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ThousandLights

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About ThousandLights

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  1. I am glad to see so many subtle HUD improvements in the game. Also new boss is quite fun, I don't get complaints tbh. Why it's funny or at least funnier than many other encounters? We need to perform ACTION instead of just being stucked in one room and we interact with boss through that action.. With current depth of building weapons/frames DE gives us - it's very hard to give out boss who cannot be oneshotted (like Jackal) or ridiculously resistant and has ton of hp (like Wolf). Imho invulnerability phase (which honestly is even barely such bc then faster you will get lantern then faster you will get back to damage phase) is more than doable and not too long. And double doable if you use stealth frame. So imho after direct comparison of certain bosses and trying out different ones in solo games too, imho, boss of this Nightwave is quite balanced. Also I am glad to see lack of any game breaking bugs. Ropalo was very arcade-interesting but absolutely broken for long so appreciating successful testing and implementing of game mode.
  2. Clan name: Gloria Augusta Clan tier: Ghost clan Clan platform: PC Your Clan role (must be the Founding Warlord or have Architect permissions): I am Founding Warlord and almost solo contributor to dojo resources. I always wanted to build my own garden dojo so after several unlucky attempts to be dojo architector with someone else, I decided to do everything on my own. And so slow yet exciting journey on the way to ideal garden started. My dojo was rebuilt from scratch 2 times, with destruction almost to it's core, and after rebuilt with plan and precise. It contents 3 live floors and 1 technical. Every was built with care and caution, hence I wanted to save symmetry and medium size on them without falling in endless labirinth. Every floor contents it's own big halls and gardens, each has something similar with other, yet saving it's features was doing this from the philosophy "This dojo will be home and rest place for Tenno". It could limit my possibilities, but I wanted to make an impression that every part of it is built to calm and make visitor to stay and meditate inside, so I tend to use warm colors and relaxing themes for rooms. I hope that every visitor will feel peaceful nature of this place and emotions I have put into building it. Feature image of a section of your Dojo that you want to highlight (in addition to any other images or video you choose to include): Link on everything else with description: (Most of pictures were made during last contest, I hope it's not an issue). https://imgur.com/a/eTk3MMp
  3. Clan name: Gloria Augusta Clan tier: Ghost clan Clan platform: PC Your Clan role (must be the Founding Warlord or have Architect permissions): I am Founding Warlord and almost solo contributor to dojo resources. I always wanted to build my own garden dojo so after several unlucky attempts to be dojo architector with someone else, I decided to do everything on my own. And so slow yet exciting journey on the way to ideal garden started. My dojo was rebuilt from scratch 2 times, with destruction almost to it's core, and after rebuilt with plan and precise. It contents 3 live floors and 1 technical. Every was built with care and caution, hence I wanted to save symmetry and medium size on them without falling in endless labirinth. Every floor contents it's own big halls and gardens, each has something similar with other, yet saving it's features was doing this from the philosophy "This dojo will be home and rest place for Tenno". It could limit my possibilities, but I wanted to make an impression that every part of it is built to calm and make visitor to stay and meditate inside, so I tend to use warm colors and relaxing themes for rooms. I am trying to make dojo better and better each time I bring something new in it, so it's in constant process of changing until certain room or hall will be in satisfying state. My journey in completing dream dojo is still undergoing, but I wanted to share what it already has. Feature image of a section of your Dojo that you want to highlight (in addition to any other images or video you choose to include): Link on everything with description: https://imgur.com/a/eTk3MMp
  4. Actually, that's what I partially said. You probably missed me with white knights or something but sorry to disappoint. DE do listen but they clearly feel losing touch of fixing everything at once without our help. That reliance bothers me and makes me feel that they slow down and actually have big difficulties with handling so much they got. Towards Fetch - DE, or most likely somebody answering for this in DE, consistently refuses to put it as global, so the least thing they could provide for us is to make it doable. Also mod appearance itself was quality of life change, but change being late for years. Yelling wasn't 100% particularly pointed to you, so here I made incorrect phrase, sorry. Abandon "everything" is too powerful word. I will say what they really consistently abandon without exclusions (you may call it "too much personal opinion" if you wish so, but I keep seeing changes in both "corridors" and open worlds). Arenas, arenas were abandoned in 100% of times during years I was there. Even so much called endgame ones were abandoned and not filled with new rewards or filled with such catastrophic speed that ppl already got gravely bored.
  5. Unlikable is a matter of taste, Baro weapons still can be traded if not affected by affinity, bugs have zero excuses by themselves but cutscenes treatment it's not a bug, it's a poor design decision. Also yes, I tell you to chill. We all dealing with those problems for years, me personally will be 3 soon. In 99% of cases when I saw that DE solve problems, it was decided because a lot of players asked about it first, delay though may vary from hours to years, sadly. Plus you didn't specify whose suggestions you mean because already infamous Fetch was fixed like on 99% because of players will and wish to deliver DE knowledge that this mod is poorly designed. Et cetera et cetera. Yelling never helped anybody to deliver message clearer. Consistency and manners in pointing out, on contrary, yes. I know that you most likely will say that loudest people will be heard best, but it doesn't mean it should be rudest people in the room. "Bs excuse" doesn't magically make your opinion more important than anyone's else.
  6. You yell like if you were forced to look on Fortuna cutscenes for months while mere hours passed. Chill. Quil and Konzo issue is true but they are only unskippable things now so far. Still, put it into suggestions or contribute to mutual vote instead of yelling. Also DE most likely wanted ppl to have at least a chance to look into cutscenes bc there already were speedruns.
  7. It looks like download continues from dropped file right after crash bc after 4 attempts size decreased exponentally. I had range of speed from 29kb/s to 80mb/s and now optimizing cache so let's see if I'll be able to login. Anyway, I awaited for this update with all eagerness and I don't care if it will require more wait. In the end I get satisfied. Congrats DE and fellow Tenno with highly anticipated launch!
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