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Stalker_says_hello

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Posts posted by Stalker_says_hello

  1. 1 hour ago, 1777Norker said:

    Available crewmembers is way too limited. I checked Ticker and not a single crewmember had a gunnery higher then 1. Guess I'll wait and see if he has a useful crewmember tomorrow...

    Haven't tried a crewmember with decent gunnery yet (see above), but crewmembers feel pretty useless (Does the engineer even know how to use the forge?).

     

    Best option for me seems to be going with 3 Liches for defense and just park the railjack.

    More like 2 liches and 1 person in rank 5 repair so they can repair the ship

  2. 1 hour ago, Rwvel said:

    Converted Kuva Lich crews are realy useless now, no reason to use

    so I think need to buff Kuva Lichs

    Like possible a little traing or give orders, and possible to bring Lichs to the mission outside the railjack

    I too think the liches if they are used for defending only should be able to join you when you invade enemy ships they should be able to warp to ship to kill invaders and warp to you when there are no invaders to help. You invade other ships. 

  3. Trello 1. We need liches to be able to assign a role other than defend and to have it auto assign itself to defend if a boarding party boards and then when done being invaided go back to doing previously assigned role.

    Trello 2. Liches need to have the ability to be selected for on call which defeats the purposeful benefit of on call if your best attacker can't be assigned as on call. 

    3. You need to be able to change the weapon of the lich. Only benefit of lich having a gun would be if you didn't have a better weapon to assign it then it already has one assigned. 

    4. Limiting what weapons crew members get defeats the purpose of customizable weapons for crew members we have never restricted what weapons specters get why crew members. 

    5. Liches need to have something to level up in railjack so it feels like a crew member and not some lazy hired assassin. 

    6. Need a way to fire forward artillery easy as solo player since we have a crew full of idiots it would be nice to have a marker we can place and wait for a crew member to shoot that area automatically. 

    7. Allow crew members to use the forge right now they can only do repairs. Would be nice to have so you can focus on the mission instead of topping off resources every 5 seconds just so you can remote repair with level 10 intrinsic so you can play the game. 

    8. Should allow 1 Ai crew member when having a full squad like a lich or something. Maybe rank 10 command intrinsic? Most of everyone is going to go invade ships need 1 person on board why not an npc crew member. 

    9. Crew member summon time is too short would rather them die and leave like a specter would. 

    • Like 16
  4. 54 minutes ago, Drastic said:

    It seemed that the liches cannot be designated as "on call" for non-RJ missions, which is further disappointing for their generally-limited use.

    Crew also can't be assigned to the cannon, which would be a nice addition down the road for solo. Maybe a 'fire now' in the tactical menu for them to cut down on them expending any dome charges foolishly (not that I'd ever miss! *cough*)

     

    Why are liches so useless? Why even have a on call upgrade when we can't even assign the member of the crew that's the best at defending. What am I paying the lich to do he just does nothing and is super useless. DE gotta let lich crew members to be actually viable. 

    • Like 4
  5. If you check the Trello boards DE set up alot of the suggested feedback for updating command intrinsic is ignored compared to this forum page full of suggestions. They only want to so far impliment 2 ideas which is the on call crew be for liches and liches have another role other than defender. Everything else they don't care to add for potential to be Implemented essentially ignoring the community and 90% of all Suggestions. 

    • Like 1
  6. Only feedback I would give is that why are frame only mods a thing if it affects their exalted weapon. Like for instance ivara has concentrated arrow and soon to be  mod that changes her quiver skill to fire 3 arrows well if she has to temporarily summon her exalted weapon to shoot those arrows why not have the mods that affect her exalted weapon be placed on either the frame or the exalted weapon. And not just ivara but any warframe that has an exalted weapon because some builds I know I do this for ivara I never use her exalted weapon because I don't build her for damage I build her for utility and so I use her 4 so I can alt fire quiver arrows faster. But some mods feel like they should be able to place on your choice of the frame or the exalted weapon since it affects both. 

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