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Sevenus.

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  1. I actually forgot about those. Perhaps make an augment called "redline rush" which adds the music but also increases sprint speed like the mod "rush".
  2. Making it an augment mod will let the player decide if they want the song to be played or not. Personally if it will be an exilus mod that will be perfect imo. Then again either that or make it part of the prime. Although we are getting 11-12 new augment mods next update.
  3. exactly. although he does get plenty cast speed while in reline.
  4. give me a thumbs up on my recent post about it ^^ lets make it happen. we already have special music when sevagoth's deluxe uses his 4th ability.
  5. tbh ill be fine with a redline augment that lets gauss play his prime song "redline" while the buff is active.
  6. ill keep it short : redline augment (4th ability of gauss) : changes the music to "redline" while the ability is active (with that make it be an exilus mod) - like sevagoth's deluxe skin and his 4th ability. maybe some ability improvements too but i don't think redline needs any tweaks besides letting the player play the song, making it an augment mod lets the player decide if they want the song or not. lets make it happen !
  7. I hope DE will add more items in Teshin's shop. Still waiting for archgun arcanes and arcane adapter.. Would love to see some new mods being sold there too.
  8. I feel like they will mostly just increase the % gained. Maybe some changes to how focus lens work. I remember farming sanctuary onslaught with mirage/saryn to gain focus.. wasn't much fun but I've maxed the schools I wanted to max and waybond abilities.
  9. You're probably right Honestly i doubt that this is Tau it just seemed odd how things were shown there, and so close to tennocon toom... Guess we will see it all in a month or so.
  10. I guess. i just want to know what that area is and where can i view it up-close. all the prime trailers use in-game areas or captura rooms that are avaliable in-game. i don't recognize this area as any of the Earth or Plains. just something seemed off when i saw an unknown tile/area, ballas talking about the new vision of a new earth and sentients to appear.
  11. true, but have we seen this area before? usually DE uses already in-game tilesets for their prime trailers, i dont recall seeing this place on any of Earth's missions or plains of eidolon. looks much newer compare to these tilesets in terms of design. i somewhat disagree that the reference of new earth is earth after the orokin will "fix" it, after all they were the ones destroying it and after that the grineer if i recall currectly.
  12. not like any of the earth's tilesets and i doubt they created a new one just for the cinematic. thought this could be a cool theory
  13. Does anyone recognize the area that wisp prime's trailer was shot at? i get that feeling that its somewhat a new area as it doesnt look similar to any of the Earth's tiles nor the plains of Eidolon. At the beginning of the trailer Ballas talks about the "new earth" (referring to Tau) and Wisp is fighting sentients in the trailer which i don't recall seeing any in any of the prime trailers. this could be a duviri cave/tileset but if thats the case then what are the sentients do there and how come the waframe is operational there(yes i know, you could briefly use warframes in Duviri, im not referring to the Undercroft). Could it be that this is sort of a sneak into the Tau region?
  14. Idea : Modular stances. what that means is the ability to mix and match combos from different stances into your own stance. I'm sure any of you have used a stance you wish you could replace one of it's combos from another stance because it deals low damage, has long recovery from the attack, don't like the animation etc. I suggest creating a vendor which will offer us the ability to craft our own modular stance, similar to how zaw and kitgun crafting works - you got components (blade, handle, ornament etc) but for stances use the 4 combo types as components required to make your own stance. All melee stances are built from 4 types of combos : -normal combo -normal block combo -forward combo -forward block combo by dissolving a stance you will get it's combos as the components (normal combo, block combo, forward, forward+block), then you choose what combo you want for each type and fuse it into a new stance(even be able to name it just like zaws and kitguns). for example i like cleaving whirlwind's spinning combo (which is forward+block), but i don't like the other combos, i could dissolve both tempo Royale and Cleaving Whirlwind, then replace cleaving's combos that i don't like with Tempo's. Implementation : (sort of zaw crafting + helminth Subsume) 1) Teshin will offer modular stance vendor (he is the master of conclave and combat after all) 2) Select the stances you want to dissolve (for a price, for example X steel essences) 3) Select weapon category (hammers, swords, heavy blades etc) 4) Choose which normal, block, forward and forward+block combos you want, the selection will be between the stances you have dissolved. 5) Choose a stance polarity. 6) Name your new stance. *stances can be made only from stances of the same weapon type --> you cant use a hammer combo on a heavy blade. *This lets the player to choose what combos he wants to use and replace the ones you don't like. *Adds more value to stances and hopefully also makes it more worth to create new stances for weapon types that have 1-2 stances.
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