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LVVS

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  1. for me it was just a visual bug! I also thought, "hey, is my count erased now?" But, I knew I was just one invigoration away from the "overwrite" possibility. And when I invigorated one of the three (which I hadn't done so far), I got the message, that I now may overwrite one of the 3 invigorations! So, at least for me: Just a "visual bug"
  2. I, too, want to cry a little about my sad life... : ...my free trial prime gaming will end very soon. Any chance the VERV-EPHEMERA will drop really really quick? Or maybe should I probably not bother that much, since it is just content that I probably will hesitate to wear, because I did not achieve it with honest work and grinding till crying? xD Edit: Okay I was in a strange mood 30 min ago, I had my reasons. Ireally love that we get some fashion and stuff "for free" and all that I stated before, while there is something "true" about it, still love to have as many options as possible in terms of fashion frame... I really appreciate all the stuff for free DE has got for us! Also the drops with all the streams are so cool <3
  3. Thank You for the hotfix -> You can now use Transference while on a K-Drive or when Yareli is using Merulina. NEAT :P
  4. *YESSS* *NIIIICE* *FEELING-HYYYYYPED* sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet Thank You for the megaupdate! edit: I was about to rate this gamechanging update 9.5/10 then i read: Change armed camera offsets when riding the K-Drive to allow for easier view of combat. ..no, now it is 10/10 <3 <3 <3
  5. Many Thanks for clarification! Now I have suggestions to make, because it is something that 'kind of bothers" me since I first was introduced to DOG DAYS anyway: IMO it would be great if an alternative fire mode would be added to the SOAKTRON, so this weapon IS ABLE to shoot a beam. -> EITHER we click and hold alternate-fire-mode-button and it shoots the beam right away, OR with the click on "switch fire mode" we switch between the fire-modi A beam-water-gun would be kind of more realistic* for a water-gun after all (as we all have experience on how they work or not?xD) but... I know, speaking of realism is kind of a far-fetched thing in a sci-fi-space-ninja game, __________________________________________________________________________________________ HOWEVER, if for any reason, that would be too much work, next idea: Let us choose between 2 types of guns at beggining of round, and introduce ANOTHER water-gun that DOES shoot a beam of water instead of the water projectiles. This gun could have a look similar to the SOAKTRON, but for example the WATER TANK would sit "horizontically" in the weapon, and would definitely look like some futuristic "SUPER-SOAKER" THEN: Let us earn that skin as well, and voilà, this new skin -we would be able to equip on all our beam weapons... __________________________________________________________________________________________ NEXT step would be a third gun of course: A WATER CANON (like they DO exist for real as well) that releases the whole load with ONE gigantic splash. one would need to walk over the water-dispensing thingies on the ground to refill after every shot, but this would be awesome I think! And yet again, after earning- this skin could be equipped on Shotguns of course... oh all of this would be so great, please make it real ^^* (*Sorry, my native language is not English*)
  6. thanks, it is great fun as always, would be even more fun if we could equip the SOAKTRON SKIN on not just the "projectile shooting" rifles and Kitguns but also on the BEAM KITGUNS ...as well as other predestinated weapons like GLAXION, SYNAPSE, ...list is long...
  7. and , yes, still for me too, when there is much noise. FIX for this will be NOICE.
  8. Will there be coming a fix for: the special ability "blocking-charging-and-blindig" of Vaykor Sydon, or is that considered one of the smaller nerfs, and will stay as is in the long run ;)?
  9. I noticed this too, but slightly less awkward at my screen, yet still same thing. I think it has to do with Ambient Occlusion combined with DirectX12. -> Direct X12 currently doesn't support ambient occlusion for warframe, for some reason..(EDIT: At least MY graphics card does not support it, but it is a rather good, so I feel left out, or how many of you have same message for ambient occlusion?) You could try to play in DirectX11 maybe? Or maybe, if you already play in DirectX11, then I got no idea at all, sry^^* (this looks just like in old animated cartoons: when you could tell that "THIS rock" will be moved/animated, because it has got not that beautiful shapes of colours like the rest of the background objects, but instead has got these clean colours like all the other characters and things which are animated... xD)
  10. it's a shame I do not have the answer you are seeking. But thanks to you, sir, I now know abut GEFORCE NOW What a time to be alive 😳
  11. hi, Wisp: the amount of energy drained when augment mod [Fused Reservoir] is equipped, is not 200% more. I tested it in Simulacrum, and it is the amount of energy times two, so "only" 200% (->and not 200% more , what would mean: "amount plus (2 times the amount)" ...or not ?) "Costs 200% more" could probably be changed to costs 200% energy
  12. My resolution is 16.9, 2560x1440 pixels , no windowed or borderless, just fullscreen. In the meantime I realized, the "low latency mode" was a setting/option besides the "v-sync" option, and I turned that low latency back to OFF, what was default a long time and I did not touch that till recently, so now, without trying any fancy stuff in the NVIDIA Control Panel anymore what so ever, I have these annoying black boxes... I take a wild guess, that if I make a hard reset to over all default graphics settings, I will get them as well anyway -.-, BUT I will do so now...
  13. Yes, please look into this matter asap ^^* I have them too, huge black squares, or one huge plus several smaller ones at the edge of the huge one.. graphics: enhanced, Direct x12, with NVIDIA GeForce GTX 1650, but somewhat "decent" amount of GPU settings, -not too fancy and orover the tops quality over performance prefering at all,- so this should not happen at all, plus on top of it it DIDN'T happen at all in the past... or is the problem, that I did choose the graphics too low??
  14. I have a 60Hz Monitor* (would sustain 75 Hz but only with AMD Free-Sync, however I have GeForce graphics* (with G-Sync which Monitor can't ..should've read more carefully xD) and I am stuck with 60Hz. 60 fps delivers my Monitor. *Dell S2721D *NVIDIA GeForce GTX 1650 So I leave this info here just because maybe it helps narrowing down the cause of the issue and maybe it is somewhat related to " Graphics Capability plus Monitor Capability " - in combination!?: I TRIED this: With "adaptive" vertical refresh I suddenly have these black squares as well. never had them before! Adaptive here means, as far as I hopefully understand it correctly: My CPU renders/calculates only very few or even just ONE frame ahead, what "shall" maximize performance and quality at the same time. (="make beautiful Images but not faster than the monitor can get em, to keep performance at max as well" ..or so? ) -> I won't see that much "vertical-sync-off--horizontal lines" OR "stutter" alike was the promise of the NVIDIA explanation... Since I never had these squares before, -for reasons- I think that this is the issue for me for having black squares all of a sudden.. ..I turned vertical sync "on" globally now again, but again for when Warframe is running, it is set to "use the 3D application setting" which hopefully means I can switch it on or off directly in ingame display settings of Warframe. I am now back to switching off and on and see what better suits me , till I get me a 144 Hz Monitor xD)
  15. Thanks for the hotfix <3 EDit: i answered to a whole other thread, becasue I have black squares all of a sudden: But, however, after recovering previous graphics settings, where I have not had these issues before, they keep appearing. So I am afraid maybe it has to do with the hotfix? Maybe it is even Vaykor Sydon related? (used it after a long time again..) I could add screenshots but they basically are like the ones in the linked thread. On a side note: If I installed and played a different game that did some fancy stuff to environment variable or direct X, could that be the source of my problems, thx for any help!
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