I don't know how to feel. The previous death passive was cool in concept but bad in execution, this one feels not cool in concept but good in execution. We traded a sarcophagus that channel life from his enemies to a space mummy that slaps enemies to revive himself? At least give him a weapon like a sand khopesh or a sicle!
For the rest of the rework, nice job DE! Inaros finally feels good and funny to use, at least on paper. I'm gonna use him even more now, i'm so happy!