-HoB-AngelofRevenge

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About -HoB-AngelofRevenge

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  1. -HoB-AngelofRevenge

    Still have FPS drop, we all drop together :D (whistle)

    I did download whole game again, works batter but still have fps drop. again this was not case b4 update. I am sure that with update game becomes more demanding on rig and will be in future. check their offical page where it state core 2 duo and 2gb ram etc. I am sure that planes or orb wont work or batter say will work prity bad to imposible. btw cheched with older rig which is (on paper) batter than their min req and it crashed eaven in solon. this is violation of their own statement. in either case they need to optimize game and servers for this so we can have normal gameplay.
  2. -HoB-AngelofRevenge

    Still have FPS drop, we all drop together :D (whistle)

    they need to fix this. more than half for me. when it drop i tend to be 1 shoted if alarm is on max this happen when I want to farm toroids for garuda. combine that with bad host. but still I am not only one who have this issue. till now game worked as charm, but with update it does not. eaven have lags and fps drop in orbiter, this is problem on their side not my rig or connection.
  3. FPS drop is issue for fortuna 😄 if you also get a bad host in public which it self give you headache, man this aint good at all when two mix together xD Also Ui is bugged as well (except host) thus cover your mini map and you cant see a thing. So far with PoE game worked very smooth, but with update eaven regular mission know to lag, crash, stuck... When you expirience all of this durning game you tend to get mad, have some bad words and relaunch the game and you get some headache again 😄 DE pls fix this so we can enjoy gameplay and new expansion of game. Game has becomed more demanding on our rigs with each update. I mean effects are nice, fancy but it tend to lead us to 'must have' expensive rigs just to play game. Where is FUN in game now? All in all we do more grind and we back to square 1, but our problems are still here. As it is atm it lags as hell, bit batter if solo but not good. Sometimes it drop to 10-15 fps and sometime 60 or 60+. All we can do is whistle like ppl on fortuna and sing we all drop together zzzzZzzz. Also you can get 1 shooted if enemy spam increase to alert lvl 5 while farm torid at Temple of Pofit. you take bounty 5 and go at temple and w8 for alarm to rise. you get spamed by enemy like on ESO but get 1 shoted instead. On top you get fps drop so low, and guess what host it self (in public match) is bad as well. Yeah lot of disspleasure and headache and how this should affect our impression on expansion it self? It only get hammered by intended grind and low drop chance set by DE. We all drop together (whistle) 😄 Btw optimization and verify did not help at all
  4. -HoB-AngelofRevenge

    Fortuna: Live Now on PC!

    I would like more to have bursa than moa xD
  5. -HoB-AngelofRevenge

    Mask of the Revenant: Update 23.7.0

    I do agree with what you sayed, you explained it well. there are always batter and less batter weapons in game thus weapon rivens will have downfall in cost or increase. so "fix" is really relative thing, how to fix without ruin game and ppl who invested time and resources dont be sc*** up. imagine they make your work wortless every few monts. would you play game? think not....
  6. -HoB-AngelofRevenge

    Mask of the Revenant: Update 23.7.0

    well it is not like game mechanic is responsable for players greed for platinum. most reason for high cost is number of rolls, duo kuva farm (ammount gain) per mission and specific weapon. that mean lot of time for grind and luck for god roll. and take lanka for example, only reason of it current cost is tridolon. b4 that no one would buy lanka riven. I do understand what are you asking, but do you think it would change anything? would cost for rivens you mention be changed duo that or players greed for plat?
  7. -HoB-AngelofRevenge

    TennoLive 2018 - Ash Prime Twitch Drop!

    Yep, no drop from tenocon. still no massage with ash p in inventory. and i did make sure that i did link twich with acc. i thik it was massive troll after all
  8. it would be good if we could have at least 2 forma slot per wep. dont wanna use 4-5 formas in order to do same thing as i can do now just becaouse we got another "weapon" to mod.
  9. -HoB-AngelofRevenge

    Developer Workshop: Saryn Revisited 2.0

    after many revisits 🙂 she is fine atm. only issue i can find is molt. enemy wont shoot at it always. sometime need to cast in front of them to be effective. and about spores still dislike lets them make walk in pyjama. will be cool if we can "switch" nature of dmg in arsenal. something similar to exalted weapons "rework".
  10. -HoB-AngelofRevenge

    Dev Workshop: Spores Revisited (Saryn)

    well so far i am not concerned about spore chase. simply cast spores again and kill. we cant get both high dmg and keep it trough mission undecreased. so far i do like this spores more than 3.0 but to be clear 2.0 spores was best 🙂 highly dislike corrosive as nature but i can only complain about it. did any of you tryed on bit higher duration like 128 instead of 68%? i do run on usual dps build and do decrease fast, but i can recast it so i guess it is ok. play game insted of chase statistic for high/nuke dmg
  11. -HoB-AngelofRevenge

    Dev Workshop: Spores Revisited (Saryn)

    i did not expiriences such things, but i do notice 2 sec delay on cast spore and start ticking
  12. -HoB-AngelofRevenge

    Dev Workshop: Spores Revisited (Saryn)

    viral is far batter than corrosive. we have mechanic for striping armor and dont need another frame which can make them walk in pyjama around. there are no aura that can reduce total % of their health, we have CP for armor only (example).
  13. -HoB-AngelofRevenge

    Dev Workshop: Spores Revisited (Saryn)

    i have given few runs and tests, as i sayed spread on pop and kill enemy by player, if kill on spore it self than no spread. if you have toxic lash active than it is way more easyer to spread.
  14. -HoB-AngelofRevenge

    Dev Workshop: Spores Revisited (Saryn)

    i was notice that you have delay of 2 sec between spore cast and spore start stack dmg. if someone kill that target in that interval than yes spore will not spread. i do think that they can pop spores, spread on kill but have to comfirm it in mission and simulacrum. spore spread on pop and kill, but dont spread on kill it self (as stated in hotfix 05). toxic lash in not nessessary to be active but it is batter if it is, i think that augment as well can give this ability to your team mates. you dont need to hunt spores simply re cast them. i think that decay and ramp up should be equal.
  15. -HoB-AngelofRevenge

    Dev Workshop: Spores Revisited (Saryn)

    read hotfix/update 05, cant spread on spore kill. jost pop spores and killed enemy.