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(XBOX)vx Axol xv

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Posts posted by (XBOX)vx Axol xv

  1. 7 minutes ago, GnarlsDarkley said:

    Swap the Loadouts. That's the QoL I want for a very long time now. Not gonna rearrange them manually in alphabetical order

    The best person we can go to (because he’s virtually the only one on the DE dev team who listens to what we criticize or say. And takes it into consideration.) is lord Pablo.

    Praise be upon Pablo because without him us Tenno would be lost drifting into the void and slowly loosing ourselves in its ether.

  2. What do you guys think customization wise would be cool in the next update?

    And I’m not just talking new skins though feel free to chime in with new ideas regarding those but new customization mechanics? Any ideas? 

    Unrelated to the customization mechanics I think getting a nice  glowing color palette and metallic color palette would be neat.

  3. 6 minutes ago, NinjaZeku said:

    Oberon is the Radiation Frame, damage + CC is all over his kit, his ult even gets stronger on already Rad proc'd enemies.

    Rhino's abilities deal Blast damage / procs, which is quite fitting in a "raw power" kind of way.

    Plus there's Nova, who can deal both Radiation and Blast damage, to great effect.

    Gas is kinda just a delivery method for Toxin DOTs via its AoE proc (as the damage type itself is kinda meh),
    so Saryn I guess might qualify with her Molt and Toxic Lash (which not least has an Augment for Gas),
    maybe Nidus with his Larva Burst Augment, but yeah, no real Gas-specific Frame. #FartFrame2019

    Not a new element, but I wouldn't mind another Frame that utilizes Cold damage (besides Chroma lol).
    A proper Storm Mage is always welcome in my book, they could have Ice / Wind / Rain / Lightning pwnage all in one.

    What did you think of my damage type suggestions?

  4. 26 minutes ago, BansheePrime said:

    Oberon. Banshee (Laughable direct ability damage though) and I don't think so.

    Maybe combine some of the base damage types like slash and impact create them only through special mods that combine the base damage stats into one. But as a result when the resulting combination is made the damage is doubled from its base combined damage number.  And they even produce different status effects 

     

    Slash Force Damage a mixture of slash and impact. Basically the status effect of this one will permanently cripple their legs forcing them to the crawl on the ground as well as suffer a bleeding status leaving them open to finishers. 

     

    Trauma Damage a Mixture Of puncture and impact. The status affect this causes their armor to degrade over time and and for breif if amount of time causes them to drop their weapons  and try to limp away.

     

    those are the only ones I could think of that would be remotely interesting

     

  5. 1 minute ago, Legion-Shields said:

    I want the bigger ships to handle like they would in Fractured Space.  Capitals should be controlled like they would be in Eve Online. DE PLZ!!11

    See my question above. Maybe if enough people like that idea it’ll be implemented 

  6. How is this system gonna work? What will we be able to utilize while piloting said rail? Will each persons lisat or personal transport be viable to use during railjack to give even more opportunities for space combat outside of archwings and the rail itself.

    If ship piloting is gonna be a thing why not go all out with it? I don’t know maybe give your ship of choice unique weapons maybe make fighter enemies to contend with the lisats. Let’s really make this the ultimate free to play space game.  

    Because being able to only “pilot” your lisat or ship on the loading screen in can only amuse me so much until I just give up and wait without spazzing my ship around like the folks in most of my squads I get into.

  7. On 2019-02-08 at 2:58 PM, (PS4)godlysparta said:

    I know exactly what you said and I would say that what you would want is what other people call cheesy. Most people in the community are against this so called "cheesy" playstyle while you like it or not. Old Valkyr could be invincible and could kill enemies without a second thought all at the same time. The closest thing we have to the mindless rampaging frame would probably be more on the lines of Rhino or Revenant or even Wukong. He could be as balanced as a scale and they would still nerf him because he has some cheesy mechanic that people won't like. Also, it seems as if you didn't even read the post before when I had suggestions or something is wrong. I do understand I was a bit unclear about what I meant in the previous reply but this is what I thought you suggested. It currently sound like you're suggesting a cheesy frame that could be incredibly safe while still outputting loads of damage which DE is against. It's basically a safer Ash.  It may be some miscommunication or something but you are also suggesting that pre-nerf Valkyr was balanced which she was not at the time (still isn't now to be honest). A frame that could do loads of damage and be completely invincible isn't balanced at all. Sure, Valkyr isn't as strong as she used to be but she's still capable of doing loads of damage and be invincible with some drawbacks. She is just as strong as she was before but she can't keep up Hysteria forever and that's all that has changed (but she can still keep it up for a very long time). Also, her damage was not nerfed as far as I've seen.

    Now for the frame you are suggesting may be nothing close to what Valkyr was back then but you seem to want it to be super high damage for little effort (which I can name quite a few frames that do just but I digress). What you have now is too weak. The disguise is impractical and would be faster if you just used invisibility. The Loki Decoy is basically Loki's Decoy but just combined with making enemies unalerted and Invisibility. His 3rd ability is completely impractical for anything that isn't Corpus (mentioned previously) so I would suggest that it would be completely different. His 4th ability is too much like Ash's old Bladestorm. Way too much like Ash's Bladestorm. I would change this ability to something more unique like what I previously suggested or come up with your own ideas. As for the hidden blades mechanic, I would say that's OK but that is not the final ability. It is unclear what the original weapon idea post intended and you never integrated it to your original post. The hidden blades mechanic still seem too powerful for its own good because Covert Lethality exists. It seems a little too much like Ash's Fatal Teleport which you need to equip an augment and a dagger specifically for. Yeah it can give a damage boost but this seems too much like trying to replace Ash.

    On a final note, I would suggest reading and understanding what people say instead doing what you just did. I know I was unclear but you must be clear on what you want exactly. I can't read minds and I don't think you can too. Read what people reply more carefully. I didn't say exclusively that he would be a press one button frame. I said if you keep going on what I think you want, DE won't approve. It's too much like prenerf Ash at this point.

    Again you keep misrepresenting what im saying here i never said she was balanced ACTUALLY READ WHAT I SAID.  I said he will be powerful but balenced not op now when i say this are you going to parrot the same thing you've said a like two times or are you actually going to pay the hell attention.  I have changed from what i originally said about his abilites to what kawaii asa said or did you just miss the discussion i had with them. 

    Either read the entire thread or dont comment on it at all because you are irritating me to no end.

  8. 11 minutes ago, Atsia said:

    Warframe abilities aren't void energy, given that they don't affect Sentients like actual void energy from the operator.

    Umbra isn’t your typical warframe though that’s what you don’t understand he’s special. And sort of yes warframe abilities are void energy in a way.

  9. 6 minutes ago, Atsia said:

    What even? Frames themselves have no innate connection to the void, that's the operator. Just being made to help contain/direct void energy =/= having enough of a connection to it to contact a random person through something you don't even know exists. Hell, they weren't even made with void energy in mind, they were only discovered to be a good conduit for Tenno to channel void energy through later.

    Then how come he’s able to use the void energy when we aren’t operating him huh? And what about his first confrontation with ballas he seemed to use it pretty fine.

  10. 4 minutes ago, Atsia said:

    Every action Umbra takes after we rebuild him suggests otherwise. If he really contacted us for our help (how would he even know who we are in the first place given he's been locked up for XX years) why would he attack us straight out the gate, then leave, then attack us 2 more times and reject all of our attempts to connect with him? How would he have known to try and contact someone through the Helmet? How would have have connected to it in the first place? Your only given explanation is he's "in-tune" with the void. How? There nothing to suggest he connected to the void in any capacity.

    Warframes are built to house void energy as well as to utilize it did you intend for that to sound rediculous? OF COURSE HES CONNECTED TO THE VOID HE WAS MADE INTO A  WARFRAME AND HIS CONCIOUS HENCE EXISTS IN IT BECAUSE THATS WHAT WARFRAMES DO.

  11. 1 minute ago, Atsia said:

    No I didn't. I've stated that it's highly unlikely that Lotus would leave and betray us of her own volition, given that her every action before Apostasy was to do best by the Tenno, even for one she never met or knew existed. Even more so given that it's very obvious Ballas did something with his little hand wave thing since it immediately caused to do a 180 in personality. But on topic, there no significant evidence to Umbra being to one to contact us in the Sacrifice over it being Natah herself.

    There’s no significant evidence saying umbra didn’t either. Or that even lotus did sure that may have been her voice but she was no longer using the helmet so seems as though we’re stuck at an impass. There is no significant evidence either way not for if she did or didn’t betray us and not for who exactly contacted us through the helmet because it sure as hell couldn’t have been the lotus even though it was her voice I still don’t think it was her and I did explain further back in this thread why I thought it was umbra.

  12. 2 minutes ago, Ryusuta said:

    Like I said, to me, it's a moot point either way.

    Yeah I guess so I don’t understand why everyone is trying to defend space momma so vehemently. Do you have any ideas?  Even the idea of her betrayal being possible is enough for me not to want to have anything to do with her.

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