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Aisu9

PC Member
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Everything posted by Aisu9

  1. sobek don't leave any projectile impact on the environment, I think this is a graphic bug
  2. from what i can see on your account, you create your account 3 hours ago
  3. thanks dude. You can't really just give it to people how already pick the thingy on epic ? we really need to relog in on this thing... i know i already sell my soul and important information to Epic but come on DE you can't do that ? i already spend enough time on this and you ask me to redownload the game AGAIN (even if i can just c/p) 😔
  4. I know we keep them on the steam version, but did you relog on epic after the hotfix ?
  5. did you reloag via Epic or via Steam to get the syandana ?
  6. the hotfix is on but still not a sign of the syandana we should had with the pack
  7. I hope we don't have to launch it again on the Epic game store to update the current issue with the syandana, i don't want another minutes with it
  8. you know mind controlled one from Nyx's 1 don't count toward enemie left during defense, it's not that hard to apply the same code to Enthralls
  9. I would like the return of the old ultimate (the fire beam of madurai or healing pulse of vazarin for exemple), not like it was but more like an active ability you cast as operator + other actives fitting the focus school (with node in the focus tree to improve them). I miss the old crazy void magic T-T
  10. don't you mean Nyx ? (because she can keep 1 immortal until her 1 end) you can still kill ennemie in the rift with power. also you should try smite infusion with Enthrall they deal a good chunk of damage
  11. it's hard to remove self-damage code ? i mean they remove self-damage but it's still in game... just remove the damn spagetti code of self-damage because it's not suppose to be use in game
  12. Before anyone anwser "play with friend or in solo" is not a valid anwser Revenant's 1 is a good CC and damage ability if you play it with the right power. but you can't play Revenant with a summoner/minion master build in public mission because every other player will kill them before you could do anything with them. Even more true with the augment, you can't use it at 100% value in public mission because you need to keep them alive for the benefit of the augment (more primary damage per thrall) another inconsistency is Radiation proc, I know radiation proc turn them again their allies,
  13. the issue is before modding matter, now it's capped at base or capped values
  14. I'm sure DE teased in a past devstream dual zaw but nothing since. also it's been years since we didn't had anything new in Cetus. Why not new zaw type and maybe secondary and primary weapon ? (we can at least count bow as a valid option for weapon crafting in Cetus)
  15. TYPE: In-game DESCRIPTION: I was trying to kill my Thralls with weapons (Revenant) VISUAL: [This is where you would add your screenshot or video] REPRODUCTION: Many weapons feature don't work again Thrall : Proboscis Cernos, Cyanex, melee weapon, flux weapon with chaining (kuva nukor) EXPECTED RESULT: If we can kill them, why weapon don't behave normaly again them, weapon should work 100% again them and not 50%. Proboscis Cernos should grab them, Cyanex bullet should homming on them, melee weapon should still build combo counter, chaining weapon should chain between thr
  16. yeah it did, but like any power who have a limited scaling it can't deal any damage. unlike Saryn, Grendel or Xaku
  17. Chroma's 1 could act like it's writen in it description (a breath attack like the ignis and have a dynamic chaining like the kuva nukor), have a cone aoe instead of a linear "ray". pin-point ability don't have a place in a game when you fight swarm of enemies (remember wukong's old 1), chaining range should be affected by range mods. Nekros' 1 change is a "joke". let me explain, Nekros master of Death and dead have harder time to instant kill ennemies than Garuda. as the master od Death and Dead he should have easier time taking away life of ennemie. garuda is only about blood and bleeding
  18. TYPE: In-game DESCRIPTION: trying to buff my thralls (and pet, also don't work with sentinels), also i can't switch elemental ward element mid-mission VISUAL: REPRODUCTION: Try any buff ability (rhino's roar, chroma's elemental ward), for element switching try switch element with elemental ward EXPECTED RESULT: my ability should grant buff to my thralls and pet, also i should be able to switch element with elemental ward OBSERVED RESULT: Thralls and pet don't receive any buff, and I can't switch element neither recast with another element
  19. I think rebuilt shield should be rework and rename for reconstruction and actually heal health and shield by a % overtime + grant status immunity during the duration (cooldown match duration). i really don't want to wast ressources for this ability like it is right now
  20. good list of change, but Chroma and Nekros need another look, only 25% for the one shot ? are you kiding me the master of death having Harder time to kill than the bloody maiden (it don't make sens, are you aware ?) switch them elemental switch on spectral scream, trash it and put it on elemental ward. make it actualy act like a breath attack (deal damage like flux weapon curently deal) also make the spread range and limite affected by power strenght and range, and give a lift up to range scaling, also give it a cone range, it's a breath attack not a dumb laser like wukong's old 1
  21. Element switching should be on elemental ward, because the "passive" will no longer be usefull in the current setup in Deimos Arcana. also we don't have spectral scream in the helminth system (also the ability is still trash based on post on reddit) The worst in spectral scream is the ability don't act like it's writen (Exhale a deep breath). what other weapon "breath" fire ? the ignis. but spectral scream work like mallet. he deal damage following a rythm this ability don't need "much" to be good. some damage, a form of damage scaling like every other damage based frame (damage per level
  22. hema really need a BIG buff to be worth the research cost (this weapon could be good, but it's really trash for the time you need to spend to complete it)
  23. Renewal could also receive a healing buff, 30hp/s is not enought if we take another power who give health regen and Max HP for no energy (energy overtime i mean, wisp's buff pods cost "nothing"). It could also be an aura like mend and maim (apply heal over time constantly inside the aura range, if someone exit the aura range they still receive the healing but they can come back in to recover the h.o.t if they ran into a nullifier bubble)
  24. ici c'est pour les feedback des armures warframe, pas la section d'aide. je te conseil de demander de l'aide au support
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