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WhiteSpike

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Posts posted by WhiteSpike

  1. Whenever I was looking at Helstrum's affinity gain, it was either "didn't gain any affinity from mission I was doing" phase  or "was in fact getting the affinity from the mission" phase. It was always like this back and forth throughout the mission when I was looking at mission progress. The intervals between these happenings are random, can last 2 seconds between each other or 30 seconds.

  2. Just now, krc473 said:

    There is no evidence on the map that shows you cannot go down. I expect you are correct based on DE's history.

    The room does not have any kind of stairs going down. Only stairs are the ones that go up to the side rooms which do not have any relation to the room at hand.

    You cannot interact with the pillar in the middle in any way, shape or form to make it go down so that you can pick any item down there.

    If you want me to take pictures, feel free to say so.

  3. 2 minutes ago, krc473 said:

    The minimap also shows side rooms which could very well have stairs. They certainly used to. OP has failed to capture whether or not they can reach it. I expect that they can, but were too lazy to try (isn't that the case for most of us?).

    unknown.png?width=790&height=672

    This was from a friend of mine who got a sculpture spawn. Under the floor, in the same room in the same position.

    I rest my case.

    • Like 1
  4. I dont see any issues with the kitty. It looks very nice, beautiful, such a sharped and tilted body that can pass through any holes in the walls, ...

    Okay, maybe there's an issue or two with it.

    Also DOGGO! Gimme gimme gimme gimme gimme gimme...

  5. It will give you a message of the sorts of "/w <seller's IGN> I want to buy <item> for <price> Platinum. (warframe.market)"
    You post this in the in-game chat to directly contact the seller (when they are online in the game) and that you're interested in buying their wares.

    • Like 3
  6. 9 minutes ago, Roland_Snow said:

    Can we get a way to exit the Granum Void/Sanctuary Onslaught/Elite Sanctuary Onslaught early after getting the required kills/affinity for our weapons/frames

    You have about 1 minute to kill 75 enemies (if solo). It's more than enough time to kill the necessary enemies to reach max. You only have to wait it out, by not picking up orange pyramids that enemies drop (which can increase the timer by 5 seconds) or rescueing prisoners with Xoris glaive (providing 20 seconds to the timer).

    If an exit way was inserted into Void, people would complain that ESO and SO doesn't have said way too because they are pratically the same but Void has a mark you have to achieve within lower time, while E/SO you just have to kill stuff to keep going.

  7. Quote

    Me and the randoms I was running with managed to eliminate 65 of the required 150 enemies

    we received no Rank based on our Performance and no rewards from the droptable.

    You need to have at minimum 100 kills to get one reward from Grannuum Void with a 4-man squad.

    Quote

    Furthermore, my abilities were disabled in the Granum Void.

    I also was left with my abilities disabled after leaving the Granum Void.

    This happened to me once. Dont know if it was during the alert or if it was in a random run I was doing to farm for the new stuff. I was Nekros at the time.

  8. The wiki explains how Daily Synthesis Targets work. Just click the red word to see the page and scroll down to that section for full detail.
     

    TL;DR When you start a mission and Simaris says there's a target nearby, whenever you zoom in with the scanner, you will see cephalon like traces leading you to a place or person aka your synthesis target. After finding said target, you can use the kinetic siphon trap to make the target stay stationary while you scan little points around its body with your scanner.

    After scanning said points, the target will be synthesised and your target count increases. After getting all synthesises, you can go to Simaris and claim your reward.

     

  9. Whenever you get negative capacity, simply one of mods doesn't work on the weapon.
     

    For example, max Serration should bring the 22 points of damage to above 44, not 41.8 like it's displaying, meaning that Serration isn't currently registered on the weapon.

  10. Uhhh, just took it a try to see if it's functional and you're right. It straight off gets rid of the whole combo counter. Guess they messed up on something regarding Power Spike and made it deplete all of the combo counter.

    And I thought it was another case of turned off focus node. :V

    Edit: Did a second try after turning off and on Power Spike. It worked after for some reason..? Maybe it will fix it for ya if you turn it off and on? :v?

  11. Have you checked if the focus node is turned off? (By off, I mean if it's coloured black)

    You have to press it to turn it to red, meaning that it's turned on.

  12. Well, if the drawing is your only concern. 

    Have you checked in the Decorations menu while decorating your ship? 

    To decorate, should be Menu>Equipment>Landing Craft>Decorate and press 1 to add an item for decoration. If I'm not mistaken, the drawing should be either in miscellaneous items or posters. I forgot which. 

    And yes, its just a decoration. :hue:

  13. 8 hours ago, jengotiger said:

    yes, I'm well aware of it, but why the blades are not showing up for pickup?

    Because Boltor is a different weapon type than Kronen and should be displayed in different menus?

    Besides, when you pick the Boltor, the menu is saying "Select a Boltor" ,not "Select the weapons", thus giving out two different menus.

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