(XBOX)Kuhl MC
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Posts posted by (XBOX)Kuhl MC
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vor 2 Stunden schrieb Dunkelheit:
Oh noes, I am so sure that noone at DE thought about all the points you brought up and now they are in red alert and don't know what to do. This might actually be the reason why Steve migrated to Soulframe, because he did not know how to handle all of this, don't you think?
And what exactly does your comment add to the discussion? Asking for a friend.
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Hmm, all fine and well, but I will only believe it, when I see it. There are some points, that will be hard to address in order to make this actually work imo. First of all, the simultaneous release of patches. How is this going to work, if consoles need certs for bigger patches (looking at you decaying stack bug), while PC doesn't? Will PC players have to wait for patches in the future until console certs are done? I doubt, that this will please the PC crowd. Next: What about Tennogen? PC players need to buy this stuff with real money via Steam, while console players can use their Plat instead. PC players switching their account to console, buying all Tennogen stuff with their Plat and then switching back to PC would cost DE lots of revenue. And not allowing console players to buy that stuff with Plat after so many years or blocking Tennogen off completely for them, would cause a lot of uproar, too. MS for example is not allowing real money transactions from third party sources on their console right now, no clue, how this matter could be solved tbh. So yeah, I will personally consider the whole matter influencer click bait until reality proves otherwise, just saying.
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Random enemies still become invincible (complete grey bar) for no obvious reason. Great, if you get your mob def console crashed and can't do anything about it...
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Yeah, just happened to me after 20 destillers a few minutes ago... We already had 6 Arcane drops, all gone now. Good job indeed...
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Could you have a look at Venka Prime please? Those are now held by the Tenno as if he is going to commit suicide ;-) Also, please have a look at Malice's magnetize bubble, I had an instance, where the visual and accoustic effect remained, after I killed him for the rest of the mission, very annoying.
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Hmm, I wonder, when the Xbox archievements for Deimos will finally be working (it's almost a year now)...
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My recap so far: Gara Deluxe looks great and the new Necramech controls are perfect, now I can rain down death from above with my Ayanga, just great ;-) Bounties are a bit confusing, though. Also, it seems that my tranquilizer gun won't do any beeping anymore to indicate near conservation targets, I ran around for 10 min in free roam and couldn't find a single animal... Strange. Baruuk seems to struggle with enemy mechs now, another Ninja Nerf? The new orbiter cockpit looks wider due to the new, more fragile console design. Actually nice, except for the fact, that I need to re-position almost all decorations ;-) Not in the mood for it right now, will do it later. Finally being able to take Xaku out of my foundry after 3 months feels good, too, will be interesting to see its capabilities, now that the rework is finished. So yeah, not too bad at all.
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Thanks for increasing the Nightwave prestige cap! Now if I could only find the last clue in the Glassmaker Act 5 crime scene... I searched for about 90 min. now but nothing. Clanmates talked about it being a ceremonial weapon of sorts (dagger, glaive), but I didn't spot anything that only halfway resembled a weapon. Hopefully, it's not glitched under some infested mass as with the mining spots at the release of Deimos...
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I hope, this will be fixed soon, it was so much fun to have the enemies bow before my mighty frame 😉
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Good to see this, Im having the same bug with the Kuva Ayanga. Pulling the trigger results in no grenades being fired but instead causing severe self damage instantly.
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It already had issues with the quiver colours, disappearing skirt and so on and so on... You can already feel lucky, if it works as intended from time to time...
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Now live since the latest update. No matter where you aim, shooting the gun gives massive self damage, even if you shoot into the air. By the way: The Furax Amalgam mod, that should knock down enemies within 15m upon kill is still not working. Already buggy since the first Railjack patch...
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The Youkai skin constantly bugs out every second update or so, it's a mess since years unfortunately...
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This bug has been introduced with the latest mainline update. RB and LB to scroll through the different avionic manufacturers is also not working anymore since then. It's funny, that they mentioned two pages of fixes for Railjack with this update and actually broke it even more... Ever tried to complete a railjack mission without any HUD? No crosshair, HP, heatgauge, etc.? Makes for a totally different experience, now to be had after the latest update... I'm not going to invest another minute into this buggy mess anymore. Maybe next year again, when it might finally work properly (maybe).
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After the latest update, the knockdown mechanic of this mod after a kill completely stopped working. The enemies simply stay on their feet and keep on shooting or running towards you.
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Ohma (with a nice riven) for everyday combat, my Harvester (Zaw machete) for mowing down Infested, Pennant with a heavy attack build for those BIG numbers ;-). Honorable mention: Plague Kripath polearm. It hasn't seen any use since I switched to tonfas, by the way, way before they somewhat got meta.
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Nice, didn't even knew, that this Ephemera existed. Now, if only the Lotus Ephemera was available somehow for people, who don't use Twitch... And before anyone complains: I dont mind "exclusive" stuff at all, in fact, Warframe lacks on that one to give veterans something to show off (like e.g. Path of Exile does). But considering the fact, that previous Tennobaum exclusive skins are sold via Nightwave nowadays, I wouldn't mind this Ephemera to be obtainable from an alternative source sometime in the future.
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As a console player, all these proposed changes already send shivers down my spine, considering all the disfunctionalities and disimprovements that the UI changes in the past added to our gaming experience. We once had unspectacluar but streamlined and functional menus with shortcuts and accessability. Nowadays, we have to fiddle around with an unprecise and lame vitual "mouse" cursor to hover over everything to get any usuful information at all, but at least the menus look pretty and offer an opportunity to sell wallpapers for Plat... The new relic UI (both in the relic station and between fissure missions) is the biggest atrocity, that was implemented in the game so far, with overlapping textboxes that block your sight, while 1/3 of the screen stays unused until you hover over each relic and click a button... How this could be approved by a team and implemented... I just don't get it. I play videogames for almost 40(!) years now, but Warframe is the only game, that I played so far, where UI changes constantly make the player experience worse than before, just saying...
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Hmm, I normally have absolutely NO interest in Conclave, but when the snowball, Paris only and Nikana only events happened, even I played it, because I wanted to get my hands on the Heart and Oro noggles (sadly enough, the Heart noggle can simply be bought for credits nowadays around Valentines day...). Simply putting in timed events with some interesting rewards from time to time could help a lot (make sure, though, that the rewards are exclusive, not like the recent Nightwave shop rotations, that had old Tennobaum Solstice skins for sale... Seing this was a big bummer for me...). Also, if snowball or the beach event should ever return, please drastically improve the hit detection. Playing the beach event was a pain, because properly hitting anything with the arced water splashes was almost impossible...
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I would be happy, if there was a consistent way to work towards a special reward, the same way as in arbitrations, to make it more incentivizing. As it stands now, it just feels like a waste of time due to the extremely low drop rates (I don't need any radiant relics or focus points anymore). Also, Captura scenes are just an annoying filler "reward", never met anyone so far, who was actually keen on getting those...
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Stuff like this has been done before and I doubt that it won't happen in the future as DE seems to have a habit of getting their ingame economy wrong. I also wasn't pleased in the first place, when they changed the Cetus arcanes after I had spent endless hours to grind for rare gems and Cetus wisps in order to build them, but in the end, I'm glad for everyone, who doesn't need to suffer from the same amount of grind. When I first heard about the amount of RNG involved in the Ephemera's acquisition and also about the probabilities to actually get a GOOD Vidar reactor, I immediately stopped playing RJ at all, as it simply was a waste of time (and unfortunately still is, considering the fact, that consoles haven't seen a single update yet). I will happily go on the hunt for better stuff again, as soon as it will have been updated, but before that, no way. It's a matter of resonable time investment imo.
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The whole matter needs to be considered from a business perspective imo. If one or two dozends of players, who farmed the Ephemera the hard way regardless of the broken drop probability, leave the game now because they are angry, that's not much of a deal for DE. On the other hand, if thousands of players stop to play their new content, because it's simply a waste of time due to the abysmal RNG walls and eventually leave the game, because there is nothing interesting or incentivizing to do anymore, that's a different story. DE needs to make money with their product and this will only happen, if their product satifies the majority of their customers...
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It's obvious imo, that the eximus slot polarities were chosen to require the max Forma consumption for each weapon (normally 3 additional Forma per weapon: One to build the adapter, one to fit in the additional mod and one to change the slot polarity). I checked all my weapons and in 90% of all cases, the slot polarity needs to be changed in order to fit in the most obvious or desirable mods. Definitely doesn't seem like coincidence to me but rather intention.
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Hmm, what bothers me most about the Parazon is, that I cannot use my Racta Ballistica anymore to get bonus energy for each hacked console in spy missions. Before the Parazon was introduced, I could hack a console with the Ballistica in my hand and the exp from the console hack would proc the syndicate enery buff (very helpful on sortie spy missions with energy reduction). Now the weapon in your hand while hacking is the Parazon, so goodbye to that one... On the other hand, getting a speed boost and invisibility for 15 sec. (both mods drop from Pago/Kuva fortress by the way) isn't too bad either, if you are playing another frame than Ivara, I like that very much...
DE: What happed to the 75% discount?
in Players helping Players
Posted
I only get discounts after a break from the game, but then I get 50% or 75% off quite regularily.