disco_inferno6

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About disco_inferno6

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  1. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    I did. You simply failed to pay attention.
  2. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    Without challenge, a game isn't a game: at best, it's an interactive movie. And while there are "game-movies" which are successful, developing one is closer to a movie maker's skill set than a game designer's. So when playing a game, players generally want a challenge. But, importantly, they want a challenge they can complete. The only question is, how difficult should that be. A difficult game should be one which pushes a player into mastering their skills, rather than forcing them to repeat something over and over until they make a mistake or (even worse) grinding while afk.
  3. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    You seem to be under the impression that you are hiring Engineers or Developers on behalf of DE. Let me fix that for you. We are both customers of DE. That's it.
  4. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    You must have missed 2-3 pages of personal insults against me before i said to another fella that, broadly speaking, some people reply like braying donkeys. I never said anything to anyone specifically. But if I scroll up and read right now, I'll find at least 5 or 6 personal insults directed against me. For what ? For expressing my opinion as an experienced player ? Is it a sin to be experienced in Warframe ? Do you see now what I told you ?... You are not discussing. You are trying to win over impressions. Well... enjoy the meaning of life.
  5. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    It's not a discussion. A discussion entails civility and attentiveness to what your discussant is saying. This is an internet pseudo debate with chants. Life is finite so take care.
  6. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    Yeah. That would be smooth.
  7. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    Alright dude. If that's what you understood, good luck to you. You have your opinion and I have mine. And as Confucius said, everybody's got an opinion.
  8. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    That's a fair view. I agree with that.
  9. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    Don't waste your time dude. There are 5-6 people in this thread who simply don't want to communicate. They just want to be proven right. Don't engage. It's a waste of time unfortunately. Whoever knows the dmg system and has taken a bit of time to read about the game understands exactly what you mean. i.e. you can do wonders with basic mods plus the corrupted set. This post has nothing to do with meta. DE has found a "sweetspot" that a lot of people enjoyed before the hotfix.
  10. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    If someone from DE is reading, guys I can't waste anymore time fending off insults from some self-centered braying donkeys in the forums who can't even fathom the notion of constructive dialogue. A few people responded courteously but some didn't. Nevertheless, this is not an arena. It is supposed to be a platform for comms. I've done my part as a player to inform you. You hit the "sweetspot" in Bounty 5 before the hotfix. A gameplay that ain't endgame nor too easy that does not need too much cheese to be engaging. If you check other threads, you'll see that other people enjoyed it too. It is no accident. Perhaps an enemy needed a dmg reduction but overall, it was very well balanced. You shouldn't have nerfed the whole Corpus fleet. Perhaps you could review the changes. That's all I had to say. Since Warframe ain't my personal playground nor anyone else's in the Forums for that matter, the decision rests with you. 'Till next time. See you in space
  11. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    People that are against what I'm saying in this post, tend to view things in black and white on the subjectmatter. . I'm not saying that the whole game or all bounties in Orb Vallis should be more engaging. I'm saying that bounty 4 or 5 should be. Otherwise, what is the point to progress in the game and become better ? I mean, that is precisely the reason that I only built zaws for the mastery but NEVER LOOKED INTO them. And I'm the kind of player who used to meticulously calculate numbers before deploying a strat. But I don't see the reason doing that anymore. The game is just too easy.
  12. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    Perhaps you're right. Perhaps it is confusing the way I put it. Dedicated players usually have all gear so their judgement may be a little clearer. However, I was thinking the same even when I was new in the game. It's the experience that kept me here. I'm not suggesting that the fortuna should become inaccessible to newcomers. Nor am I suggesting that by having increased difficulty should result in an increase in grind requirements from bounty 5 for example. I'm simply noting that the gameplay in Bounties 4 or 5 was engaging pre-hotfix) while now it is too easy.
  13. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    It's there in the initial post. Pre hotfix: "not too hard, not too easy". So we found the bounties engaging, not endgame. Post hotfitx, the enemies and bounties are TOO easy. Non-engaging. You can play them with your eyes closed.
  14. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    hehehehehe
  15. disco_inferno6

    M.O.V.G.A. (Make Orb Vallis Great Again)

    Fair enough. And I do see the rationale. It's too much coding and content effort to lay to waste due to difficulty. But then again, since the gameplay in Bounty 5 was really engaging and balanced for a lot of other people (after a very long time), DE could consider to up the level of mobs on Bounty 5 alone to bring them on par with their potency before the hotfix. It would be the best of both worlds...