some how worse.

  9. 4 hours ago, (PS4)WINDMILEYNO said:

    The only bad thing is if you race to revive someone and they troll you by simply reviving themselves. 

    More often than not playing yesterday afternoon this is exactly what happened when teammates went down. Can't say all of them were trolling but it is there. One less teamplay mechanic and it sucks.

  10. It is not useless at all, but it is worse than what it used to be. How is it worse? One thing is now you have to mark enemies before you can storm them. Doing several super fast spinning around in circles while spazzing the camera up and down to get the entire room marked as quick as possible is a bit immersion breaking to say the least. Two then other players will kill some of your marked targets. Both of these things are new as of his nerf and are why people now dislike him/find him useless.

  11. 11 hours ago, Troll_Logic said:

    Exactly.  That's the point.  There should be some penalty. It happens rarely but there should be a penalty when things really go wrong.  As of now, there isn't.  The teams revives as fast as possible.

    Fully agree. They just keep making the game easier and easier. Not sure who benefits from this addition. On top of that I'm already tired of running to downed teamates only for them to selfrevive just as I get to them. When they are a room or two away it almost seems intentional. Almost enough to just let everybody bleedout.

    If they were going to add this they should have reactivated the die four times loose your Warframe for the day feature.

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