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Hybridon

Grand Master
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Posts posted by Hybridon

  1. Just now, AurumandArgentum said:

    You have to admit though that the argument for against kicking at this point is rather rubbish, everything that can be used for trolling will be used for trolling its a law of the internet, so should we just remove the internet, kicking, every trollable feature in every game just because it can be used to troll?

    When you can make a group, go up to a whole hour in a sruvival, then kick that person out and make him lose all rewards, YES.

  2. Maybe distance? It seems to me he has a distance on his buffs, and sometimes hes roaming far away from me and I see that he has cast, but I wont get any effects.

    Also I ditched Mischief, maybe thats why hes casting more.

  3. Just now, Secave said:

    Never had more than 18 maybe 20. And I don't want to be forced to take 3 Ivara, 2 Hyrdroid or wathever nonsene. When i'll farm with friends, we takes the frame that we like. I like a bit Nekros so i'll do the Desecrate job', It's not that bad. But in the end, never have more than 20. There are no Math. It's what I get to play with friends. 

    But i'll will be forced to do the Ivara/Nekros/Hydroid because I don't have so many relics to spare.

    Use a slash weapon, like Akjagara, it rips the enemy into 2-3 pieces, meaning your desecrate will pop up traces from 3 pieces, instead of the one corpse. No need for Hydroid or Ivara to get good amounts of traces.

  4. Here, solo run, 29 traces.

    Warframe0039_zps27h0wglm.jpg

    And here 4 traces from a single enemy. Meaning I can get up to 16 from that single enemy if lucky enough.

    Warframe0038_zpsdrpe7njg.jpg

     

    If my Smeeta had activated his double resource ability, Those 29 would have been 58. With and ivara in the team thats another 3 traces, add in another 3 Ivaras on a coordinated squad you can get up to 12 traces from the enemies, 1 from the fissure, and 9 from the Ivaras. Thats 22 traces dropping, each ranging from 1-4, so you get 22-88 traces in a single run. With Baro bringing resource boosters for ducats, farming traes isnt hard, only needs a coordinated squad to get more, or go oslo with a Nekros and a nice slash weapon like the Akjagara.

     

  5. 2 minutes ago, Venom-Snake said:

    Never went above 19.

    And we cut the Eximus pretty nicely.

    Each trace can give you 1-4, cutting them up in 4 pieces gets you 13 trace drops per mission (1 from the fissure closure), 13 x 4 = 52. Thats what a single player can achieve with Nekros solo. Add in Ivara, and thats another 3 traces. Meaning a max of 64 traces can be obtained on a single 2 run. Obviosuly 58 was a really lucky number, but considering that by doing these runs you are farming ducats, and then you can use ducats to buy a resource booster...

    And bring a Smeeta Kavat, if you get the 120s Charm to activate, you get double drops also.

  6. Just now, DEATHLOK said:

    I don't know where you went to school, or what game you are playing, but even if I believed you could somehow get 29 Traces in a run, after two runs with the exact same returns, YOU only have 58 Traces. YOU are NOT going to make a Radiant Relic with that. And you cannot combine your Traces with your friend's and somehow create a Radiant Relic, nor can you split them in half so you and your friend are magically playing with 2 Radiant Relics EACH.

    You are playing fast and loose with the numbers, as if this were a shell game.

    58 traces for each person, are you that uneducated?

  7. Just now, DEATHLOK said:

    Uh huh. So 140=400? Your squad gets to share or transfer Traces to put into a single Relic, then magically multiply one Relic by four, so everyone has one?

    I've never seen 30 Traces in a single run. From 21-24 is the most I've ever seen. With a Nekros. Without, I've seen 15 at the most, usually less than 10.

    Seen posts with screenshots showing people getting 58 traces in 2 man squads, so 2 runs = 100 traces.

    Each person makes a radiant relic and thats 2 radiants, on the same squad increasing chances.

    Do that in a 4 man squad, done.

    Ill do some trace farming and get you a screenshot then.

  8. 1 minute ago, starscream5269 said:

    No it hasn't.

    Its advertised as co-op game.

    Raids are centered around having 4 squad members at least.

    Dragon Keys to have a 100% chance you need 4 squad members.

    Much more spawn chances on a 4 member squad along with shared affinity.

    And so on.

    The game allows solo play, but it is tailored towards squad gameplay, and not solo gameplay.

  9. With a Nekros, going solo, Ive been able to consistently farm 35 traces per run, so getting a radiant is really quick. Do that with a dedicated squad, you can easily have 4 radiant relics after 2 runs, and then increase the odds at a rare to around 36%, as some have shown the math is 36% chance at the rare when running in a squad of 4 radiants.

  10. On 19/07/2016 at 8:39 PM, xLosTxZ94 said:

    Infelizmente não funcionou , estou fazendo diversas missões em hyeracon para pegar créditos e no final da missão sempre ganho os 14400 de créditos, ja confirmei em diversos mapas, e não é bug visual.

    Eu tenho ganho em dobro. No final da missão diz que recebi um valor, mas meus creditos sobrem o dobro. Percebo principalmente fazendo missões como as incursões (sorties).

  11. Just now, NightmareT12 said:

    Ah yes, that's something I should have added there as well.

    We could truly use better rewards for later rotations... Now that Prime Parts are not a part of this it's worth a look. May I suggest past event mods and other stuff that's been intended for being released but hidden from our hands for much, much time? (everyone's got a mod name in mind right now XD) ;P

    Thats still a single reward, it doesnt make you aim higher. Having ongoing increase in rewards is mainly a good balance on risk-reward. If you risk going higher, you gain better rewards, as simple as that, and Warframe lacks that.

  12. Risk and Reward.

    With the changes to the void, a lot of players have been complaining that there is no real reason to go on endless missions, especially considering that playing 15 mins of survival or 20 waves on a defense nets you the same rewards as going on for more, or leaving and doing it again.

    Are there any plans on changing it so that players get rewarded for doing long runs, like making rare mods and resources get higher chances at dropping the higher the enemy level, and stuff like once you hit higher marks on survivals, defenses, etc the rewards start to be better, like instead of 5 core packs, 10 core packs, instead of a single mod, 2 mods, and so forth as long as you manage to go on?

    As it stands now, players have no real reason to try to go on, other than a personal challenge.

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