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360Broscoper

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Posts posted by 360Broscoper

  1. On 11/12/2016 at 4:33 AM, Lemonfennec said:

    Mine is to do a survival with level 30+ enemies, without using health pickups, and without killing anyone. I'm pretty sure that's actually impossible.

    I did that one quite easily, just do a stealth run with ivara for 5 minutes, preferably infested. You can loot the enemies for life support and put them to sleep.

  2. I think many will agree with me, and this has been said before one thousand times - endless missions with increasing difficulty for good rewards was fun. Void 2.0 takes away the challenge, and what used to be a "fun" grind is now so boring. Every time I felt burnt out in void 1.0, I would assemble a squad, or solo a t4 defense or survival with a cool build. Every 5 mins/waves, I knew I would still be getting something good, even if it was a part I didn't want - ducat gain was so much easier in old void. Now I just press 3 in hieracon for insane amounts of cryotic with no real challenge at all, getting disappointed by the relic I want not dropping. Some might say, "run unmodded and the game will be much harder." If the solution to find a challenge or any fun at all in a game is by taking off ALL the gear you grinded for in the first place, that would seem like a broken system, don't you think? Countless people have said this before: We want endless back. 

    Please do reply if the devs have confirmed that they are bringing back endless missions or not

  3. 6 minutes ago, Lord_Azrael said:

    Ridiculous. This is a video game. Nothing in this game should fail to be fun. Farming certain things, especially rare mods, can get very repetitive, but it's still possible to have fun while doing it, unless you're just a boring person. And the idea that a part of this video game shouldn't be fun is absurd. 

    People often talk about "lazy" players, or "working hard." News flash: if you're playing a video game instead of working/cleaning/reading/being productive, then you aren't "working hard," you're being lazy. That's okay, as human beings we are allowed to be lazy when it's appropriate. But you should never mistake playing for working, and you should never play a game you don't enjoy.  

    If someone thinks part of the game is boring, he's right to complain. Putting traces in the more engaging endless missions would be a good step. 

    This is everything I have ever thought. Gaming isn't life, it's a recreational pastime meant to be a break from normal life. Also, we are paying customers, and when people bash other players when they complain about the direction this game is going really gets me triggered. It is not a privilege to be playing this game, DE is privileged that we are playing it. If they can't show that to the community, then that's a terrible business decision I have seen time and time again in other games.

  4. There really is no place in Warframe for snipers unless you play with heavy CC frames such as Nova and Vauban. Even if you do, most other weapons work more effectively in the type of frenzied ninja combat that is this game. I would support an idea like this, because in most games I see snipers as a great weapon class, unlike in Warframe.

    A suggestion that I would have is to have one of his abilities make you invisible maybe? I don't know, we already have many frames that can invis, and technically Ivara can be a sniper frame..

  5. I like the idea, but unless some of the more powerful crowd controlling weapons are given a massive nerf, it would be incredibly easy. I really hate the "endgame" that Warframe has, for it takes away from the true nature of the game, which is to run around like crazy dodging bullets and killing enemies swiftly. They replace it with trying to slow and impede your enemies as much as possible until you can fall asleep from boredom. 

  6. 4 minutes ago, MexicanNoodles said:

    I edited the mods im going to put, can you look over them and see if their somewhat proper

     

     

    Since the fragor is hella slow, i wouldn't reccomend spoiled strike, and slide mods only really benefit the slide weapons, kronen and boltace. Just use the rest of the mods you mentioned, add in fury, an elemental combo, and maybe life strike.

  7. 1 minute ago, MexicanNoodles said:

    I need to decide on a good melee to use for Valkyr, though Im aware that the stats of the weapon wont impact Hysteria but the mods on the weapon will.

     

    Since the claws from Hysteria has a 50% Crit Chance, it only makes sense to get a good weapons modded out for Crit Chance/Crit Damage to make Hysteria more effective.

    My current options Im looking into now is Nikana Prime or Dual Ichor.

     

    Fragor prime. 35% base crit chance and works wonders with warcry, and will benefit hysteria with the right mods.

  8. This rework is too much for my brain, just let me press 4 please.

    Jokes aside though, this would turn Ash into an awesome clone jutsu ninja, but I'd also want to be able bladestorm enemies myself, instead of having minions do it for me. I see that you want the bladestorming element of his skill set to come from teleporting with a finisher, rather than from his ult, to charge up his ult. The problem with this is that it would only really be useful towards mid-tier enemies who can still be one-shot by bladestorm. Increasing the damage would make it OP, but keeping it at this state would leave it only useful for mid-tier enemies and crowds. This can be a good thing, meaning you can resort to your teleport finisher, but for an ult, it could end up being lackluster.

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