PlaceholderBob
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Posts posted by PlaceholderBob
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Right now thrall mission kind of have underwhelming reward. Have a reward like endo or relic would be more satisfy when you stole them back from lich.
edited- kuva also would be nice.
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Those are memory segment. They are codex lore fragment you can scan like cephalon fragment and thousand years fish.
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6 minutes ago, (PS4)Zero_029 said:
Vent kids are augmented. Head & body (torso).
My bad , i mean they don't have the same one as grown up. I guess didn't wrote that clear enough.
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The reason they don't fully rig highly likely because it would add more to their debt so they choose only use rig for part necessary for their work. After observed some npc in fortuna, most of them seem to fit into 4 types. All of them (except vent kid) have robotic body and head so we can persume this is important or mandatory for grow up.
First group of solaris is heavy worker. They have what seem to use the same head as Thurby which mention he didn't have rig for work so it probably cheap/standard head rig. Heavy worker have bulky augment on both arms, understandable since they do alot of heavy work.
Second group is those that usually saw work with tool like wrench or welding machine. They have different head than heavy work, one aug arm and leg. They seem to do the same work as heavy worker too but they also seem to work with more advance tool in hard to access place.
Third, this type i'm not sure what they do, they may look similar with heavy worker at first. They don't have augment arm or legs but they head actually seem more advance than heavy worker on close inspect. Most of them just standing around but we see some work on console. (edited: actually they seem to have one aug leg)
Forth seem to be have no augment arm or legs but have what seem to be advance head rig. Their work seem mostly to supervise other work so that might be head for enhanced optic.
Thurby mention he didn't have any augment for work seem understandable. While he have basic body rig, he only have standard head and no other augment.
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I would say difficulty.
Leecher already a known problem,nothing much to discuss there (except maybe a solution.)
The game difficulty however is really controversial topic. Some people want them, some don't, some neutral.
I'm on neutral side. While i don't mind difficult content, i think it would be hard to find a good spot of difficult in warframe. Due to flexability in warframe/operator ability, most "difficult" content would be hard for only for about days or two before people figure easy way to do them.
There are also topic of what kind of difficulty people need. Not everyone have the same opinion on what is need or don't need. Some hate bullet sponge, some hate invulnerable state, some hate "shooting at weak spot", some hate warframe ability taken aways and more.
Not that it impossible to pull of but it would require alot of discussion on both DE and player side and change in alot of game mechanic. That why i think it is more interesting topic.
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Disable: Yes. Derank/Unrank: No
I don't mind need to activated void radiance for void strike but really hope they add way to lower the rank of node.
Void radiance is one of those node that upgrade made it better but also ramp up energy cost. If you max out it, you stuck with one that consume more energy forever.
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I hope not. I usually mining/fishing/k-driving between bounty (solo or with friend). Also i usually do 1 person do bounty, 1 person fishing/ mining when i'm with my friend ( Have been do it since poe). It really fastern the farming.
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If i remember correctly, you can get anything that require old mate rank (aracane,captura,sentinel weapon,echolure, sentinel).
If you care about captura and want to save alot of standing, go for captura scene. That thing alone cost more than everything else combine, no joking.
Captura cost :130,000
The rest combine : lure 10,000 +trophy 15,000 + oxylus 20,000 + sentinel weapon 30,000 (10,000*3) + arcane 40,000 (10,000*4)= 115,000
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I saw that alot too especially in eximus stronghold sortie. My guess is they are grineer regulator notice how all them are eximus. Game probably accidently spawn eximus regulator that don't exist in-game and replace them with corpus drop instead.
Also there is this one time i shoot them with ballistica prime and it create regulator ghost.
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In my experiance , around 20% are under gear , 60% are mid gear player , 20% are fully geared.
Usually , while they are not the best , they understand basic of the hunt and help out.
Never actaully see any elitist or toxic player though, 99% of the time we said nothing to each other except report lure down.
Out of around 60 time , i failed to cap hydrolyst only 2 times ,First is failed to cap teralyst because a person with lure got knock back with stomp when teralyst die.Second is killing hydrolyst instead of capture it because 2 people keep wasted revive on instant respawn and ran out while i go get lure during last phrase.
(I'm in south east asia bytheway, maybe it only like this around here.)
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2 hours ago, (PS4)BattleCry1791 said:
Not even remotely correct. Imagine a 6 sided die that is weighted on the inside, but some of the weight is distributed to make it so that one side comes up more than the others. Inversely, if one comes up more than the others, it means that one will come up less. That's how Warframe RNG works. It's not one to one.
He referring to dice not in term of every side have the same chance,he referring to it because it is the easiest example of random number generator(rng) .
In warframe case,imagine generate random number between 1-100,if 1-2 is a chance to drop braton vandal bp and 3-5 is lato vandal barrel,it possible that you rolled it 100 time and got 1-2 a few time but get none of 3-5.It can also happend in reverse too,for an example i got like 6 lato vandal barrel witn no braton vandal stock or bp or any paculiar mod.
That is why they called it Random number generator
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Because....... rng.
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16 hours ago, Miser_able said:
There's 2 kinds of drekar manics, which are exactly the same except one doesn't drop ash. The ones that don't drop ash spawn in the boss battle, the ones that do spawn in the rest of uranus.
Which mission did they spawn in? I genuinely curious myself . So far i can only got manic bombard to spawn in exterminate/sabotage and normal manic in ophelia or when mission on alarm.
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20 minutes ago, (Xbox One)Ubern00ber88 said:
Did they change the drop table recently? I used to farm Ophelia often and the manics dropped ash parts then.
He talk about drekar manic (the one that spawn in tyl regor boss fight) which don't drop ash part.Manic that spawn in ophelia is normal manic.
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6 minutes ago, BanTimAlieN said:
Dont you get the same fragments from ghouls?
This topic is from when ghoul first introduced,back then they only drop as reward in ghoul bounties.
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Easy access to platinum will cause a massive inflation to trading market,while in game market price stay the same, price of trading between player will drastically increase due to plat worth less (in term of trading currency).
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45 minutes ago, Monsterwithin said:
Hydroid's Puddle :P
I think that more of a stationary than automate,while you kind of stay in the same spot you still have to actively pull enemies in and cast other abilities.If you talk about automate i think his 4 is kind of more similar to that in the scenario of camping farming.
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4 hours ago, WS6Lethal said:
Problem is that the aoe only affects the enemies that are within the #2.
i think what he meant is,for player who want to build him with duration (which is good for his 3,4) they can cancel and recast larva instead of wait for it to expire before cast again,this is especially useful when you face again high level that enemy start to get tanky and you can't kill fast enough,when there is new enemy enter the room you can just cancel and recast to re-wrap enemies up again.
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In past during operation shadow debt (first acolyte event),after all acolyte was defeated there was a mission to defend alad v from Misery (nekros acolyte).During battle Misery will constantly spawn the shadow of other acolyte.But since that operation,he never return to any acolyte event,
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1 hour ago, giovanniluca said:
When you say 4 sec,you mean his 4 travel for 4 sec or 4 sec of cc? if it 4 sec trevel time,it think it not so bad.
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33 minutes ago, Cifrer said:
Both of those are Scythes.
Isn't small scythe a sickle?
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53 minutes ago, zzzNitro said:
Can I get some confirmation on this?
picture might not clear but this is how arcane look like.
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Those are how your counter weights look when you put new arcane on it
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6 hours ago, saradonin said:
Tried that, it's like going after Sortie Lephantis (armor affix) with unmodded MK1 Braton. Technically possible, but it's truly soul crushing experience.
If one doesn't have a squad to carry him/her, killing some Vomvalysts to craft T1 Opticor (Pencha) ASAP seems to be much more reasonable. From that point, it only gets easier.That is why said i wouldn't recommend it.Though i would say if he really want to solo,attack teralyst(not necessary kill/capture) is also a good way to attract vomvalysts
Ivara mains, from froggy huntress to jellyfish princess. Your thoughts on Ivara Prime and accessories? (Also Baza Prime and Aksomti Prime)
in General Discussion
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Me:*Frost player cried in frost prime*