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Everything posted by Almagnus1

  1. What, no cutting up of the post and flaming the obvious satire? As if it wasn't obvious what you were doing from your very first response.....
  2. While that's true, that's also only your play style which is not representative of the playerbase. Just because it works for you, doesn't mean it's fun for the majority.
  3. No I had no idea that I could possibly move while shooting in an FPS like I have been able to do since Wolfenstein 3D. I also had no idea that all Kuva weapons came with an element that is defined by the warframe that spawned the lich. I also had no idea that status weapons that could use 3 elemental damage types in addition to IPS would be a desirable status weapon. /s Keep on posting captain obvious.
  4. Go watch https://youtu.be/G4wt-4Bx3Cg?t=635 . Relevant clip starts at 10:35 and shows what I'm describing.
  5. Specifically it's the changes to Berserker, Condition Overload, and Blood Rush as those should be delayed until after the galvanized mods are released as the nerfing of those three mods is going to ratchet melee back and likely cause it to swap places with primaries and secondaries on Steel Path. FYI https://forums.warframe.com/topic/1268017-dev-workshop-the-arsenal-divide/
  6. And maybe you shouldn't be so defensive about DE and be OK that maybe sometimes criticism of DE is perfectly warranted, and it's OK for people to criticize and point out when stuff in the game doesn't feel good or doesn't play well. That's how you find the rough spots and fix them - and it's largely how games like FFXIV go from being the worst MMO that ever existed to one of the best MMOs on the market.
  7. I like that I can murder hordes of enemies well enough to hit MR27. Why are you here? Am I not allowed to be critical of lazy game design when DE has done some amazing things like the Second Dream and many of the other warframe quests that have more depth than a forced music video?
  8. No, I answered your question about the Nukor https://warframe.fandom.com/wiki/Nukor And then added on an answer for the Kuva Nukor https://warframe.fandom.com/wiki/Kuva_Nukor (which is clearly not garbage) Of note, I'm referring to how the Kuva Nukor is going to perform after it has it's chaining reduced to 2 (from 4), not how it exists now.
  9. If they really had top designers... why did I play through Tempestarii, hit the song, get about a verse into the song and wonder how such lazy and uninspired gameplay ever got past testing? These are also the same people that had Pablo CRIPPLE a Synoid Gammicore build just so he wouldn't evaporate mobs to demonstrate how to do parazon kills which shows DE is wasting time on a mechanic 99% of the playerbase will never see outside of the lich system. Yes, Warframe is pretty and the sound design is good... but good stuff without good gameplay can only take you so far, especially when you have a dev team intent on nerfing everything fun about the game into the ground because we aren't playing Warframe how they decided we should play it.
  10. Yet Warframe stayed flat through 2020 despite most other online games growing by a significant number, and the Warframe content creators are dwindling - which means the free PR they are providing warframe (and thus the awareness they are helpign to raise) is diminishing. Warframe is showing all signs of a digital game in decline.
  11. Why are you asking overly vague questions without defining WHERE you're asking about and then demanding a binary answer to a question that's a little more complex than Y/N? On the star chart, I can use a Lato and be fine, so ofc the Nukor is going to be able to kill enemies there. Steel Path... Nukor is garbage but the Kuva Nukor won't be as good of a status primer for melees (Ignis Wraith is still a thing though), so it's going to boil down to whether or not the galvanized mods do what we hope they do especially since DE seems hellbent on nerfing melee into the ground to make primaries and secondaries look better. That said, given enough time and ammo I can kill anything in the game with any weapon so....
  12. If DE has top people, please explain the population numbers seen at https://steamcharts.com/app/230410#All and why we're not in the top 10 at https://store.steampowered.com/stats/ (we used to be).
  13. That seems arbitrary, why is under 500 considered reasonable? Why not claim anything under level 100 is reasonable and we shouldn't be evaporating stuff under level 100?
  14. Maybe you should actually provide an example where DE buffed something in a reasonable time after nerfing it. Only example I can think of is Ember, and that took YEARS of her being dumpster fire tier before she got fixed. I want to solve a problem, clearly you want the problem to continue to exist.
  15. You would be correct.... if all the update did was add in galvanized mods and called it a day.
  16. So the stated goal of the update is to unify the arsenal and make it so we have a bunch of good choices... But the real problem with this approach is that instead of just bringing up the primaries and the secondaries, DE is also nerfing the melees which means that all that's going to happen is that the melees will trade places with the primaries and the secondaries. If DE was serious about solving this issue, they'd introduce the galvanized mods, wait and see how it shakes out with the playerbase, and then adjust with data on what the players do and then take action against the melee mods IF IT WAS WARRANTED. The last thing any of us want to see is something getting nerfed out of existence when it really didn't need to be in the first place.
  17. The pattern I see with nerfs is that DE will nerf something to get people to use the new shiny... and the historical pattern shows this - especially when things get nerfed because they are "OP" and then we see in your face power creep like the galvanized mods which basically demonstrate that this supposed OP thing really wasn't. IMO DE should completely punt all of the melee nerfs for 2-3 months and see if the new mods they are adding into Steel Path are actually going to do anything... and then revisit melee after the galvanized mods have been active for like a month or two. As it stands right now, all DE is doing is exchanging one dominant group for another which only flips the problem on it's head and doesn't resolve it. If data is showing that the melee weapons are still dominant AFTER the galvanized mods are live. The data may very well show that melee is fine as is and doesn't need the nerf.
  18. Parazon will always be used as a tool for hacking unless you FORCE specific enemies to take a knee after receiving lethal damage and stay alive for like 2-3 second after doing so while being open to a parazon finishers because we will evaporate anything that doesn't do that. I mean... when Pablo has to build a bad build of the Synoid Gammacore just to demonstrate how to do a parazon finisher because it would have evaporated the enemies otherwise... you've got a huge problem that someone on the dev team isn't acknowledging.
  19. IMO the melee nerfs should all be delayed for like 2-3 months after implementing the primary and secondary stuff. I don't want to feel like I'm being forced to put down the melee weapons because DE is actively breaking everything that makes their meta work... I want to pick up my primary and secondary because I WANT TO USE THEM. There is absolutely no point to flip the problem from melee being king to primaries and secondaries being king when the goal is to bring everything to equal footing.
  20. And the fact that you're so fast to talk down to others indicates the same also. Hi Pot, you're looking rather black too! Mesa will curbstomp most content up to the Steel Path where she suffers from the same problems that primaries and secondary weapons suffer... as do the rest of the exalted weapon builds for that matter. The nerfs to the melee mods are completely unnecessary and actively damaging to the melee weapons as all it's doing is flipping the issue from melees being king, to primaries and secondaries being king. Had the melee nerfs been delayed like 2-3 months down the road after we have the data to show that primaries and secondaries are still lagging behind the melees, then I'd agree they are necessary. While Mesa has a great kit... this entire update is centered around what is necessary to make Steel Path work for something other than a melee, and the problem we have is that too many see Mesa outside of the Steel Path, and automatically assume she's going to be as OP on the Steel Path when the reality is that isn't the case. In another thread, someone basically admitted they needed the Xorius to make Mesa work on Steel Path... that also lines up with my experiences with her there as even a Roar Mesa build just doesn't cut it because the damage doesn't scale like a melee can... which I don't really like as there are certain warframes that are actively bad to bring into Steel Path (not to mention currently anything that isn't a melee weapon). But yes... keep assuming that it's all based on assumed fragility and not experience after seeing what DE does when frames start getting decried as OP when they really aren't (remember Ember?). Maybe the bigger issue here is that we shouldn't have top tier builds in lowby zones?
  21. If you consider Mesa to be OP... then you really aren't all that good to begin with. Starchart content is so easy you can roll your face across the keyboard and complete most any of it. Sorties basically mean you mostly know what your doing, arbitrations the actual test. Steel Path is the only thing that somewhat has difficulty in this game, but even then... once you know how to build a proper melee weapon, it's a cake walk. And for that matter... I've seen just about everything called OP on this forum, including ARCHWINGS of all things. Someone calling something "horribly OP" without backing it up is a sign that they really don't know what they are talking about... kinda like you.
  22. Then you should be protesting the melee nerfs because they are wholly unneeded and DE is doing it anyway. DE made the decision to nerf melee and buff the primary and secondary weapons to "fix" the problem when the real solution is to buff the primary and secondary weapons and leave the melee weapons alone. Mesa shouldn't get penalized for DE's bad decision here. Except Mesa (on Steel Path) isn't OP.
  23. IN other words, you're relying upon a melee weapon because (otherwise) Mesa can't do enough damage and needs assistance from something that is actively reducing her health... which means you're kinda proving the point about why the Galvanized mods need to work with Mesa's regulators because (otherwise) you won't have the DPS from teh Regulators to clear Steel Path.
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