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Neightrix

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  1. Happy to see it will remain multiplicative. I was afraid Mirage was going to get Chroma'ed.
  2. If changed to a tap/hold, I wouldn't nerf the helminth version, at least not much. Roar is often just a better offensive buff anyway, and if Eclipse's DR were reduced to something like 50% I doubt anyone would bother.
  3. Really liking the indirect Frost buffs. I don't suppose we'd take the opportunity slip in a couple more things like a to buff Icy Avalanche (numerically) or Avalanche casting speed?
  4. Warframe was even more boring and trivial than it is now for years. It took nearly a decade to get to DE to stop ONLY balancing gameplay on the warframe side, and they finally made normally-spawning enemies that can't be turned off with basic CC. And not sure if you're aware, but there are already helminth powers with some CC against Overguard if you absolutely must minimize incoming damage.
  5. It would be really nice if the objectively inferior single/dual versions of secondaries and melees would not appear in Teshin's cave if you own an superior variant. AKA single Cestra when we have Secura Dual Cestra, Aklato when we have Lato Vandal (Prime), Kama when we have Dual Kamas Prime. I have forma investment in a LOT of weapons but I'm frequently seeing one or two weapons I'd never dream of building out.
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