(XBOX)Nightseid
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Posts posted by (XBOX)Nightseid
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Could we get a couple missions that integrate arch-wing missions in railjack? Arch-wing just feels like taxi into ground missions. The mission I'm thinking right now that would be cool to integrate are the arch-wing sabotage corpus tile set missions.
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I'm hoping it's more than just a new tileset with the same missions.
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So could we get rid of the requirement the omni resource requirement? It seems silly to fail mission because of zero farming resources. I love the engineering aspect and I wish they would have kept the change ship config while in battle idea, but this grinding resources is what kills it. Just remove the resource requirement and keep the cooldowns.
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Nekros. No more loot frames. No more loot specific abilities. Loot increasing mods or arcanes: yes!
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On 2020-02-22 at 1:56 AM, (PS4)Jacobivan said:
On Ps4 its HOLD right bumper to open ability choice menu ( ex. r. bumper+x is first ability), and press left or right (don't remember exactly) arrow on d-pad. It opens tactical map. Point to one of PoI on map, press jump/use to teleport.
Yep. Xbox - Hold ability select menu and press left of the direction pad and it will bring up a map.
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Allow player resource trading. Grind would be less of an issue for everyone if we could trade resources.
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In my humble opinion I am not a fan of loot abilities and the descreate ability as it works now should be a warframe aura mod, so every frame has the opportunity to be a farm frame.
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Here is a video example of what the ultimate ability might be like.
Except that players would create the solo and it provides bonuses based on the notes played.
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I have always wanted a Shield mod slot and shields offer damage type resistances and damage reductions. The current resistance mods are so useless.
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6 hours ago, UUDDLRLRBA_START said:
Tactical Level 10 allows warping to players outside of a Railjack, and Tactical Level 4 lets you Omni warp back to the ship.
Oh so they havent released squad link yet.
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Ok. So away teams. Could there be some way we can teleport from rail team and away team or ... perhaps a timer or objectives of how long the away team has to complete their mission and should they fail an alternate win condition is presented?
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Changed rework passive to be blood magic - nekros abilities cost health not energy with enemies having 50% of dropping addition health orbs.
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finally updated the original post.
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Revamp on slot4....again.
Battle beat
Energy cost: 100
Duration: 14/16/18/20
Activate the storm drum to play quick beat that creates an aura that boasts Cirrus and his allies
Activating the ability will cause a small blast explosion at Cirrus location. Cirrus will have up to 4 seconds to play a 4/4 (100 bpm) melody, during this time Cirrus will invulnerable. Cirrus’ other abilities will transform to drum beat. Each beat providing a different buff.
Slot 1- Rain – regenerates health. Heal per beat = 200 (tap)
Slot 2- Thunder – increases power strength. Boost per beat = 200 (tap)
Slot 3 - Lightning – increases attack damage. Boost per beat = 200 (tap)
Holding the beat will add a multiplier. 2x, 3x, 4xShould Cirrus decide not play any beat after activating battle beat, he and his allies attacks will be silent or not alert enemies.
To cancel storm buff, hold battle beat. This will cause a lightning strike at Cirrus’ location that will blast nearby enemies and cancel the aura.
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Khora or wukong says I can fish or mine in peace
Or
Nekros says I'm in farm mode cause what other reason is there to play nekros.
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That energy drain on Grendel is something fierce and thus far I see no reason to use any ability besides feast. I eat until I vomit then I just hit them with my melee; and then eat them again until they die. I'm guessing the energy drain was so we don't just go and the whole map but that is exactly what I'm doing.
I feel the energy drain could have been circumvented by limiting feast to only be activated when his consumption counter is zero. Honestly Grendel could have benefitted with a only meter mechanic since his abilities need him to consume enemies, and like Hildryn, Grendel wouldn't use energy for any of his abilities with a full meter gives an armor buff or max health buff.
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Killing the kuva lich needs to be a separate assassination mission (one that folks can invite a group to help kill) and not a drop in additional objective. Had persons lich just dropped in and they refused to fight it and assassinate it, when I eventually got it to low health. Its super annoying.
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Not just any bump but a design I was toying with for revenant alternate helmet = demon head
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Caliban - If no rework then at least this
in Warframes
Posted
DE if there is no anticipated rework for Caliban, could we at least have a UI display for lethal progeny? We summon up to three conculyst but I have no idea which one is about to despawn so i can resummon. Same thing happens with frost and khora bubbles. I have 1 timer or hp display for the last time I used the ability but lose the ability to track the previous cast.