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_BranFlakes_

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Posts posted by _BranFlakes_

  1. 2 hours ago, owiero said:

    I'm having the same issues - energy bar and overlay map.  Also, the circular reloading animation on the reticle jumps from empty, then jumps to halfway, then jumps to full, instead of moving smoothly in a circle.  

    Switching to DX10 fixes the problems, but i get better performance with DX9 on my setup.

     

    3 hours ago, kingpt said:

    Syndicate weapon affinity symbols are also broken and always appear full

    also, from

     we can take that the life support wheel is also broken

    plus other boundaries (like enemy portraits in the simulacrum) are also not respected by the game.

    As per pointed out by LimePixel in this post:

    I tried turning on directx 10 and it solved my ui issues

    turning directx 9 on again restores the problems.

    Thanks for the DirectX fix i actually just upgraded my pc from like integrated graphics and i completely forgot about dx11 and 10. So i left mine on 9 (cuz ya know integrated graphics life) Thanks a ton so happy to not have that map all over my screen.

  2. 10 minutes ago, kingpt said:

    http://images.akamai.steamusercontent.com/ugc/270600779937279212/9443D83D14A7404F962B7CF81AFA28A93180C3F8/

    In addition to that, I noticed that my energy bar was always full despite how much energy I had

    And in extermination missions, the little circle would always be half full whenever less than half the enemies were killed, and full whenever more than half the enemies were killed.

    is the reload the same cuz i experience all the same things

  3. After receiving today's update i started having issues with the minimap in the top left glitching and showing the entire map instead of just the part in the box. I put a screenshot so you can see what i mean.

    WCWTiDl.jpg

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