Jump to content

AllFiery

PC Member
  • Posts

    125
  • Joined

  • Last visited

Posts posted by AllFiery

  1. There are parts of a Warframe that I would like to look metallic, blurry, solid or translucent.

     I’m wondering if we could implement special texture packs that makes a part of whatever you’re coloring look golden or silver without worrying about what “material” that part is “made of”, for example is that you can make golden prime part accents look blurry or make regular warframe look silver.

     Another example is that the Iliac Syandana looks too glossy, we could fix that by using a blurry texture or something else you prefer.

  2. There are parts of a Warframe that I would like to look metallic, blurry, solid or translucent.

    I’m wondering if we could implement special texture packs that makes a part of whatever you’re coloring look golden or silver without worrying about what “material” that part is “made of”, for example is that you can make golden prime part accents look blurry or make regular warframe look silver.

    Another example is that the Iliac Syandana looks too glossy, we could fix that by using a blurry texture or something else you prefer.

  3. I wanna suggest that there must be cosmetics that are exclusive for Equinox where she can change its appearance whenever she switch forms... Armor Sets and a Syandana that could totally fit with any of her colors. My current Equinox’s awesome form is Night and I use a black syandana, but when I switch to Day, it’s off colored and doesn’t fit.

  4. First of all, may I ask if I’m posting on the right place?

    So anyway, I would like to propose an idea involving colors. There are parts of a Warframe that I would like to look metallic, blurry, solid or translucent.

    I’m wondering if we could implement special color palettes that makes a part of whatever you’re coloring look golden or silver without worrying about what “material” that part is “made of”, for example is that you can make golden prime part accents look blurry or make regular warframe look silver.

  5. The fact that I have to buy the whole prime pack annoys me just to get the cosmetics.

     

    Is there an announcement or explanation from DE telling us why they aren’t selling the Cosmetics or Syandana separately with a different pack? Like, not a bundle... Because I already have the Primed Weapons and Warframes, why not sell the unacquirable cosmetics in a form of cheaper solo packs?

    Or cosmetic-only bundles that has the same or slightly higher price than Tennogens, I mean they only come out sometimes.

  6. I’m having trouble modding on Mesa’s peacemaker for index, I would like to know if mixing viral with it would do more damage. These are my Peacemaker’s mods

     

    Hornet Strike

    Deep Freeze

    Pathogen Rounds

    Convulsion

    Barrel Diffusion

    Lethal Torrent

    Primed Heated Charge

    Primed Target Cracker

     

    would removing Deep Freeze and Pathogen rounds and replacing them with Jolt and Scorch would do more damage?

  7. 24 minutes ago, SpicyDinosaur said:

    No offense but a lot of that was extraneous to what you want, could you do a tl;dr with just what you want. 

    Well, I just want to add more convenience in terms of traveling, going around bodies of water takes more time especially for people who doesn’t have archwing launchers. Also I think it’s fun.

     

    24 minutes ago, SpicyDinosaur said:

    Umm also, this isn't, like, Naruto, k? We are space ninjas. Totally different.

    I mean it could be used as a reference, I’m not saying it’s the same, just similar considering we have kunais, shurikens and skills that kinda acts like our jutsu or whatever, but Naruto isn’t really the point here.

  8. 9 minutes ago, DarkSkysz said:

    Or, if they don't make such a change. There are arcanes that negate magnetic procs.

    I don’t really care about the magnetic proc during night, DE can choose it to stay. All I want is the convenience, it’s just annoying when you got blown away and landed on water then respawn somewhere inconvenient.

  9. This idea is probably going to be ignored like most of them, but I might as well try. Also it has probably been brought up before... if so, I would like to be one of the people who supports it.

     

    So, I have this idea about giving Warframes the ability to walk on water with the cost of their energy, similar to what happens in Naruto. (they use chakra instead... it makes sense if it’s applied in-game since we’re space ninjas after all.)

    I’m thinking of removing the magnetic proc of the lakes, ponds or any bodies of water in the Plains of Eidolon during the night and instead, we have the ability to walk on the surface at the cost of -15 energy drain per second during the night or more if that’s still not enough... but during the day, I recommend making it lesser, like -5 energy drain per second.

    If people aren’t really into walking on water and would rather fall, then it could be used as a toggle option.

    but if the option button is off, then the waters during the night will still drain their energy, but without the magnetic proc effect... I mean it’s so annoying, you can’t even see how much energy you have left... maybe that’s the point, but I don’t care.

    But still, “Magnetic Water” sounds ridiculous, even for a sci-fi world... make it emit radiation instead during the night... it makes more sense if the waters are radioactive, but doing so may attract trolls that kills other players, so this may be a bad idea? Or it can be a risk? If it’s a bad idea, then make it proc something else rather than those... like electric or something. Or maybe the energy drain is good enough.

     

    Walking on water can also be fun when fishing, I mean I can imagine myself chasing a fish while holding a spear on the lake’s surface. To make fishing more challenging, the fishes could use a panicking feature where when the player walks on the water, the fish will immediately freaks out, but if the player is completely still, newly spawned fishes will be calm, until the player moves on the water.

    Of course, the player can’t stay on the water forever, once their energy reaches 0, they will fall in the water and respawn somewhere on the side of the lake, pond or on the shore.

     

    This feature can be helpful at times like when you’re eidolon hunting and one of your team mates are bullet jumping towards the place where you have to place the shards to make the next eidolon appear... if they fall, there’s a chance they’ll spawn back and try the bullet jump again, which really affects the time heavily. With this feature, it can serve as a stepping stone for a second bullet jump in the middle of the lake, thus saving more time.

     

    (I wish you really read the whole thing without getting bored... most people don’t really read all of it and just comment on that particular point where they stopped reading... but anyways, tell me what you think, if you think it’s dumb then... I don’t know.)

     

    Edit: Also, is this the right place to post a topic like this? Because I just guessed and I’m still not sure.

×
×
  • Create New...